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{
id: "acid_controller",
prototype: ["liquid"],
zorder: 0,
properties: {
add_water_effect: "add_water(zone_x1, zone_y1, zone_x2, zone_y2, [70, 0, 70, 50])",
add_particle_effect: "[
add_particles('bubbles'),
add_particles('fizz'),
fire_event('setup_particles')]",
},
consts: {
damage: 1,
},
on_setup_particles: "[
set(bubbles.area, [zone_x1, zone_y1, zone_x2, zone_y2]),
set(fizz.min_x, vars.zone_x1 - x),
set(fizz.max_x, vars.zone_x2 - x),
set(fizz.min_y, (vars.zone_y1 - 15) - y),
set(fizz.max_y, (vars.zone_y1 + 15) - y),
set(fizz.spawn_rate, 2*(zone_x2 - zone_x1)),
]",
animation: {
id: "normal",
image: "effects/particles.png",
x: 147, y: 102, w: 28, h: 28,
frames: 1,
duration: 1000,
},
particle_system: [
{
id: "bubbles",
type: "water",
number_of_particles: 100,
repeat_period: 200,
velocity_y: -1,
velocity_x: 0,
velocity_rand: 4,
dot_size: 2,
color: [120,250,200,200],
},
{
id: "fizz",
type: "simple",
spawn_rate: 600,
time_to_live: 80,
min_x: -60,
max_x: 260,
min_y: -15,
max_y: 15,
velocity_y: -200,
velocity_x: 260,
velocity_x_random: 200,
velocity_y_random: 400,
accel_y: -10,
delta_a: 2,
animation: {
id: "sparkle",
image: "effects/particles.png",
rect: [3,93,9,99],
pad: 3,
frames: 5,
frames_per_row: 5,
scale: 2,
duration: 8,
},
},
],
}
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