File: fumper.cfg

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frogatto-data 1.0-2
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	[object_type]
	id=fumper

	prototype=fumper

	[consts]
	jump_power=1200
	[/consts]

		[base:animation]
		image=enemies/fumper.png
		pad=3
		body_area=all
		accel_y=50
		attack_area=all
		[/animation]
	
		[animation]
		id=stand
		[/animation]
		
		[animation]
		id=start_jump
		[/animation]
		
		[animation]
		id=jump
		[/animation]

		[animation]
		id=fall
		[/animation]

		[animation]
		id=land
		[/animation]

		[animation]
		id=turn
		[/animation]

		[animation]
		id=hurt
		[/animation]
		
		
	[/object_type]