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[object_type]
dies_on_inactive="true"
id="explosion_spark"
ignore_collide="true"
on_create="[set(time_in_animation, 1d6), set(velocity_y, 1d300 - 150), set(rotate,1d4 * 90),
spawn('explosion_spark_smoke', midpoint_x + 1d20-10, y + 1d20, facing,set(velocity_x, velocity_x) )]"
on_end_anim="die()"
zorder="50"
[animation]
accel_y="-10"
duration="4"
frame_info="4,6,5,3,156,0,4,4,3,4,3,2,160,0,7,7,2,3,3,2,167,0,8,8,1,1,1,1,175,0,11,11,2,2,2,2,186,0,9,9,3,4,4,4,195,0,6,5"
frames="6"
frames_per_row="3"
id="sparkle"
image="compiled-0.png"
rect="152,-6,164,6"
scale="2"
[/animation]
[/object_type]
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