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/*
fungw - language-agnostic function gateway
Copyright (C) 2017, 2019 Tibor 'Igor2' Palinkas
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 31 Milk Street, # 960789 Boston, MA 02196 USA
Project page: http://repo.hu/projects/fungw
Version control: svn://repo.hu/fungw/trunk
*/
#include <stdlib.h>
#include <libfungw/fungw.h>
#include <libfungw/fungw_conv.h>
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#define LUA_OBJ_NAME "__fgw_obj__"
/* Extract the fgw object from a lua state (stored there as a global variable) */
static fgw_obj_t *fgws_lua_get_obj(lua_State *lst)
{
lua_getglobal(lst, LUA_OBJ_NAME);
return lua_touserdata(lst, -1);
}
/* Convert fgw type to lua type and push */
static void fgw_lua_push(fgw_ctx_t *fctx, lua_State *lst, fgw_arg_t *arg)
{
# define FGW_LUA_PUSH_LONG(lst, val) lua_pushinteger(lst, val); return;
# define FGW_LUA_PUSH_DOUBLE(lst, val) lua_pushnumber(lst, val); return;
# define FGW_LUA_PUSH_PTR(lst, val) lua_pushlightuserdata(lst, val); return;
# define FGW_LUA_PUSH_STR(lst, val) lua_pushstring(lst, val); return;
# define FGW_LUA_PUSH_NIL(lst, val) lua_pushnil(lst); return;
if (FGW_IS_TYPE_CUSTOM(arg->type))
fgw_arg_conv(fctx, arg, FGW_AUTO);
switch(FGW_BASE_TYPE(arg->type)) {
ARG_CONV_CASE_LONG(lst, FGW_LUA_PUSH_LONG);
ARG_CONV_CASE_LLONG(lst, FGW_LUA_PUSH_DOUBLE);
ARG_CONV_CASE_DOUBLE(lst, FGW_LUA_PUSH_DOUBLE);
ARG_CONV_CASE_LDOUBLE(lst, FGW_LUA_PUSH_DOUBLE);
ARG_CONV_CASE_PTR(lst, FGW_LUA_PUSH_PTR);
ARG_CONV_CASE_STR(lst, FGW_LUA_PUSH_STR);
ARG_CONV_CASE_CLASS(lst, FGW_LUA_PUSH_NIL);
ARG_CONV_CASE_INVALID(lst, FGW_LUA_PUSH_NIL);
}
if (arg->type & FGW_PTR) {
FGW_LUA_PUSH_PTR(lst, arg->val.ptr_void);
}
else {
FGW_LUA_PUSH_NIL(lst, 0);
}
}
/* Read the lua stack and convert the result to an fgw arg */
static void fgw_lua_toarg(lua_State *lst, fgw_arg_t *dst, int n)
{
switch(lua_type(lst, n)) {
case LUA_TNUMBER:
dst->type = FGW_DOUBLE;
dst->val.nat_double = lua_tonumber(lst, n);
break;
case LUA_TBOOLEAN:
dst->type = FGW_INT;
dst->val.nat_int = !!lua_toboolean(lst, n);
break;
case LUA_TSTRING:
dst->type = FGW_STR | FGW_DYN;
dst->val.str = fgw_strdup(lua_tostring(lst, n));
break;
case LUA_TLIGHTUSERDATA:
dst->type = FGW_PTR;
dst->val.ptr_void = lua_touserdata(lst, n);
break;
case LUA_TNIL:
default:
dst->type = FGW_PTR;
dst->val.ptr_void = NULL;
break;
}
}
/* API: the script is calling an fgw function */
static int fgws_lua_call_fgw(lua_State *lst)
{
fgw_obj_t *obj;
int argc, n;
fgw_arg_t res, *argv, argv_static[16];
fgw_func_t *func;
fgw_error_t err;
lua_Debug ar;
/* Get the current function-name */
lua_getstack(lst, 0, &ar);
lua_getinfo(lst, "n", &ar);
obj = fgws_lua_get_obj(lst);
func = fgw_func_lookup(obj->parent, ar.name);
if (func == NULL)
return 0;
argc = lua_gettop(lst);
if ((argc + 1) > (sizeof(argv_static) / sizeof(argv_static[0])))
argv = malloc((argc + 1) * sizeof(fgw_arg_t));
else
argv = argv_static;
argv[0].type = FGW_FUNC;
argv[0].val.argv0.func = func;
argv[0].val.argv0.user_call_ctx = obj->script_user_call_ctx;
for (n = 1; n < argc; n++)
fgw_lua_toarg(lst, &argv[n], n);
/* Run command */
res.type = FGW_PTR;
res.val.ptr_void = NULL;
err = func->func(&res, argc, argv);
/* Free the array */
fgw_argv_free(obj->parent, argc, argv);
if (argv != argv_static)
free(argv);
if (err != 0)
return 0;
fgw_lua_push(obj->parent, lst, &res);
if (res.type & FGW_DYN)
free(res.val.ptr_void);
return 1;
}
/* API: register an fgw function in the script, make the function visible/callable */
static void fgws_lua_reg_func(fgw_obj_t *obj, const char *name, fgw_func_t *f)
{
lua_State *lst = obj->script_data;
lua_register(lst, name, fgws_lua_call_fgw);
}
/* API: fgw calls a lua function */
static fgw_error_t fgws_lua_call_script(fgw_arg_t *res, int argc, fgw_arg_t *argv)
{
fgw_obj_t *obj = argv[0].val.func->obj;
lua_State *lst = obj->script_data;
int i;
lua_getglobal(lst, argv[0].val.func->name);
for (i = 1; i < argc; i++)
fgw_lua_push(obj->parent, lst, &argv[i]);
fgws_ucc_save(obj);
lua_call(lst, argc-1, 1);
fgws_ucc_restore(obj);
fgw_lua_toarg(lst, res, 1);
lua_pop(lst, 1);
return FGW_SUCCESS;
}
/* API: unload the script */
static int fgws_lua_unload(fgw_obj_t *obj)
{
if (obj->script_data != NULL)
lua_close(obj->script_data);
obj->script_data = NULL;
return 0;
}
/* Helper function for the script to register its functions */
static int fgws_lua_freg(lua_State *lst)
{
fgw_obj_t *obj;
const char *name;
int argc;
fgw_func_t *func;
obj = fgws_lua_get_obj(lst);
argc = lua_gettop(lst);
if (argc != 2) {
fgw_async_error(obj, "fgw_func_reg: wrong number of arguments: need 2\n");
return 0;
}
name = lua_tostring(lst, 1);
if (name == NULL) {
fgw_async_error(obj, "fgw_func_reg: empty name\n");
return 0;
}
func = fgw_func_reg(obj, name, fgws_lua_call_script);
if (func == NULL) {
fgw_async_error(obj, "fgw_func_reg: failed to register function\n");
fgw_async_error(obj, name);
fgw_async_error(obj, "\n");
return 0;
}
return 1;
}
/* API: init the interpreter so that functions can be registered */
static int fgws_lua_init(fgw_obj_t *obj, const char *filename, const char *opts)
{
lua_State *lst;
/* initialize the interpreter */
obj->script_data = lst = luaL_newstate();
if (lst == NULL) {
fgw_async_error(obj, "fgws_lua_init: failed to set up the interpreter\n");
return -1;
}
/* Load default libs */
#if LUA_VERSION_NUM < 500
luaopen_base(lst);
luaopen_io(lst);
luaopen_string(lst);
luaopen_math(lst);
#else
luaL_openlibs(lst);
#endif
/* add the lua->fgw glue */
lua_register(lst, "fgw_func_reg", fgws_lua_freg);
lua_pushlightuserdata(lst, obj);
lua_setglobal(lst, LUA_OBJ_NAME);
return 0;
}
/* API: load a script into an object */
static int fgws_lua_load(fgw_obj_t *obj, const char *filename, const char *opts)
{
lua_State *lst = obj->script_data;
int res;
/* Load the file */
res = luaL_loadfile(lst, filename);
if (res != 0) {
fgw_async_error(obj, "fgws_lua_load: failed to load the script\n");
lua_close(obj->script_data);
obj->script_data = NULL;
return -1;
}
/* Run the main part */
if (lua_pcall(lst, 0, 0, 0) != 0) {
fgw_async_error(obj, "fgws_lua_load: failed to execute the script\n");
lua_close(obj->script_data);
obj->script_data = NULL;
return -2;
}
return 0;
}
static int fgws_lua_test_parse(const char *filename, FILE *f)
{
const char *exts[] = {".lua", NULL };
return fgw_test_parse_fn(filename, exts);
}
/* API: engine registration */
static const fgw_eng_t fgw_lua_eng = {
"lua",
fgws_lua_call_script,
fgws_lua_init,
fgws_lua_load,
fgws_lua_unload,
fgws_lua_reg_func,
NULL,
fgws_lua_test_parse,
".lua"
};
int pplg_check_ver_fungw_lua(int version_we_need)
{
return 0;
}
int pplg_init_fungw_lua(void)
{
fgw_eng_reg(&fgw_lua_eng);
return 0;
}
void pplg_uninit_fungw_lua(void)
{
fgw_eng_unreg(fgw_lua_eng.name);
}
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