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/*
Project: FTP
Copyright (C) 2005-2015 Riccardo Mottola
Author: Riccardo Mottola
Created: 2005-03-30
FTP client class
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <string.h> /* for bcopy or memcpy */
#ifdef _WIN32
#include <windows.h>
#include <winsock.h>
#define BCOPY(SRC, DST, LEN) memcpy(DST, SRC, LEN)
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#define BCOPY(SRC, DST, LEN) bcopy(SRC, DST, LEN)
#endif /* WIN32 */
#include <stdio.h>
#import <Foundation/Foundation.h>
#import "client.h"
#import "localclient.h"
#import "fileElement.h"
#define MAX_SOCK_BUFF 1024
#define MAX_DIR_RECURSION 5
#define ERR_COULDNT_RESOLVE -1
#define ERR_SOCKET_FAIL -2
#define ERR_CONNECT_FAIL -3
#define ERR_GESOCKNAME_FAIL -4
#define ERR_READ_FAIL -5
/** connection types: PASV or PORT */
typedef enum { defaultMode, portMode, passiveMode } connectionModes;
/** private structure to use a socket like it was a file stream */
typedef struct
{
int socket;
int position;
int len;
char buffer[MAX_SOCK_BUFF];
} streamStruct;
@interface FtpClient : Client
{
int userDataPort;
int serverDataPort;
int dataSocket;
int controlSocket;
int localSocket;
streamStruct dataStream;
streamStruct ctrlStream;
struct sockaddr_in remoteSockName;
struct sockaddr_in localSockName;
struct sockaddr_in dataSockName;
BOOL usesPassive;
BOOL usesPorts;
@protected BOOL connected;
}
- (id)initWithController:(id)cont :(connectionModes)cMode;
- (void)setPortDefault;
- (void)setPortPort;
- (void)setPortPassive;
- (void)logIt:(NSString *)str;
/** reads a reply from the control socket */
- (int)readReply :(NSMutableArray **)result;
- (int)writeLine:(NSString *)line;
- (int)writeLine:(NSString *)line byLoggingIt:(BOOL)doLog;
- (oneway void)retrieveFile:(FileElement *)file to:(LocalClient *)localClient;
- (BOOL)retrieveFile:(FileElement *)file to:(LocalClient *)localClient beingAt:(int)depth;
- (oneway void)storeFile:(FileElement *)file from:(LocalClient *)localClient;
- (BOOL)storeFile:(FileElement *)file from:(LocalClient *)localClient beingAt:(int)depth;
- (int)connect:(int)port :(char *)server;
- (void)disconnect;
- (int)authenticate:(NSString *)user :(NSString *)pass;
- (int)initDataConn;
- (int)initDataStream;
- (int)closeDataConn;
- (void)closeDataStream;
@end
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