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#ifndef _FGFILEGRAB_H
#define _FGFILEGRAB_H
// fgfilegrab.h
//
// Definition of in-memory structure describing a single "fetch" operation.
// A fetch operation may fetch one file, or many files if it is for example
// based on a wildcard rule
#ifndef _FGSTRING_H
#include "fgstring.h"
#endif
class FGConnectionInterface;
class FGFilePickerInterface;
class FGFileGrab {
public:
// Constructors
FGFileGrab(const FGString& ruleName,
const FGString& host, const FGString& remDir,
const FGString& localDir, const FGString& file);
// The all important "go get it" method
void GrabIt(void) const;
// Getters
const FGString& GetRuleName(void) const;
void FreeResources(void);
private:
// Implementation details
FGString mRuleName;
FGString mRemoteHost;
FGString mRemoteDir;
FGString mLocalDir;
// Interface to the connection protocol this fetch uses
FGConnectionInterface* mpConInterface;
// Interface to the method of selecting files this fetch uses
FGFilePickerInterface* mpPickInterface;
};
#endif // _FGFILEGRAB_H
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