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[object_type]
dies_on_inactive="true"
id="fire_explosion"
on_collide_with="hit(collide_with)"
on_end_normal_anim="die()"
on_players_side="true"
[animation]
duration="3"
frame_info="10,13,14,12,655,60,7,6,6,10,10,8,662,60,15,13,3,4,4,4,677,60,24,23,1,2,1,2,701,60,29,27,1,1,1,1,730,60,29,29,1,2,3,3,759,60,27,26,2,3,4,4,786,60,25,24,4,4,6,7,811,60,21,20,31,31,0,0,832,60,0,0"
frames="9"
frames_per_row="3"
id="normal"
image="compiled-2.png"
rect="645,47,675,77"
[/animation]
[/object_type]
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