File: vector_text.cpp

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#include <boost/algorithm/string.hpp>

#include "asserts.hpp"
#include "font.hpp"
#include "i18n.hpp"
#include "raster.hpp"
#include "string_utils.hpp"
#include "vector_text.hpp"

namespace gui {

vector_text::vector_text(const variant& node)
	: text_(i18n::tr(node["text"].as_string())), 
	visible_(node["visible"].as_bool(true)),
	size_(node["size"].as_int(12)),
	font_(node["font"].as_string_default("FreeMono"))
{
	std::vector<int> r = node["rect"].as_list_int();
	draw_area_ = rect(r[0], r[1], r[2], r[3]);
	if(node.has_key("color")) {
		set_color(node["color"]);
	} else {
		color_ = graphics::color(255,255,255,255).as_sdl_color();
	}
	if(node.has_key("align")) {
		std::string align = node["align"].as_string();
		if(align == "left") {
			align_ = ALIGN_LEFT;
		} else if(align == "center" || align == "centre") {
			align_ = ALIGN_CENTER;
		} else if(align == "right") {
			align_ = ALIGN_RIGHT;
		} else {
			ASSERT_LOG(false, "Invalid value for \"align\" attribute: " << align);
		}
	} else {
		align_ = ALIGN_LEFT;
	}

	recalculate_texture();
}

void vector_text::handle_draw() const
{
	foreach(const offset_texture& tex, textures_) {
		graphics::blit_texture(tex.first, x() + tex.second.x, y() + tex.second.y);
	}
}

void vector_text::recalculate_texture()
{
	textures_.clear();

	size_t tex_y = 0;
	int letter_size = font::char_width(size());
	std::vector<std::string> lines;

	if(text_.find('\n') == std::string::npos) {
		std::vector<std::string> words;
		boost::split(words, text_, std::bind2nd(std::equal_to<char>(), ' '));
		size_t current_line_length = 0;
		std::string current_line;
		foreach(const std::string& word, words) {
			if(current_line_length + (word.length() + 1) * letter_size < width()) {
				current_line_length += (word.length() + 1) * letter_size;
				current_line += (current_line.empty() ? "" : " ") + word;
			} else {
				lines.push_back(current_line);
				current_line = word;
				current_line_length = word.length() * letter_size;
			}
		}
		if(current_line.empty() == false) {
			lines.push_back(current_line);
		}
	} else {
		lines = util::split(text_, '\n');
	}

	foreach(const std::string line, lines) {
		if(tex_y < height()) {
			graphics::texture tex = font::render_text(line, color_, size_);
			if(align_ == ALIGN_LEFT) {
				textures_.push_back(offset_texture(tex, point(0,tex_y)));
			} else if(align_ == ALIGN_CENTER) {
				textures_.push_back(offset_texture(tex, point((width() - tex.width())/2,tex_y)));
			} else {
				textures_.push_back(offset_texture(tex, point(width() - tex.width(),tex_y)));
			}
			tex_y += tex.height();
		} else {
			std::cerr << "vector_text::recalculate_texture(): Ignored line: \"" 
				<< line << "\" line is outside the maximum area" << std::endl;
		}
	}
}

void vector_text::set_text(const std::string& txt)
{
	text_ = i18n::tr(txt);
	recalculate_texture();
}

void vector_text::set_font(const std::string& fnt)
{
	font_ = fnt;
	recalculate_texture();
}

void vector_text::set_size(int size)
{
	size_ = size;
	recalculate_texture();
}

void vector_text::set_color(const variant& node)
{
	if(node.is_string()) {
		color_ = graphics::get_color_from_name(node.as_string());
	} else {
		color_ = graphics::color(node).as_sdl_color();
	}
	recalculate_texture();
}

void vector_text::set_align(const std::string& align)
{
	TEXT_ALIGNMENT new_align;
	if(align == "left") {
		new_align = ALIGN_LEFT;
	} else if(align == "center" || align == "centre") {
		new_align = ALIGN_CENTER;
	} else if(align == "right") {
		new_align = ALIGN_RIGHT;
	} else {
		ASSERT_LOG(false, "Invalid value for \"align\" attribute: " << align);
	}
	set_align(new_align);
}

void vector_text::set_align(TEXT_ALIGNMENT align)
{
	align_ = align;
	recalculate_texture();
}

variant vector_text::get_value(const std::string& key) const
{
	if(key == "text") {
		return variant(text_);
	} else if(key == "color") {
		return graphics::color(color_.r, color_.g, color_.b, color_.unused).write();
	} else if(key == "size") {
		return variant(size_);
	} else if(key == "font") {
		return variant(font_);
	} else if(key == "align") {
		if(align_ < 0) {
			return variant("left");
		} else if(align_ == 0) {
			return variant("center");
		} else {
			return variant("right");
		}
	} else if(key == "x") {
		return variant(x());
	} else if(key == "y") {
		return variant(y());
	} else if(key == "width") {
		return variant(width());
	} else if(key == "height") {
		return variant(height());
	}
	return variant();
}

void vector_text::set_value(const std::string& key, const variant& value)
{
	if(key == "text") {
		set_text(value.as_string());
	} else if(key == "color") {
		set_color(value);
	} else if(key == "size") {
		set_size(value.as_int());
	} else if(key == "font") {
		set_font(value.as_string());
	} else if(key == "align") {
		set_align(value.as_string());
	} else if(key == "visible") {
		set_visible(value.as_bool());
	} else if(key == "rect") {
		std::vector<int> r = value.as_list_int();
		draw_area_ = rect(r[0], r[1], r[2], r[3]);
	} else if(key == "x") {
		draw_area_ = rect(value.as_int(), draw_area_.y(), draw_area_.w(), draw_area_.h());
	} else if(key == "y") {
		draw_area_ = rect(draw_area_.x(), value.as_int(), draw_area_.w(), draw_area_.h());
	} else if(key == "width") {
		draw_area_ = rect(draw_area_.x(), draw_area_.y(), value.as_int(), draw_area_.h());
	} else if(key == "height") {
		draw_area_ = rect(draw_area_.x(), draw_area_.y(), draw_area_.w(), value.as_int());
	}
}

}