File: dark_block.cfg

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frogatto-data 1.0-2
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[object_type]
has_feet="no"
id="dark_block"
on_collide_object_body="if(collide_with_area = 'attack', die())"
on_die="spawn('die_cloud', midpoint_x, midpoint_y, facing)"
solid_area="0,0,15,15"
	[properties]
	get_hit_by="def(hit_by) set(me.hitpoints, 0)"
	[/properties]

	[animation]
	body_area="all"
	frame_info="0,0,0,0,910,425,16,16"
	id="normal"
	image="compiled-2.png"
	rect="910,425,925,440"
	[/animation]

[/object_type]