File: control

package info (click to toggle)
fteqcc 3343%2Bsvn3400-3
  • links: PTS, VCS
  • area: main
  • in suites: buster, jessie, jessie-kfreebsd, stretch, wheezy
  • size: 984 kB
  • ctags: 2,025
  • sloc: ansic: 24,870; makefile: 69; sh: 6
file content (22 lines) | stat: -rw-r--r-- 827 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Source: fteqcc
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Bruno "Fuddl" Kleinert <fuddl@debian.org>
Build-Depends: debhelper (>= 8)
Standards-Version: 3.9.1
Homepage: http://fteqw.sourceforge.net/
Vcs-git: git://git.debian.org/pkg-games/fteqcc.git
Vcs-Browser: http://git.debian.org/?p=pkg-games/fteqcc.git;a=summary

Package: fteqcc
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: FTE QuakeC compiler
 fteqcc compiles QuakeC source code to binary, platform-independent 
 code that Quake based engines can interpret. QuakeC is the language
 that Quake game logic is developed in and is used for developing
 modifications.
 .
 FTE QCC supports Quake1, QuakeWorld, Hexen2 and FTE Quake, 64bit
 architectures and multithreading.