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[object_type]
dies_on_inactive="true"
id="steam_particle"
ignore_collide="true"
on_create="[set(time_in_animation, 1d12), set(rotate,1d4 * 90),set(brightness,500)]"
on_end_anim="die()"
on_process="[set(alpha,alpha - 3),set(velocity_x,velocity_x - velocity_x/10 -8)]"
zorder="45"
[animation]
accel_y="-2"
collide_h="9"
collide_w="9"
collide_x="0"
collide_y="0"
duration="15"
frame_info="3,3,3,3,266,0,3,3,1,2,1,1,269,0,7,6,0,1,0,0,276,0,9,8,0,1,0,0,285,0,9,8,0,1,0,0,294,0,9,8"
frames="5"
id="sparkle"
image="compiled-0.png"
rect="263,-3,271,5"
scale="2"
[/animation]
[/object_type]
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