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/* win32joystick.c: Joystick emulation
Copyright (c) 2003-2008 Darren Salt, Philip Kendall, Marek Januszewski
$Id: win32joystick.c 3954 2009-01-12 19:58:08Z specu $
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
Darren: linux@youmustbejoking.demon.co.uk
*/
#include <config.h>
#include <tchar.h>
#include <windows.h>
#include "fuse.h"
#include "joystick.h"
#include "input.h"
#include "keyboard.h"
#include "menu.h"
#include "settings.h"
#include "win32internals.h"
#include "win32joystick.h"
#if !defined USE_JOYSTICK || defined HAVE_JSW_H
#include "../uijoystick.c"
#else /* #if !defined USE_JOYSTICK || defined HAVE_JSW_H */
/* Functions to handle Joystick events */
#include "ui/ui.h"
#include "ui/uijoystick.h"
static void do_axis( int which, WORD value,
input_key negative, input_key positive );
int
ui_joystick_init( void )
{
int retval;
JOYINFO joyinfo;
retval = joyGetNumDevs();
if( retval >= 2 ) {
retval = 2;
if( joyGetPos( JOYSTICKID2, &joyinfo ) == JOYERR_UNPLUGGED ) {
ui_error( UI_ERROR_ERROR, "failed to initialise joystick 2" );
return 0;
}
}
if( retval > 0 ) {
if( joyGetPos( JOYSTICKID1, &joyinfo ) == JOYERR_UNPLUGGED ) {
ui_error( UI_ERROR_ERROR, "failed to initialise joystick 1" );
return 0;
}
}
return retval;
}
void
ui_joystick_poll( void )
{
/* No action needed; joysticks already handled by the Window messages
sent by mmsystem */
}
void
win32joystick_buttonevent( int which_joystick, int button_down,
unsigned int wParam )
{
input_event_t event;
int button = 0;
if( wParam & JOY_BUTTON1 ) button = INPUT_JOYSTICK_FIRE_1;
else if( wParam & JOY_BUTTON2 ) button = INPUT_JOYSTICK_FIRE_2;
else if( wParam & JOY_BUTTON3 ) button = INPUT_JOYSTICK_FIRE_3;
else if( wParam & JOY_BUTTON4 ) button = INPUT_JOYSTICK_FIRE_4;
else if( wParam & JOY_BUTTON5 ) button = INPUT_JOYSTICK_FIRE_5;
else if( wParam & JOY_BUTTON6 ) button = INPUT_JOYSTICK_FIRE_6;
else if( wParam & JOY_BUTTON7 ) button = INPUT_JOYSTICK_FIRE_7;
else if( wParam & JOY_BUTTON8 ) button = INPUT_JOYSTICK_FIRE_8;
else if( wParam & JOY_BUTTON9 ) button = INPUT_JOYSTICK_FIRE_9;
else if( wParam & JOY_BUTTON10 ) button = INPUT_JOYSTICK_FIRE_10;
else return; /* Fuse supports up to 10 joystick buttons */
event.types.joystick.which = which_joystick;
event.type = button_down
? INPUT_EVENT_JOYSTICK_PRESS : INPUT_EVENT_JOYSTICK_RELEASE;
event.types.joystick.button = button;
input_event( &event );
}
void
win32joystick_move( int which_joystick, unsigned short pos_x,
unsigned short pos_y )
{
do_axis( which_joystick, pos_x,
INPUT_JOYSTICK_LEFT, INPUT_JOYSTICK_RIGHT );
do_axis( which_joystick, pos_y,
INPUT_JOYSTICK_UP, INPUT_JOYSTICK_DOWN );
}
static void
do_axis( int which, WORD value, input_key negative, input_key positive )
{
input_event_t event1, event2;
event1.types.joystick.which = event2.types.joystick.which = which;
event1.types.joystick.button = negative;
event2.types.joystick.button = positive;
/* MS Windows sends a value between 0 and 65535, hopefully those will work */
if( value > 49152 ) {
event1.type = INPUT_EVENT_JOYSTICK_RELEASE;
event2.type = INPUT_EVENT_JOYSTICK_PRESS;
} else if( value < 16384 ) {
event1.type = INPUT_EVENT_JOYSTICK_PRESS;
event2.type = INPUT_EVENT_JOYSTICK_RELEASE;
} else {
event1.type = INPUT_EVENT_JOYSTICK_RELEASE;
event2.type = INPUT_EVENT_JOYSTICK_RELEASE;
}
input_event( &event1 );
input_event( &event2 );
}
void
ui_joystick_end( void )
{
/* Initialization and unitialization is handled by MS Windows */
}
#endif /* #if !defined USE_JOYSTICK || defined HAVE_JSW_H */
/* Win32 UI functions to handle Joystick options menus */
struct button_info {
int *setting;
TCHAR name[80];
HWND label; /* this is the label on the button */
HWND static_label; /* this is the label on the static */
HWND frame;
keyboard_key_name key;
};
struct joystick_info {
int *type;
HWND radio[ JOYSTICK_TYPE_COUNT ];
struct button_info button[10];
};
static void setup_info( struct joystick_info *info, int action );
static INT_PTR CALLBACK dialog_proc( HWND hwndDlg, UINT uMsg,
WPARAM wParam, LPARAM lParam );
static void dialog_init( HWND hwndDlg, struct joystick_info *info );
static void create_joystick_type_selector( struct joystick_info *info,
HWND hwndDlg );
static void
create_fire_button_selector( const TCHAR *title, struct button_info *info,
HWND hwndDlg );
static void set_key_text( HWND hlabel, keyboard_key_name key );
static void joystick_done( LONG user_data );
static void show_key_selection_popoup( HWND hwndDlg, LPARAM lParam );
void
menu_options_joysticks_select( int action )
{
struct joystick_info info;
fuse_emulation_pause();
setup_info( &info, action );
DialogBoxParam( fuse_hInstance, MAKEINTRESOURCE( IDD_JOYSTICKS ),
fuse_hWnd, dialog_proc, ( LPARAM ) &info );
fuse_emulation_unpause();
}
static INT_PTR CALLBACK
dialog_proc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
switch( uMsg ) {
case WM_INITDIALOG:
SetWindowLong( hwndDlg, GWL_USERDATA, lParam );
dialog_init( hwndDlg, ( struct joystick_info * ) lParam );
return FALSE;
case WM_COMMAND:
switch( LOWORD( wParam ) ) {
case IDC_JOYSTICKS_BUTTON_BUTTON1:
case IDC_JOYSTICKS_BUTTON_BUTTON2:
case IDC_JOYSTICKS_BUTTON_BUTTON3:
case IDC_JOYSTICKS_BUTTON_BUTTON4:
case IDC_JOYSTICKS_BUTTON_BUTTON5:
case IDC_JOYSTICKS_BUTTON_BUTTON6:
case IDC_JOYSTICKS_BUTTON_BUTTON7:
case IDC_JOYSTICKS_BUTTON_BUTTON8:
case IDC_JOYSTICKS_BUTTON_BUTTON9:
case IDC_JOYSTICKS_BUTTON_BUTTON10:
show_key_selection_popoup( hwndDlg, lParam );
return 0;
case IDOK:
joystick_done( GetWindowLong( hwndDlg, GWL_USERDATA ) );
EndDialog( hwndDlg, 0 );
return 0;
case IDCANCEL:
EndDialog( hwndDlg, 0 );
return 0;
}
break;
case WM_CLOSE:
EndDialog( hwndDlg, 0 );
return 0;
}
return FALSE;
}
static void
dialog_init( HWND hwndDlg, struct joystick_info *info )
{
size_t i;
create_joystick_type_selector( info, hwndDlg );
for( i = 0; i < 10; i++ ) {
info->button[i].label = GetDlgItem( hwndDlg,
IDC_JOYSTICKS_BUTTON_BUTTON1 + i );
info->button[i].static_label = GetDlgItem( hwndDlg,
IDC_JOYSTICKS_STATIC_BUTTON1 + i );
info->button[i].frame = GetDlgItem( hwndDlg,
IDC_JOYSTICKS_GROUP_BUTTON1 + i );
if( info->button[i].setting ) {
create_fire_button_selector( info->button[i].name, &( info->button[i] ),
hwndDlg );
}
else {
/* disable the button configuration part of the dialog */
SendMessage( info->button[i].label, WM_SETTEXT,
0, ( LPARAM ) TEXT( "N/A" ) );
SendMessage( info->button[i].static_label, WM_SETTEXT,
0, ( LPARAM ) TEXT( "N/A" ) );
EnableWindow( info->button[i].label, FALSE );
EnableWindow( info->button[i].static_label, FALSE );
EnableWindow( GetDlgItem( hwndDlg,
IDC_JOYSTICKS_GROUP_BUTTON1 + i ), FALSE );
}
}
}
static void
setup_info( struct joystick_info *info, int action )
{
size_t i;
switch( action ) {
case 1:
info->type = &( settings_current.joystick_1_output );
info->button[0].setting = &( settings_current.joystick_1_fire_1 );
info->button[1].setting = &( settings_current.joystick_1_fire_2 );
info->button[2].setting = &( settings_current.joystick_1_fire_3 );
info->button[3].setting = &( settings_current.joystick_1_fire_4 );
info->button[4].setting = &( settings_current.joystick_1_fire_5 );
info->button[5].setting = &( settings_current.joystick_1_fire_6 );
info->button[6].setting = &( settings_current.joystick_1_fire_7 );
info->button[7].setting = &( settings_current.joystick_1_fire_8 );
info->button[8].setting = &( settings_current.joystick_1_fire_9 );
info->button[9].setting = &( settings_current.joystick_1_fire_10 );
for( i = 0; i < 10; i++ )
_sntprintf( info->button[i].name, 80, "Button %lu",
(unsigned long)i + 1 );
break;
case 2:
info->type = &( settings_current.joystick_2_output );
info->button[0].setting = &( settings_current.joystick_2_fire_1 );
info->button[1].setting = &( settings_current.joystick_2_fire_2 );
info->button[2].setting = &( settings_current.joystick_2_fire_3 );
info->button[3].setting = &( settings_current.joystick_2_fire_4 );
info->button[4].setting = &( settings_current.joystick_2_fire_5 );
info->button[5].setting = &( settings_current.joystick_2_fire_6 );
info->button[6].setting = &( settings_current.joystick_2_fire_7 );
info->button[7].setting = &( settings_current.joystick_2_fire_8 );
info->button[8].setting = &( settings_current.joystick_2_fire_9 );
info->button[9].setting = &( settings_current.joystick_2_fire_10 );
for( i = 0; i < 10; i++ )
_sntprintf( info->button[i].name, 80, "Button %lu",
(unsigned long)i + 1 );
break;
case 3:
info->type = &( settings_current.joystick_keyboard_output );
info->button[0].setting = &( settings_current.joystick_keyboard_up );
_sntprintf( info->button[0].name, 80, "Button for UP" );
info->button[1].setting = &( settings_current.joystick_keyboard_down );
_sntprintf( info->button[1].name, 80, "Button for DOWN" );
info->button[2].setting = &( settings_current.joystick_keyboard_left );
_sntprintf( info->button[2].name, 80, "Button for LEFT" );
info->button[3].setting = &( settings_current.joystick_keyboard_right );
_sntprintf( info->button[3].name, 80, "Button for RIGHT" );
info->button[4].setting = &( settings_current.joystick_keyboard_fire );
_sntprintf( info->button[4].name, 80, "Button for FIRE" );
for( i = 5; i < 10; i++ ) info->button[i].setting = NULL;
break;
}
}
static void
create_joystick_type_selector( struct joystick_info *info, HWND hwndDlg )
{
size_t i;
HFONT font;
RECT rect;
font = ( HFONT ) SendMessage( hwndDlg, WM_GETFONT, 0, 0 );
for( i = 0; i < JOYSTICK_TYPE_COUNT; i++ ) {
rect.left = 5; rect.top = i * 10 + 10 ;
rect.right = 5 + 45; rect.bottom = ( i * 10 ) + 10 + 10;
MapDialogRect( hwndDlg, &rect );
info->radio[ i ] = CreateWindowEx( 0, WC_BUTTON, joystick_name[ i ],
WS_VISIBLE | WS_CHILD |
WS_TABSTOP | BS_AUTORADIOBUTTON,
rect.left, rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
hwndDlg, 0, fuse_hInstance, 0 );
SendMessage( info->radio[ i ], WM_SETFONT, ( WPARAM ) font, FALSE );
if( i == *( info->type ) )
SendMessage( info->radio[ i ], BM_SETCHECK, BST_CHECKED, 0 );
}
rect.left = 0; rect.top = 0;
rect.right = 60; rect.bottom = ( i * 10 ) + 10 + 10 + 5;
MapDialogRect( hwndDlg, &rect );
MoveWindow( GetDlgItem( hwndDlg, IDR_JOYSTICKS_POPUP ),
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
FALSE );
}
static void
create_fire_button_selector( const TCHAR *title, struct button_info *info,
HWND hwndDlg )
{
SendMessage( info->frame, WM_SETTEXT, 0, ( LPARAM ) title );
info->key = *info->setting;
set_key_text( info->label, info->key );
set_key_text( info->static_label, info->key );
SetWindowLong( info->label, GWL_USERDATA, ( LONG ) info );
}
static void
set_key_text( HWND hlabel, keyboard_key_name key )
{
const TCHAR *text;
TCHAR buffer[40];
text = keyboard_key_text( key );
_sntprintf( buffer, 40, "%s", text );
SendMessage( hlabel, WM_SETTEXT, 0, ( LPARAM ) buffer );
}
static void
joystick_done( LONG user_data )
{
struct joystick_info *info = ( struct joystick_info * ) user_data;
int i;
for( i = 0; i < 10; i++ )
if( info->button[i].setting )
*info->button[i].setting = info->button[i].key;
for( i = 0; i < JOYSTICK_TYPE_COUNT; i++ ) {
if( SendMessage( info->radio[ i ], BM_GETCHECK, 0, 0 ) == BST_CHECKED ) {
*( info->type ) = i;
return;
}
}
}
static void
show_key_selection_popoup( HWND hwndDlg, LPARAM lParam )
{
RECT rect;
HMENU hpopup;
struct button_info *info;
BOOL menu_id;
info = ( struct button_info * ) GetWindowLong( ( HWND ) lParam,
GWL_USERDATA );
/* create a popup right over the button that has been clicked */
GetWindowRect( ( HWND ) lParam, &rect );
hpopup = GetSubMenu( LoadMenu( fuse_hInstance,
MAKEINTRESOURCE( IDR_JOYSTICKS_POPUP ) ), 0 );
/* popup returns the key value */
menu_id = TrackPopupMenu( hpopup, TPM_LEFTALIGN | TPM_TOPALIGN |
TPM_NONOTIFY | TPM_RETURNCMD |
TPM_RIGHTBUTTON, rect.left, rect.top, 0,
fuse_hWnd, NULL );
if( menu_id > 0 ) {
/* KEYBOARD_NONE is 0, and TrackPopupMenu returns 0 on error,
so menu id for KEYBOARD_NONE is 1 to distiguish the 2 results */
if( menu_id != 1 )
info->key = menu_id;
else
info->key = KEYBOARD_NONE;
set_key_text( info->label, info->key );
set_key_text( info->static_label, info->key );
}
}
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