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[object_type]
id=falling_leaf
ignore_collide=true
dies_on_inactive=yes
on_enter_water="die()"
on_collide_side="die()"
timer_frequency=10
on_create="[set(velocity_y,50+1d100,)]"
#on_end_anim="[animation('normal'),set(facing,if(1d2=2,1,-1))]"
on_end_anim="animation('normal')"
on_timer="set(velocity_x, (wave(cycle*6)+1000)/10 -100)"
zorder=50
[animation]
id=normal
image=effects/particles.png
x=3
y=79
w=10
h=10
pad=3
frames=6
reverse=yes
duration=5
palettes=forest_graveyard_shift,forest_autumn,forest_decay,forest_clean
[/animation]
[/object_type]
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