File: FTMesh-Test.cpp

package info (click to toggle)
ftgl 2.1.3~rc5-4%2Bnmu1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 3,732 kB
  • ctags: 1,457
  • sloc: cpp: 15,756; sh: 982; ansic: 625; makefile: 390
file content (146 lines) | stat: -rw-r--r-- 4,278 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
#include <cppunit/extensions/HelperMacros.h>
#include <cppunit/TestCaller.h>
#include <cppunit/TestCase.h>
#include <cppunit/TestSuite.h>

#include "FTInternals.h"
#include "FTVectoriser.h"


void CALLBACK ftglError(GLenum errCode, FTMesh* mesh);
void CALLBACK ftglVertex(void* data, FTMesh* mesh);
void CALLBACK ftglBegin(GLenum type, FTMesh* mesh);
void CALLBACK ftglEnd(FTMesh* mesh);
void CALLBACK ftglCombine(FTGL_DOUBLE coords[3], void* vertex_data[4], GLfloat weight[4], void** outData, FTMesh* mesh);


static float POINT_DATA[] =
{
    10, 3, 0.7,
    -53, 2000, 23,
    77, -2.4, 765,
    117.5,  0.02, -99,
    10,    3,    -0.87,
    117.5, 0.02, 34.76,
    0.27,  44.4, 3000,
    10,    3,    0
};

class FTMeshTest : public CppUnit::TestCase
{
    CPPUNIT_TEST_SUITE(FTMeshTest);
        CPPUNIT_TEST(testGetTesselation);
        CPPUNIT_TEST(testAddPoint);
        CPPUNIT_TEST(testTooManyPoints);
    CPPUNIT_TEST_SUITE_END();

    public:
        FTMeshTest() : CppUnit::TestCase("FTMesh Test")
        {}

        FTMeshTest(const std::string& name) : CppUnit::TestCase(name)
        {}

        void testGetTesselation()
        {
            FTMesh mesh;

            CPPUNIT_ASSERT(mesh.Tesselation(0) == NULL);

            ftglBegin(GL_TRIANGLES, &mesh);
            ftglVertex(&POINT_DATA[0], &mesh);
            ftglVertex(&POINT_DATA[3], &mesh);
            ftglVertex(&POINT_DATA[6], &mesh);
            ftglVertex(&POINT_DATA[9], &mesh);
            ftglEnd(&mesh);

            CPPUNIT_ASSERT(mesh.Tesselation(0));
            CPPUNIT_ASSERT(mesh.Tesselation(10) == NULL);
        }


        void testAddPoint()
        {
            FTGL_DOUBLE testPoint[3] = { 1, 2, 3 };
            FTGL_DOUBLE* hole[] = { 0, 0, 0, 0 };
            void *pHole = (void *)hole;

            FTMesh mesh;
            CPPUNIT_ASSERT(mesh.TesselationCount() == 0);

            ftglBegin(GL_TRIANGLES, &mesh);
            ftglVertex(&POINT_DATA[0], &mesh);
            ftglVertex(&POINT_DATA[3], &mesh);
            ftglVertex(&POINT_DATA[6], &mesh);
            ftglVertex(&POINT_DATA[9], &mesh);
            ftglEnd(&mesh);

            CPPUNIT_ASSERT(mesh.TesselationCount() == 1);
            CPPUNIT_ASSERT(mesh.Tesselation(0)->PolygonType() == GL_TRIANGLES);
            CPPUNIT_ASSERT(mesh.Tesselation(0)->PointCount() == 4);
            CPPUNIT_ASSERT(mesh.Error() == 0);

            ftglBegin(GL_QUADS, &mesh);
            ftglVertex(&POINT_DATA[12], &mesh);
            ftglVertex(&POINT_DATA[15], &mesh);
            ftglError(2, &mesh);
            ftglVertex(&POINT_DATA[18], &mesh);
            ftglCombine(testPoint, NULL, NULL, &pHole, &mesh);
            ftglVertex(&POINT_DATA[21], &mesh);
            ftglError(3, &mesh);
            ftglEnd(&mesh);

            CPPUNIT_ASSERT(mesh.TesselationCount() == 2);
            CPPUNIT_ASSERT(mesh.Tesselation(0)->PointCount() == 4);
            CPPUNIT_ASSERT(mesh.Tesselation(1)->PolygonType() == GL_QUADS);
            CPPUNIT_ASSERT(mesh.Tesselation(1)->PointCount() == 4);
            CPPUNIT_ASSERT(mesh.Error() == 3);

            CPPUNIT_ASSERT(mesh.TesselationCount() == 2);
        }


        void testTooManyPoints()
        {
            FTGL_DOUBLE testPoint[3] = { 1, 2, 3};

            FTGL_DOUBLE* testOutput[] = { 0, 0, 0, 0};
            void *pOutput = (void *)testOutput;
            FTGL_DOUBLE* hole[] = { 0, 0, 0, 0};
            void *pHole = (void *)hole;

            FTMesh mesh;
            unsigned int x;

            ftglBegin(GL_TRIANGLES, &mesh);
            ftglCombine(testPoint, NULL, NULL, &pOutput, &mesh);

            for(x = 0; x < 200; ++x)
            {
                ftglCombine(testPoint, NULL, NULL, &pHole, &mesh);
            }

            CPPUNIT_ASSERT(*testOutput == static_cast<const FTGL_DOUBLE*>(mesh.TempPointList().front()));

            for(x = 201; x < 300; ++x)
            {
                ftglCombine(testPoint, NULL, NULL, &pHole, &mesh);
            }

            ftglEnd(&mesh);

            CPPUNIT_ASSERT(*testOutput == static_cast<const FTGL_DOUBLE*>(mesh.TempPointList().front()));
        }

        void setUp()
        {}


        void tearDown()
        {}

    private:
};

CPPUNIT_TEST_SUITE_REGISTRATION(FTMeshTest);