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/* svgakeyboard.c: svgalib routines for dealing with the keyboard
Copyright (c) 2000-2004 Philip Kendall, Matan Ziv-Av
$Id: svgakeyboard.c 4109 2009-12-27 06:15:10Z fredm $
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
*/
#include <config.h>
#include <stdio.h>
#include <vga.h>
#include <vgakeyboard.h>
#include "display.h"
#include "fuse.h"
#include "keyboard.h"
#include "machine.h"
#include "settings.h"
#include "snapshot.h"
#include "spectrum.h"
#include "tape.h"
#include "ui/ui.h"
#include "utils.h"
static void svgakeyboard_keystroke(int scancode, int press);
static int svgakeyboard_keypress( int keysym );
static int svgakeyboard_keyrelease( int keysym );
int svgakeyboard_init(void)
{
keyboard_init();
keyboard_seteventhandler(svgakeyboard_keystroke);
return 0;
}
static void svgakeyboard_keystroke(int scancode, int press) {
if(press) {
svgakeyboard_keypress(scancode);
} else {
svgakeyboard_keyrelease(scancode);
}
}
static int
svgakeyboard_keypress( int keysym )
{
input_key fuse_keysym;
input_event_t fuse_event;
fuse_keysym = keysyms_remap( keysym );
if( fuse_keysym == INPUT_KEY_NONE ) return 0;
fuse_event.type = INPUT_EVENT_KEYPRESS;
fuse_event.types.key.native_key = fuse_keysym;
fuse_event.types.key.spectrum_key = fuse_keysym;
return input_event( &fuse_event );
}
static int
svgakeyboard_keyrelease( int keysym )
{
input_key fuse_keysym;
input_event_t fuse_event;
fuse_keysym = keysyms_remap( keysym );
if( fuse_keysym == INPUT_KEY_NONE ) return 0;
fuse_event.type = INPUT_EVENT_KEYRELEASE;
fuse_event.types.key.native_key = fuse_keysym;
fuse_event.types.key.spectrum_key = fuse_keysym;
return input_event( &fuse_event );
}
int svgakeyboard_end(void)
{
keyboard_close();
return 0;
}
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