File: acid_controller.cfg

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frogatto-data 1.0-2
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[object_type]
id="acid_controller"
ignore_collide="true"
on_editor_added="add_water(zone_x1, zone_y1, zone_x2, zone_y2, [70, 0, 70, 50])"
on_editor_changed_variable="add_water(zone_x1, zone_y1, zone_x2, zone_y2, [70, 0, 70, 50])"
on_editor_changing_variable="remove_water(zone_x1, zone_y1, zone_x2, zone_y2)"
on_editor_removed="remove_water(zone_x1, zone_y1, zone_x2, zone_y2)"
on_end_anim="animation('normal')"
on_load="[
	    set(alpha,0), add_particles('bubbles'), add_particles('fizz'),
		fire_event('setup_particles')]"
on_setup_particles="[
	   set(bubbles.area, [zone_x1, zone_y1, zone_x2, zone_y2]),
	   set(fizz.min_x, vars.zone_x1 - x),
	   set(fizz.max_x, vars.zone_x2 - x),
	   set(fizz.min_y, (vars.zone_y1 - 15) - y),
	   set(fizz.max_y, (vars.zone_y1 + 15) - y),
	   set(fizz.spawn_rate, 2*(zone_x2 - zone_x1))
	   ]"
on_start_level="[
	    set(activation_area, [vars.zone_x1 - 50, vars.zone_y1 - 100, (vars.zone_x2 - vars.zone_x1) + 100, (vars.zone_y2 - vars.zone_y1) + 100])]"
zorder="-10"
	[consts]
	damage="1"
	[/consts]

	[animation]
	duration="1000"
	frame_info="1,2,1,0,841,200,26,26"
	frames="1"
	id="normal"
	image="compiled-2.png"
	rect="840,198,867,225"
	[/animation]

	[particle_system]
	color="120,250,200,200"
	dot_size="4"
	id="bubbles"
	number_of_particles="100"
	repeat_period="200"
	type="water"
	velocity_rand="4"
	velocity_x="0"
	velocity_y="-1"
	[/particle_system]

	[particle_system]
	accel_y="-10"
	delta_a="2"
	id="fizz"
	max_x="260"
	max_y="15"
	min_x="-60"
	min_y="-15"
	spawn_rate="600"
	time_to_live="80"
	type="simple"
	velocity_x="260"
	velocity_x_random="200"
	velocity_y="-200"
	velocity_y_random="400"
		[animation]
		duration="8"
		frame_info="1,1,1,1,345,0,5,5,2,2,2,2,350,0,3,3,3,3,2,2,353,0,2,2,3,3,3,3,355,0,1,1,3,3,3,3,356,0,1,1"
		frames="5"
		frames_per_row="5"
		id="sparkle"
		image="compiled-0.png"
		rect="344,-1,350,5"
		scale="2"
		[/animation]

	[/particle_system]

[/object_type]