1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55
|
/* phantom_typist.h: starting game loading automatically
Copyright (c) 2017 Philip Kendall
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
*/
#ifndef FUSE_PHANTOM_TYPIST_H
#define FUSE_PHANTOM_TYPIST_H
void
phantom_typist_register_startup( void );
/* Activate the phantom typist for a given machine, and optionally
for a tape that needs LOAD ""CODE rather than just LOAD "" */
void
phantom_typist_activate( libspectrum_machine machine, int needs_code );
/* Activate the phantom typist to load a +3 disk */
void
phantom_typist_activate_disk( void );
/* Deactivate the phantom typist */
void
phantom_typist_deactivate( void );
/* Get the result of any keys pressed by the phantom typist */
libspectrum_byte
phantom_typist_ula_read( libspectrum_word port );
/* Returns non-zero if the phantom typist is active */
int
phantom_typist_is_active( void );
/* Called each frame to update the phantom typist state */
void
phantom_typist_frame( void );
#endif /* #ifndef FUSE_PHANTOM_TYPIST_H */
|