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/* wiidisplay.h: Routines for dealing with the wii's framebuffer display
Copyright (c) 2008 Bjoern Giesler
$Id: wiidisplay.h 3945 2009-01-10 18:44:42Z zubzero $
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: bjoern@giesler.de
*/
#ifndef FUSE_WIIDISPLAY_H
#define FUSE_WIIDISPLAY_H
int wiidisplay_init( void );
int wiidisplay_end( void );
void wiidisplay_showmouse( float mousex, float mousey );
#endif /* #ifndef FUSE_WIIDISPLAY_H */
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