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[object_type]
always_active="yes"
friction="100"
id="points_cube"
on_acquired="[score(level,points_value),
set(level.player.vars.powerup_time, level.player.vars.powerup_time + level.player.consts.powerup_recharge),
map([0,0,0,0],spawn('points_sparkle',midpoint_x + 1d40-20,midpoint_y + 1d40-20,0)),
sound('HeartPickUp.ogg'),
set(level.player.vars.ac_points_cube, level.player.vars.ac_points_cube + 1),
if(level.player.vars.ac_points_cube > 13, achievement('cube_chain')),
die()]"
on_collide_feet="[set(velocity_y, -velocity_y), set(velocity_x, (velocity_x*9)/10 + (velocity_y*slope_standing_on)/90),animation('flash')]"
on_collide_object_item="if(collide_with.is_player_body_part,fire_event('acquired'))"
on_collide_side="[set(velocity_y, velocity_y/2), set(velocity_x, -velocity_x),animation('flash')]"
on_create="[set(vars.time_to_live, level.cycle + vars.time_to_live),add_particles('particles')]"
on_end_anim="animation('normal')"
on_process="set(brightness,(wave(cycle*30)+1000)/3 + 255)"
on_timer="[if(level.cycle > vars.time_to_live, [set(level.player.vars.ac_points_cube, 0), die()])]"
solid_dimensions="level_only"
timer_frequency="50"
[vars]
points_value="2"
time_to_live="500"
[/vars]
[animation]
accel_y="80"
duration="4"
frame_info="2,2,2,1,266,764,10,11,2,2,1,0,276,764,11,12,2,2,2,0,287,764,10,12,2,2,2,0,297,764,10,12,2,2,2,0,307,764,10,12,2,2,2,0,317,764,10,12,2,2,2,0,327,764,10,12,2,2,2,0,337,764,10,12,1,2,2,0,347,764,11,12"
frames="9"
frames_per_row="3"
id="normal"
image="compiled-2.png"
item_area="all"
rect="264,762,277,775"
solid_area="4,4,8,8"
[/animation]
[animation]
accel_y="80"
duration="4"
frame_info="1,2,1,0,1006,749,12,12"
frames="1"
id="flash"
image="compiled-2.png"
item_area="all"
rect="1005,747,1018,760"
solid_area="4,4,8,8"
[/animation]
[particle_system]
id="particles"
max_x="20"
max_y="20"
min_x="-20"
min_y="-20"
spawn_rate="200"
time_to_live="20"
type="simple"
[animation]
duration="6"
frame_info="1,1,1,1,1000,0,9,9,2,2,2,2,1009,0,7,7,3,3,3,3,1016,0,5,5,4,4,4,4,1021,0,3,3"
frames="4"
id="sparkle"
image="compiled-0.png"
rect="999,-1,1009,9"
[/animation]
[animation]
duration="4"
frame_info="2,2,2,2,386,24,7,7,3,3,3,3,393,24,5,5,4,4,4,4,398,24,3,3"
frames="3"
id="sparkle"
image="compiled-0.png"
rect="384,22,394,32"
[/animation]
[animation]
duration="6"
frame_info="3,3,3,3,649,18,5,5,4,4,4,4,654,18,3,3"
frames="2"
id="sparkle"
image="compiled-0.png"
rect="646,15,656,25"
[/animation]
[animation]
duration="6"
frame_info="4,4,4,4,721,15,3,3"
frames="1"
id="sparkle"
image="compiled-0.png"
rect="717,11,727,21"
[/animation]
[/particle_system]
[/object_type]
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