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[object_type]
dies_on_inactive="yes"
has_feet="no"
id="breakable_crate_particle"
on_create="[animation('normal' + 1d5), set(velocity_x, 1d1000*level.player.facing), set(velocity_y, 1d2000 - 1000), set(rotate, 0), set_var('rotation', 1d20)]"
zorder="12"
[animation]
accel_y="70"
body_area="all"
duration="100"
frame_info="0,0,0,0,1015,452,4,4"
frames="1"
id="normal1"
image="compiled-2.png"
rect="1015,452,1018,455"
[/animation]
[animation]
accel_y="70"
body_area="all"
duration="100"
frame_info="0,0,0,0,1008,983,5,5"
frames="1"
id="normal2"
image="compiled-0.png"
rect="1008,983,1012,987"
[/animation]
[animation]
accel_y="70"
body_area="all"
duration="100"
frame_info="0,0,0,0,1016,379,5,5"
frames="1"
id="normal3"
image="compiled-2.png"
rect="1016,379,1020,383"
[/animation]
[animation]
accel_y="70"
body_area="all"
duration="100"
frame_info="0,0,0,0,1015,397,5,7"
frames="1"
id="normal4"
image="compiled-2.png"
rect="1015,397,1019,403"
[/animation]
[animation]
accel_y="70"
body_area="all"
duration="100"
frame_info="0,0,0,0,1016,374,7,5"
frames="1"
id="normal5"
image="compiled-2.png"
rect="1016,374,1022,378"
[/animation]
[/object_type]
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