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/*
* ux_input.c
*
* Unix interface, input functions
*
*/
#define __UNIX_PORT_FILE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#ifdef USE_NCURSES_H
#include <ncurses.h>
#else
#include <curses.h>
#endif
#include "frotz.h"
#include "ux_frotz.h"
static struct timeval global_timeout;
#define MAX_HISTORY 20
static char *history_buffer[MAX_HISTORY];
static short history_pointer = 0; /* Pointer to next available slot */
static short history_frame = 0; /* Pointer to what the user's looking at */
extern bool is_terminator (zchar);
extern void read_string (int, zchar *);
extern int completion (const zchar *, zchar *);
/*
* unix_set_global_timeout
*
* This sets up a time structure to determine when unix_read_char should
* return zero (representing input timeout). When current system time
* equals global_timeout, boom.
*
*/
static void unix_set_global_timeout(int timeout)
{
if (!timeout) global_timeout.tv_sec = 0;
else {
gettimeofday(&global_timeout, NULL);
global_timeout.tv_sec += (timeout/10);
global_timeout.tv_usec += ((timeout%10)*100000);
if (global_timeout.tv_usec > 999999) {
global_timeout.tv_sec++;
global_timeout.tv_usec -= 1000000;
}
}
}
/*
* unix_read_char
*
* This uses the curses getch() routine to get the next character typed,
* and returns it unless the global timeout is reached. It returns values
* which the standard considers to be legal input, and also returns editing
* and frotz hot keys. If called with a non-zero flag, it will also return
* line-editing keys like INSERT, etc,
*
*/
static int unix_read_char(int flag)
{
int c;
struct timeval ctime;
while(1) {
/* Timed keyboard input. Crude but functional. */
if (global_timeout.tv_sec) {
nodelay(stdscr, TRUE);
do {
c = getch();
if (c == ERR) {
gettimeofday(&ctime, NULL);
if ((ctime.tv_sec >= global_timeout.tv_sec) &&
(ctime.tv_usec >= global_timeout.tv_usec)) {
nodelay(stdscr, FALSE);
return 0;
}
}
} while (c == ERR);
nodelay(stdscr, FALSE);
}
/* The easy way. */
else c = getch();
/* Catch 98% of all input right here... */
if ( ((c >= 32) && (c <= 126)) || (c == 13) || (c == 8))
return c;
/* ...and the other 2% makes up 98% of the code. :( */
switch(c) {
/* Lucian P. Smith reports KEY_ENTER on Irix 5.3. 10 has never
been reported, but I'm leaving it in just in case. */
case 10: case KEY_ENTER: return 13;
/* I've seen KEY_BACKSPACE returned on some terminals. */
case KEY_BACKSPACE: return 8;
/* On seven-bit connections, "Alt-Foo" is returned as an escape
followed by the ASCII value of the letter. We have to decide
here whether to return a single escape or a frotz hot key. */
case 27: nodelay(stdscr, TRUE); c = getch(); nodelay(stdscr, FALSE);
if (c == ERR) return 27;
switch(c) {
case 112: return ZC_HKEY_PLAYBACK; /* Alt-P */
case 114: return ZC_HKEY_RECORD; /* Alt-R */
case 115: return ZC_HKEY_SEED; /* Alt-S */
case 117: return ZC_HKEY_UNDO; /* Alt-U */
case 110: return ZC_HKEY_RESTART; /* Alt-N */
case 120: return ZC_HKEY_QUIT; /* Alt-X */
case 100: return ZC_HKEY_DEBUG; /* Alt-D */
case 104: return ZC_HKEY_HELP; /* Alt-H */
default: return 27;
}
break;
/* The standard function key block. */
case KEY_UP: return 129;
case KEY_DOWN: return 130;
case KEY_LEFT: return 131;
case KEY_RIGHT: return 132;
case KEY_F(1): return 133; case KEY_F(2): return 134;
case KEY_F(3): return 135; case KEY_F(4): return 136;
case KEY_F(5): return 137; case KEY_F(6): return 138;
case KEY_F(7): return 139; case KEY_F(8): return 140;
case KEY_F(9): return 141; case KEY_F(10): return 142;
case KEY_F(11): return 143; case KEY_F(12): return 144;
/* Curses can't differentiate keypad numbers from cursor keys. Damn. */
/* This will catch the alt-keys on 8-bit clean input streams... */
case 240: return ZC_HKEY_PLAYBACK; /* Alt-P */
case 242: return ZC_HKEY_RECORD; /* Alt-R */
case 243: return ZC_HKEY_SEED; /* Alt-S */
case 245: return ZC_HKEY_UNDO; /* Alt-U */
case 238: return ZC_HKEY_RESTART; /* Alt-N */
case 248: return ZC_HKEY_QUIT; /* Alt-X */
case 228: return ZC_HKEY_DEBUG; /* Alt-D */
case 232: return ZC_HKEY_HELP; /* Alt-H */
#ifdef EMACS_EDITING
case 21: return 27; /* Ctrl-U, erase line */
case 2: return 131; /* Ctrl-B, left arrow */
case 6: return 132; /* Ctrl-F, right arrow */
case 16: return 129; /* Ctrl-P, up arrow */
case 14: return 130; /* Ctrl-N, down arrow */
case 1: c = KEY_HOME; break; /* Ctrl-A */
case 4: c = 127; break; /* Ctrl-D */
case 5: c = KEY_END; break; /* Ctrl-E */
#endif
default: break; /* Who knows? */
}
/* Finally, if we're in full line mode (os_read_line), we might return
codes which aren't legal Z-machine keys but are used by the editor. */
if (flag) return c;
}
}
/*
* unix_add_to_history
*
* Add the given string to the next available history buffer slot. Commandeer
* that slot if necessary using realloc.
*
*/
static void unix_add_to_history(zchar *str)
{
if (history_buffer[history_pointer] == NULL)
history_buffer[history_pointer] = (char *) malloc(strlen(str) + 1);
else
history_buffer[history_pointer] =
(char *) realloc(history_buffer[history_pointer], strlen(str) + 1);
strcpy(history_buffer[history_pointer], str);
history_pointer = ((history_pointer + 1) % MAX_HISTORY);
history_frame = history_pointer; /* Reset user frame after each line */
}
/*
* unix_history_back
*
* Copy last available string to str, if possible. Return 1 if successful.
*
*/
static int unix_history_back(zchar *str)
{
history_frame--; if (history_frame==-1) history_frame = (MAX_HISTORY - 1);
if ((history_frame == history_pointer) ||
(history_buffer[history_frame] == NULL)) {
beep(); history_frame = (history_frame + 1) % MAX_HISTORY;
return 0;
}
strcpy(str, history_buffer[history_frame]);
return 1;
}
/*
* unix_history_forward
*
* Opposite of unix_history_back, and works in the same way.
*
*/
static int unix_history_forward(zchar *str)
{
history_frame = (history_frame + 1) % MAX_HISTORY;
if ((history_frame == history_pointer) ||
(history_buffer[history_frame] == NULL)) {
beep(); history_frame--; if (history_frame == -1) history_frame =
(MAX_HISTORY - 1);
return 0;
}
strcpy(str, history_buffer[history_frame]);
return 1;
}
/*
* os_read_line
*
* Read a line of input from the keyboard into a buffer. The buffer
* may already be primed with some text. In this case, the "initial"
* text is already displayed on the screen. After the input action
* is complete, the function returns with the terminating key value.
* The length of the input should not exceed "max" characters plus
* an extra 0 terminator.
*
* Terminating keys are the return key (13) and all function keys
* (see the Specification of the Z-machine) which are accepted by
* the is_terminator function. Mouse clicks behave like function
* keys except that the mouse position is stored in global variables
* "mouse_x" and "mouse_y" (top left coordinates are (1,1)).
*
* Furthermore, Frotz introduces some special terminating keys:
*
* ZC_HKEY_KEY_PLAYBACK (Alt-P)
* ZC_HKEY_RECORD (Alt-R)
* ZC_HKEY_SEED (Alt-S)
* ZC_HKEY_UNDO (Alt-U)
* ZC_HKEY_RESTART (Alt-N, "new game")
* ZC_HKEY_QUIT (Alt-X, "exit game")
* ZC_HKEY_DEBUGGING (Alt-D)
* ZC_HKEY_HELP (Alt-H)
*
* If the timeout argument is not zero, the input gets interrupted
* after timeout/10 seconds (and the return value is 0).
*
* The complete input line including the cursor must fit in "width"
* screen units.
*
* The function may be called once again to continue after timeouts,
* misplaced mouse clicks or hot keys. In this case the "continued"
* flag will be set. This information can be useful if the interface
* implements input line history.
*
* The screen is not scrolled after the return key was pressed. The
* cursor is at the end of the input line when the function returns.
*
* Since Inform 2.2 the helper function "completion" can be called
* to implement word completion (similar to tcsh under Unix).
*
*/
zchar os_read_line (int max, zchar *buf, int timeout, int width, int continued)
{
int ch, scrpos, pos, y, x;
char insert_flag = 1; /* Insert mode is now default */
scrpos = pos = strlen((char *) buf);
if (!continued)
history_frame = history_pointer; /* Reset user's history view */
unix_set_global_timeout(timeout);
getyx(stdscr, y, x);
do {
refresh(); /* Shouldn't be necessary, but is, to print spaces */
ch = unix_read_char(1);
/* Backspace */
if ((ch == 8) && (scrpos)) {
mvdelch(y, --x);
pos--; scrpos--;
if (scrpos != pos)
memmove(&(buf[scrpos]), &(buf[scrpos+1]), pos-scrpos);
}
/* Delete */
if (((ch == 127) || (ch == KEY_DC)) && (scrpos < pos)) {
delch(); pos--;
memmove(&(buf[scrpos]), &(buf[scrpos+1]), pos-scrpos);
}
/* Left key */
if ((ch == 131) && (scrpos)) {
scrpos--;
move(y, --x);
}
/* Right key */
if ((ch == 132) && (scrpos < pos)) {
scrpos++;
move(y, ++x);
}
/* Home */
if (ch == KEY_HOME) {
x -= scrpos; scrpos = 0;
move(y, x);
}
/* End */
if (ch == KEY_END) {
x += (pos - scrpos); scrpos = pos;
move(y,x);
}
/* Insert */
if (ch == KEY_IC)
insert_flag = (insert_flag ? 0 : 1);
/* Up and down keys */
if (ch == 129) {
if (unix_history_back(buf)) {
x -= scrpos;
move(y, x);
while (scrpos) {addch(' '); scrpos--;}
move(y, x);
addstr(buf);
scrpos = pos = strlen(buf);
x += scrpos;
}
}
if (ch == 130) {
if (unix_history_forward(buf)) {
x -= scrpos;
move(y, x);
while(scrpos) {addch(' '); scrpos--;}
move(y, x);
addstr(buf);
scrpos = pos = strlen(buf);
x += scrpos;
}
}
/* Page up/down (passthrough as up/down arrows for beyond zork) */
if (ch == KEY_PPAGE) ch = 129;
if (ch == KEY_NPAGE) ch = 130;
/* Escape */
if (ch == 27) {
/* Move cursor to end of buffer first */
x += (pos - scrpos); scrpos = pos; move(y,x);
x -= scrpos;
move(y, x);
while (scrpos) {addch(' '); scrpos--;}
move(y, x); pos = 0;
}
/* Tab */
if ((ch == 9) && (scrpos == pos)) {
int status;
zchar extension[10];
status = completion(buf, extension);
if (status != 2) {
addstr(extension);
strcpy(&buf[pos], extension);
pos += strlen(extension); scrpos += strlen(extension);
}
if (status) beep();
}
/* ASCII printable */
if ((ch >= 32) && (ch <= 126)) {
if (pos == scrpos) {
/* Append to end of buffer */
if ((pos < max) && (pos < width)) {
buf[pos++] = (char) ch;
addch(ch);
scrpos++; x++;
} else beep();
}
else {
/* Insert/overwrite in middle of buffer */
if (insert_flag) {
memmove(&buf[scrpos+1], &buf[scrpos], pos-scrpos);
buf[scrpos++] = (char) ch;
insch(ch);
pos++; x++; move(y, x);
} else {
buf[scrpos++] = (char) ch;
addch(ch);
x++;
}
}
}
} while (!is_terminator(ch));
buf[pos] = '\0';
if (ch == 13) unix_add_to_history(buf);
return ch;
}/* os_read_line */
/*
* os_read_key
*
* Read a single character from the keyboard (or a mouse click) and
* return it. Input aborts after timeout/10 seconds.
*
*/
zchar os_read_key (int timeout, int cursor)
{
zchar c;
refresh();
if (!cursor) curs_set(0);
unix_set_global_timeout(timeout);
c = (zchar) unix_read_char(0);
if (!cursor) curs_set(1);
return c;
}/* os_read_key */
/*
* os_read_file_name
*
* Return the name of a file. Flag can be one of:
*
* FILE_SAVE - Save game file
* FILE_RESTORE - Restore game file
* FILE_SCRIPT - Transscript file
* FILE_RECORD - Command file for recording
* FILE_PLAYBACK - Command file for playback
* FILE_SAVE_AUX - Save auxilary ("preferred settings") file
* FILE_LOAD_AUX - Load auxilary ("preferred settings") file
*
* The length of the file name is limited by MAX_FILE_NAME. Ideally
* an interpreter should open a file requester to ask for the file
* name. If it is unable to do that then this function should call
* print_string and read_string to ask for a file name.
*
*/
int os_read_file_name (char *file_name, const char *default_name, int flag)
{
int saved_replay = istream_replay;
int saved_record = ostream_record;
/* Turn off playback and recording temporarily */
istream_replay = 0;
ostream_record = 0;
print_string ("Enter a file name.\nDefault is \"");
print_string (default_name);
print_string ("\": ");
read_string (MAX_FILE_NAME, file_name);
/* Use the default name if nothing was typed */
if (file_name[0] == 0)
strcpy (file_name, default_name);
/* Restore state of playback and recording */
istream_replay = saved_replay;
ostream_record = saved_record;
return 1;
} /* os_read_file_name */
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