File: lock_silver.cfg

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frogatto-data 1.0-2
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[object_prototype]
id="lock_silver"
on_unlock="[map([0]*5, spawn(consts.particle_type, me.midpoint_x, me.y - 1d20, me.facing)),sound('BlockBreak.ogg'),die()]"
zorder="-1"
	[consts]
	particle_type="'lock_silver.particle'"
	[/consts]

	[animation]
	frame_info="2,0,2,0,1012,432,12,16"
	id="normal"
	image="compiled-0.png"
	rect="1010,432,1025,447"
	[/animation]

	[object_type]
	id="particle"
	prototype="lock_particle"
		[animation]
		accel_y="60"
		duration="100"
		frames="1"
		id="normal1"
		image="props/locks.png"
		rect="16,16,23,23"
		[/animation]

		[animation]
		accel_y="60"
		duration="100"
		frames="1"
		id="normal2"
		image="props/locks.png"
		rect="24,16,31,23"
		[/animation]

		[animation]
		accel_y="60"
		duration="100"
		frames="1"
		id="normal3"
		image="props/locks.png"
		rect="16,24,23,31"
		[/animation]

		[animation]
		accel_y="60"
		duration="100"
		frames="1"
		id="normal4"
		image="props/locks.png"
		rect="24,24,31,31"
		[/animation]

	[/object_type]

[/object_prototype]