File: Style.xml

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fvwm 1%3A2.7.0-3
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<?xml version="1.0" encoding="UTF-8" ?>
<!-- $Id$ -->
<!DOCTYPE part PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN"
  "../docbook-xml/docbookx.dtd"
[
<!ENTITY % myents SYSTEM "../fvwm.ent" >
%myents;
]>


<section id='Style'>
<title>Style</title>

<cmdsynopsis>
	<command>Style</command
	><arg choice='plain'
		><replaceable>stylename</replaceable
	></arg
	><arg choice='plain' rep='repeat'
		><replaceable>options</replaceable
	></arg>
</cmdsynopsis>

<para>The
<emphasis remap='B'>Style</emphasis>
command is used to set attributes of a window to values other than
the default or to set the window manager default styles.</para>

<para><replaceable>stylename</replaceable>
can be a window's name, class, visible name, or resource string.  It may contain
the wildcards '*' and '?', which are matched in the usual Unix
filename manner.  Multiple style options in a single
<emphasis remap='B'>Style</emphasis>
command are read from left to right as if they were issued one
after each other in separate commands.  A given style always
overrides all conflicting styles that have been issued earlier (or
further left on the same style line).</para>

<para>Note: windows that have no name (WM_NAME) are given a name of
"Untitled", and windows that do not have a class (WM_CLASS,
res_class) are given class "NoClass" and those that do not have a
resource (WM_CLASS, res_name) are given resource "NoResource".</para>

<para>If a window has the resource "fvwmstyle" set, the value of that
resource is used in addition to any window names when
selecting the style.</para>

<para><replaceable>options</replaceable>
is a comma separated list containing one or more of the
following keywords.  Each group of style names is separated by
slashes ('/').  The last style in these groups is the default.
<emphasis remap='I'>BorderWidth</emphasis>, <emphasis remap='I'>HandleWidth</emphasis>,
<emphasis remap='I'>!Icon</emphasis> / <emphasis remap='I'>Icon</emphasis>, <emphasis remap='I'>MiniIcon</emphasis>,
<emphasis remap='I'>IconBox</emphasis>, <emphasis remap='I'>IconGrid</emphasis>, <emphasis remap='I'>IconFill</emphasis>, <emphasis remap='I'>IconSize</emphasis>,
<emphasis remap='I'>!Title</emphasis> / <emphasis remap='I'>Title</emphasis>,
<emphasis remap='I'>TitleAtBottom</emphasis> / <emphasis remap='I'>TitleAtLeft</emphasis> / <emphasis remap='I'>TitleAtRight</emphasis> / <emphasis remap='I'>TitleAtTop</emphasis>,
<emphasis remap='I'>LeftTitleRotatedCW</emphasis> / <emphasis remap='I'>LeftTitleRotatedCCW</emphasis>,
<emphasis remap='I'>RightTitleRotatedCCW</emphasis> / <emphasis remap='I'>RightTitleRotatedCW</emphasis>,
<emphasis remap='I'>TopTitleRotated</emphasis> / <emphasis remap='I'>TopTitleNotRotated</emphasis>,
<emphasis remap='I'>BottomTitleRotated</emphasis> / <emphasis remap='I'>BottomTitleNotRotated</emphasis>,
<emphasis remap='I'>!UseTitleDecorRotation</emphasis> / <emphasis remap='I'>UseTitleDecorRotation</emphasis>,
<emphasis remap='I'>StippledTitle</emphasis> / <emphasis remap='I'>!StippledTitle</emphasis>,
<emphasis remap='I'>StippledIconTitle</emphasis> / <emphasis remap='I'>!StippledIconTitle</emphasis>,
<emphasis remap='I'>IndexedWindowName</emphasis> / <emphasis remap='I'>ExactWindowName</emphasis>,
<emphasis remap='I'>IndexedIconName</emphasis> / <emphasis remap='I'>ExactIconName</emphasis>,
<emphasis remap='I'>TitleFormat</emphasis> / <emphasis remap='I'>IconTitleFormat</emphasis> / <emphasis remap='I'>!Borders</emphasis> / <emphasis remap='I'>Borders</emphasis>,
<emphasis remap='I'>!Handles</emphasis> / <emphasis remap='I'>Handles</emphasis>,
<emphasis remap='I'>WindowListSkip</emphasis> / <emphasis remap='I'>WindowListHit</emphasis>,
<emphasis remap='I'>CirculateSkip</emphasis> / <emphasis remap='I'>CirculateHit</emphasis>,
<emphasis remap='I'>CirculateSkipShaded</emphasis> / <emphasis remap='I'>CirculateHitShaded</emphasis>,
<emphasis remap='I'>CirculateSkipIcon</emphasis> / <emphasis remap='I'>CirculateHitIcon</emphasis>,
<emphasis remap='I'>Layer</emphasis>,
<emphasis remap='I'>StaysOnTop</emphasis> / <emphasis remap='I'>StaysOnBottom</emphasis> / <emphasis remap='I'>StaysPut</emphasis>,
<emphasis remap='I'>Sticky</emphasis> / <emphasis remap='I'>Slippery</emphasis>,
<emphasis remap='I'>StickyAcrossPages</emphasis> / <emphasis remap='I'>!StickyAcrossPages</emphasis>,
<emphasis remap='I'>StickyAcrossDesks</emphasis> / <emphasis remap='I'>!StickyAcrossDesks</emphasis>,
<emphasis remap='I'>!StickyStippledTitle</emphasis> / <emphasis remap='I'>StickyStippledTitle</emphasis>,
<emphasis remap='I'>!StickyStippledIconTitle</emphasis> / <emphasis remap='I'>StickyStippledIconTitle</emphasis>,
<emphasis remap='I'>StartIconic</emphasis> / <emphasis remap='I'>StartNormal</emphasis>,
<emphasis remap='I'>Color</emphasis>, <emphasis remap='I'>ForeColor</emphasis>, <emphasis remap='I'>BackColor</emphasis>, <emphasis remap='I'>Colorset</emphasis>,
<emphasis remap='I'>HilightFore</emphasis>, <emphasis remap='I'>HilightBack</emphasis>, <emphasis remap='I'>HilightColorset</emphasis>,
<emphasis remap='I'>BorderColorset</emphasis>, <emphasis remap='I'>HilightBorderColorset</emphasis>,
<emphasis remap='I'>IconTitleColorset</emphasis>, <emphasis remap='I'>HilightIconTitleColorset</emphasis>,
<emphasis remap='I'>IconBackgroundColorset</emphasis>,
<emphasis remap='I'>IconTitleRelief</emphasis>, <emphasis remap='I'>IconBackgroundRelief</emphasis>, <emphasis remap='I'>IconBackgroundPadding</emphasis>,
<emphasis remap='I'>Font</emphasis>,
<emphasis remap='I'>IconFont</emphasis>,
<emphasis remap='I'>StartsOnDesk</emphasis> / <emphasis remap='I'>StartsOnPage</emphasis> / <emphasis remap='I'>StartsAnyWhere</emphasis>,
<emphasis remap='I'>StartsOnScreen</emphasis>,
<emphasis remap='I'>StartShaded</emphasis> / <emphasis remap='I'>!StartShaded</emphasis>,
<emphasis remap='I'>ManualPlacementHonorsStartsOnPage</emphasis> / <emphasis remap='I'>ManualPlacementIgnoresStartsOnPage</emphasis>,
<emphasis remap='I'>CaptureHonorsStartsOnPage</emphasis> / <emphasis remap='I'>CaptureIgnoresStartsOnPage</emphasis>,
<emphasis remap='I'>RecaptureHonorsStartsOnPage</emphasis> / <emphasis remap='I'>RecaptureIgnoresStartsOnPage</emphasis>,
<emphasis remap='I'>StartsOnPageIncludesTransients</emphasis> / <emphasis remap='I'>StartsOnPageIgnoresTransients</emphasis>,
<emphasis remap='I'>IconTitle</emphasis> / <emphasis remap='I'>!IconTitle</emphasis>,
<emphasis remap='I'>MwmButtons</emphasis> / <emphasis remap='I'>FvwmButtons</emphasis>,
<emphasis remap='I'>MwmBorder</emphasis> / <emphasis remap='I'>FvwmBorder</emphasis>,
<emphasis remap='I'>MwmDecor</emphasis> / <emphasis remap='I'>!MwmDecor</emphasis>,
<emphasis remap='I'>MwmFunctions</emphasis> / <emphasis remap='I'>!MwmFunctions</emphasis>,
<emphasis remap='I'>HintOverride</emphasis> / <emphasis remap='I'>!HintOverride</emphasis>,
<emphasis remap='I'>!Button</emphasis> / <emphasis remap='I'>Button</emphasis>,
<emphasis remap='I'>ResizeHintOverride</emphasis> / <emphasis remap='I'>!ResizeHintOverride</emphasis>,
<emphasis remap='I'>OLDecor</emphasis> / <emphasis remap='I'>!OLDecor</emphasis>,
<emphasis remap='I'>GNOMEUseHints</emphasis> / <emphasis remap='I'>GNOMEIgnoreHints</emphasis>,
<emphasis remap='I'>StickyIcon</emphasis> / <emphasis remap='I'>SlipperyIcon</emphasis>,
<emphasis remap='I'>StickyAcrossPagesIcon</emphasis> / <emphasis remap='I'>!StickyAcrossPagesIcon</emphasis>,
<emphasis remap='I'>StickyAcrossDesksIcon</emphasis> / <emphasis remap='I'>!StickyAcrossDesksIcon</emphasis>,
<emphasis remap='I'>ManualPlacement</emphasis> / <emphasis remap='I'>CascadePlacement</emphasis> / <emphasis remap='I'>MinOverlapPlacement</emphasis> /
<emphasis remap='I'>MinOverlapPercentPlacement</emphasis> / <emphasis remap='I'>TileManualPlacement</emphasis> /
<emphasis remap='I'>TileCascadePlacement</emphasis> / <emphasis remap='I'>PositionPlacement</emphasis>,
<emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>,
<emphasis remap='I'>MinOverlapPercentPlacementPenalties</emphasis>,
<emphasis remap='I'>DecorateTransient</emphasis> / <emphasis remap='I'>NakedTransient</emphasis>,
<emphasis remap='I'>DontRaiseTransient</emphasis> / <emphasis remap='I'>RaiseTransient</emphasis>,
<emphasis remap='I'>DontLowerTransient</emphasis> / <emphasis remap='I'>LowerTransient</emphasis>,
<emphasis remap='I'>DontStackTransientParent</emphasis> / <emphasis remap='I'>StackTransientParent</emphasis>,
<emphasis remap='I'>SkipMapping</emphasis> / <emphasis remap='I'>ShowMapping</emphasis>,
<emphasis remap='I'>ScatterWindowGroups</emphasis> / <emphasis remap='I'>KeepWindowGroupsOnDesk</emphasis>,
<emphasis remap='I'>UseDecor</emphasis>,
<emphasis remap='I'>UseStyle</emphasis>,
<emphasis remap='I'>!UsePPosition</emphasis> / <emphasis remap='I'>NoPPosition</emphasis> / <emphasis remap='I'>UsePPosition</emphasis>,
<emphasis remap='I'>!UseUSPosition</emphasis>, <emphasis remap='I'>NoUSPosition</emphasis> / <emphasis remap='I'>UseUSPosition</emphasis>,
<emphasis remap='I'>!UseTransientPPosition</emphasis>, <emphasis remap='I'>NoTransientPPosition</emphasis> / <emphasis remap='I'>UseTransientPPosition</emphasis>,
<emphasis remap='I'>!UseTransientUSPosition</emphasis> / <emphasis remap='I'>NoTransientUSPosition</emphasis> / <emphasis remap='I'>UseTransientUSPosition</emphasis>,
<emphasis remap='I'>!UseIconPosition</emphasis> / <emphasis remap='I'>NoIconPosition</emphasis> / <emphasis remap='I'>UseIconPosition</emphasis>,
<emphasis remap='I'>Lenience</emphasis> / <emphasis remap='I'>!Lenience</emphasis>,
<emphasis remap='I'>ClickToFocus</emphasis> / <emphasis remap='I'>SloppyFocus</emphasis> /
<emphasis remap='I'>MouseFocus</emphasis>|<emphasis remap='I'>FocusFollowsMouse</emphasis> / <emphasis remap='I'>NeverFocus</emphasis>,
<emphasis remap='I'>ClickToFocusPassesClickOff</emphasis> / <emphasis remap='I'>ClickToFocusPassesClick</emphasis>,
<emphasis remap='I'>ClickToFocusRaisesOff</emphasis> / <emphasis remap='I'>ClickToFocusRaises</emphasis>,
<emphasis remap='I'>MouseFocusClickRaises</emphasis> / <emphasis remap='I'>MouseFocusClickRaisesOff</emphasis>,
<emphasis remap='I'>GrabFocus</emphasis> / <emphasis remap='I'>GrabFocusOff</emphasis>,
<emphasis remap='I'>GrabFocusTransientOff</emphasis> / <emphasis remap='I'>GrabFocusTransient</emphasis>,
<emphasis remap='I'>FPFocusClickButtons</emphasis>,
<emphasis remap='I'>FPFocusClickModifiers</emphasis>,
<emphasis remap='I'>!FPSortWindowlistByFocus</emphasis> / <emphasis remap='I'>FPSortWindowlistByFocus</emphasis>,
<emphasis remap='I'>FPClickRaisesFocused</emphasis> / <emphasis remap='I'>!FPClickRaisesFocused</emphasis>,
<emphasis remap='I'>FPClickDecorRaisesFocused</emphasis> / <emphasis remap='I'>!FPClickDecorRaisesFocused</emphasis>,
<emphasis remap='I'>FPClickIconRaisesFocused</emphasis> / <emphasis remap='I'>!FPClickIconRaisesFocused</emphasis>,
<emphasis remap='I'>!FPClickRaisesUnfocused</emphasis> / <emphasis remap='I'>FPClickRaisesUnfocused</emphasis>,
<emphasis remap='I'>FPClickDecorRaisesUnfocused</emphasis> / <emphasis remap='I'>!FPClickDecorRaisesUnfocused</emphasis>,
<emphasis remap='I'>FPClickIconRaisesUnfocused</emphasis> / <emphasis remap='I'>!FPClickIconRaisesUnfocused</emphasis>,
<emphasis remap='I'>FPClickToFocus</emphasis> / <emphasis remap='I'>!FPClickToFocus</emphasis>,
<emphasis remap='I'>FPClickDecorToFocus</emphasis> / <emphasis remap='I'>!FPClickDecorToFocus</emphasis>,
<emphasis remap='I'>FPClickIconToFocus</emphasis> / <emphasis remap='I'>!FPClickIconToFocus</emphasis>,
<emphasis remap='I'>!FPEnterToFocus</emphasis> / <emphasis remap='I'>FPEnterToFocus</emphasis>,
<emphasis remap='I'>!FPLeaveToUnfocus</emphasis> / <emphasis remap='I'>FPLeaveToUnfocus</emphasis>,
<emphasis remap='I'>!FPFocusByProgram</emphasis> / <emphasis remap='I'>FPFocusByProgram</emphasis>,
<emphasis remap='I'>!FPFocusByFunction</emphasis> / <emphasis remap='I'>FPFocusByFunction</emphasis>,
<emphasis remap='I'>FPFocusByFunctionWarpPointer</emphasis> / <emphasis remap='I'>!FPFocusByFunctionWarpPointer</emphasis>,
<emphasis remap='I'>FPLenient</emphasis> / <emphasis remap='I'>!FPLenient</emphasis>,
<emphasis remap='I'>!FPPassFocusClick</emphasis> / <emphasis remap='I'>FPPassFocusClick</emphasis>,
<emphasis remap='I'>!FPPassRaiseClick</emphasis> / <emphasis remap='I'>FPPassRaiseClick</emphasis>,
<emphasis remap='I'>FPIgnoreFocusClickMotion</emphasis> / <emphasis remap='I'>!FPIgnoreFocusClickMotion</emphasis>,
<emphasis remap='I'>FPIgnoreRaiseClickMotion</emphasis> / <emphasis remap='I'>!FPIgnoreRaiseClickMotion</emphasis>,
<emphasis remap='I'>!FPAllowFocusClickFunction</emphasis> / <emphasis remap='I'>FPAllowFocusClickFunction</emphasis>,
<emphasis remap='I'>!FPAllowRaiseClickFunction</emphasis> / <emphasis remap='I'>FPAllowRaiseClickFunction</emphasis>,
<emphasis remap='I'>FPGrabFocus</emphasis> / <emphasis remap='I'>!FPGrabFocus</emphasis>,
<emphasis remap='I'>!FPGrabFocusTransient</emphasis> / <emphasis remap='I'>FPGrabFocusTransient</emphasis>,
<emphasis remap='I'>FPOverrideGrabFocus</emphasis> / <emphasis remap='I'>!FPOverrideGrabFocus</emphasis>,
<emphasis remap='I'>FPReleaseFocus</emphasis> / <emphasis remap='I'>!FPReleaseFocus</emphasis>,
<emphasis remap='I'>!FPReleaseFocusTransient</emphasis> / <emphasis remap='I'>FPReleaseFocusTransient</emphasis>,
<emphasis remap='I'>FPOverrideReleaseFocus</emphasis> / <emphasis remap='I'>!FPOverrideReleaseFocus</emphasis>,
<emphasis remap='I'>StartsLowered</emphasis> / <emphasis remap='I'>StartsRaised</emphasis>,
<emphasis remap='I'>IgnoreRestack</emphasis> / <emphasis remap='I'>AllowRestack</emphasis>,
<emphasis remap='I'>FixedPosition</emphasis> / <emphasis remap='I'>VariablePosition</emphasis>,
<emphasis remap='I'>FixedUSPosition</emphasis> / <emphasis remap='I'>VariableUSPosition</emphasis>,
<emphasis remap='I'>FixedPPosition</emphasis> / <emphasis remap='I'>VariablePPosition</emphasis>,
<emphasis remap='I'>FixedSize</emphasis> / <emphasis remap='I'>VariableSize</emphasis>,
<emphasis remap='I'>FixedUSSize</emphasis> / <emphasis remap='I'>VariableUSSize</emphasis>,
<emphasis remap='I'>FixedPSize</emphasis> / <emphasis remap='I'>VariablePSize</emphasis>,
<emphasis remap='I'>!Closable</emphasis> / <emphasis remap='I'>Closable</emphasis>,
<emphasis remap='I'>!Iconifiable</emphasis> / <emphasis remap='I'>Iconifiable</emphasis>,
<emphasis remap='I'>!Maximizable</emphasis> / <emphasis remap='I'>Maximizable</emphasis>,
<emphasis remap='I'>!AllowMaximizeFixedSize</emphasis> / <emphasis remap='I'>AllowMaximizeFixedSize</emphasis>,
<emphasis remap='I'>IconOverride</emphasis> / <emphasis remap='I'>NoIconOverride</emphasis> / <emphasis remap='I'>NoActiveIconOverride</emphasis>,
<emphasis remap='I'>DepressableBorder</emphasis> / <emphasis remap='I'>FirmBorder</emphasis>,
<emphasis remap='I'>MinWindowSize</emphasis>,
<emphasis remap='I'>MaxWindowSize</emphasis>,
<emphasis remap='I'>IconifyWindowGroups</emphasis> / <emphasis remap='I'>IconifyWindowGroupsOff</emphasis>,
<emphasis remap='I'>ResizeOpaque</emphasis> / <emphasis remap='I'>ResizeOutline</emphasis>,
<emphasis remap='I'>BackingStore</emphasis> / <emphasis remap='I'>BackingStoreOff</emphasis> / <emphasis remap='I'>BackingStoreWindowDefault</emphasis>,
<emphasis remap='I'>Opacity</emphasis> / <emphasis remap='I'>ParentalRelativity</emphasis>,
<emphasis remap='I'>SaveUnder</emphasis> / <emphasis remap='I'>SaveUnderOff</emphasis>,
<emphasis remap='I'>WindowShadeShrinks</emphasis> / <emphasis remap='I'>WindowShadeScrolls</emphasis>,
<emphasis remap='I'>WindowShadeSteps</emphasis>,
<emphasis remap='I'>WindowShadeAlwaysLazy</emphasis> / <emphasis remap='I'>WindowShadeBusy</emphasis> / <emphasis remap='I'>WindowShadeLazy,</emphasis>
<emphasis remap='I'>EWMHDonateIcon</emphasis> / <emphasis remap='I'>EWMHDontDonateIcon</emphasis>,
<emphasis remap='I'>EWMHDonateMiniIcon</emphasis> / <emphasis remap='I'>EWMHDontDonateMiniIcon</emphasis>,
<emphasis remap='I'>EWMHMiniIconOverride</emphasis> / <emphasis remap='I'>EWMHNoMiniIconOverride</emphasis>,
<emphasis remap='I'>EWMHUseStackingOrderHints</emphasis> / <emphasis remap='I'>EWMHIgnoreStackingOrderHints</emphasis>,
<emphasis remap='I'>EWMHIgnoreStateHints</emphasis> / <emphasis remap='I'>EWMHUseStateHints</emphasis>,
<emphasis remap='I'>EWMHIgnoreStrutHints</emphasis> / <emphasis remap='I'>EWMHUseStrutHints</emphasis>,
<emphasis remap='I'>EWMHIgnoreWindowType</emphasis> / <emphasis remap='I'>!EWMHIgnoreWindowType</emphasis>,
<emphasis remap='I'>EWMHMaximizeIgnoreWorkingArea</emphasis> / <emphasis remap='I'>EWMHMaximizeUseWorkingArea</emphasis> /
<emphasis remap='I'>EWMHMaximizeUseDynamicWorkingArea</emphasis>,
<emphasis remap='I'>EWMHPlacementIgnoreWorkingArea</emphasis> / <emphasis remap='I'>EWMHPlacementUseWorkingArea</emphasis> /
<emphasis remap='I'>EWMHPlacementUseDynamicWorkingArea</emphasis>,
<emphasis remap='I'>MoveByProgramMethod</emphasis>,
<emphasis remap='I'>Unmanaged</emphasis>,
<emphasis remap='I'>State</emphasis>,
<emphasis remap='I'>SnapGrid</emphasis>,
<emphasis remap='I'>SnapAttraction</emphasis>,
<emphasis remap='I'>EdgeMoveDelay</emphasis>,
<emphasis remap='I'>EdgeResizeDelay</emphasis>.
<emphasis remap='I'>EdgeMoveResistance</emphasis>,
<emphasis remap='I'>InitialMapCommand</emphasis>
</para>


<!--  +++++++++++++++ general notes -->
<para>In the above list some options are listed as
style-option/opposite-style-option.  The opposite-style-option for
entries that have them describes the fvwm default behavior and can
be used if you want to change the fvwm default behavior.</para>

<!--  +++++++++++++++ focus policy -->
<section id="focus_policy">
<title>Focus policy</title>

<para><fvwmopt cmd="Style" opt="ClickToFocus"/>
instructs fvwm to give the focus to a window when it is clicked
in.  The default
<fvwmopt cmd="Style" opt="MouseFocus"/>
(or its alias
<fvwmopt cmd="Style" opt="FocusFollowsMouse"/>)
tells fvwm to give a window the focus as soon as the pointer
enters the window, and take it away when the pointer leaves the
window.
<fvwmopt cmd="Style" opt="SloppyFocus"/>
is similar, but doesn't give up the focus if the pointer leaves
the window to pass over the root window or a ClickToFocus window
(unless you click on it, that is), which makes it possible to move
the mouse out of the way without losing focus.  A window with the
style
<fvwmopt cmd="Style" opt="NeverFocus"/>
never receives the focus.  This is useful for modules like
<fvwmref mod="FvwmButtons"/>.
for example.
Note:  Once any of the "FP..." styles has been used, the defaults
that come with the basic focus policies are not restored when the
latter are used again.  For example, once !FPGrabFocus has been
used, using ClickToFocus does not restore FPGrabFocus.</para>

<para>The focus model can be augmented with several additional options.
In fvwm-2.5.3 and later, there are a large number of advanced
options beginning with "FP" or "!FP".  These options shall replace
the older options one day and are described first.  Using any of
these new options may limit compatibility with older releases.  In
general, options beginning with "FP" turn a feature on, while
those beginning with "!FP" turn it off.</para>

</section>







<section id="window_focus">
<title>Focusing the window</title>

<para>With
<fvwmopt cmd="Style" opt="FPEnterToFocus"/>,
when the pointer enters a window it receives focus.</para>

<para>With
<fvwmopt cmd="Style" opt="FPLeaveToUnfocus"/>
a window loses focus when the pointer leaves it.</para>

<para>With
<fvwmopt cmd="Style" opt="FPClickToFocus"/>,
<fvwmopt cmd="Style" opt="FPClickDecorToFocus"/> or
<fvwmopt cmd="Style" opt="FPClickIconToFocus"/>,
a window receives focus when the inside of the window or the
decorations or its icon is clicked.</para>

<para>The
<fvwmopt cmd="Style" opt="FPFocusByProgram"/>
style allows windows to take the focus themselves.</para>

<para>The
!<fvwmopt cmd="Style" opt="FPFocusByFunction"/>
style forbids that a window receives the focus via the
<fvwmref cmd="Focus"/> and <fvwmref cmd="FlipFocus"/>
commands.</para>

<para>The
<fvwmopt cmd="Style" opt="FPFocusByFunctionWarpPointer"/>
style controls if the pointer is warped to a selected window
when the
<fvwmref cmd="Focus"/>
command is used.</para>

<para><fvwmopt cmd="Style" opt="FPLenient"/>
allows focus on windows that do not want it, like
<fvwmref mod="FvwmPager"/>
or xclock.</para>

<para>The
<fvwmopt cmd="Style" opt="FPFocusClickButtons"/>
style takes a list of mouse buttons that can be clicked to focus
or raise a window when the appropriate style is used.  The default
is to use the first three buttons ("123").</para>

<para>The
<fvwmopt cmd="Style" opt="FPFocusClickModifiers"/>
style takes a list of modifier keys just like the
<fvwmref cmd="Key"/>
command.  The exact combination of modifier keys must be pressed
for the click to focus or raise a window to work.  The default is
to use no modifiers ("N").</para>

<para>With the
<fvwmopt cmd="Style" opt="FPPassFocusClick"/>
style, the click that was used to focus a window is passed to
the application.</para>

<para>With the
<fvwmopt cmd="Style" opt="FPAllowFocusClickFunction"/>
style, the click that was used to focus a window can also
trigger a normal action that was bound to the window with the
<fvwmref cmd="Mouse"/>
command).</para>

<para>If the
<fvwmopt cmd="Style" opt="FPIgnoreFocusClickMotion"/>
style is used, clicking in a window and then dragging the pointer
with the button held down does not count as the click to focus the
window.  Instead, the application processes these events
normally.  This is useful to select text in a terminal window with
the mouse without raising the window.  However, mouse bindings on
the client window are not guaranteed to work anymore (see
<fvwmref cmd="Mouse"/>
command).  This style forces the initial click to be
passed to the application.  The distance that the pointer must be
moved to trigger this is controlled by the
<fvwmref cmd="MoveThreshold"/>
command.</para>

<para>The
<fvwmopt cmd="Style" opt="FPSortWindowlistByFocus"/> and !<fvwmopt cmd="Style" opt="FPSortWindowlistByFocus"/>
styles control whether the internal window list is sorted in the
order the windows were focused or in the order they were created.
The latter is the default for
<emphasis remap='I'>ClickToFocus</emphasis> and <emphasis remap='I'>SloppyFocus</emphasis>.</para>


<para><emphasis remap='B'>Clicking the window to raise</emphasis></para>

<para>The styles
<fvwmopt cmd="Style" opt="FPClickRaisesFocused"/>, <fvwmopt cmd="Style" opt="FPClickDecorRaisesFocused"/> and
<fvwmopt cmd="Style" opt="FPClickIconRaisesFocused"/>
allow one to raise the window when the interior or the decorations or
the icon of the window is clicked while the window is already
focused.</para>

<para>The styles
<fvwmopt cmd="Style" opt="FPClickRaisesUnfocused"/>, <fvwmopt cmd="Style" opt="FPClickDecorRaisesUnfocused"/> and
<fvwmopt cmd="Style" opt="FPClickIconRaisesUnfocused"/>
allow one to raise the window when the interior or the decorations or
the icon of the window is clicked while the window is not yet
focused.</para>

<para>With the
<fvwmopt cmd="Style" opt="FPPassRaiseClick"/>
style, the click that was used to raise the window is passed to
the application.</para>

<para>With the
<fvwmopt cmd="Style" opt="FPAllowRaiseClickFunction"/>
style, the click that was used to raise the window can also
trigger a normal action that was bound to the window with the
<fvwmref cmd="Mouse"/>
command.</para>

<para>If the
<fvwmopt cmd="Style" opt="FPIgnoreRaiseClickMotion"/>
style is used, clicking in a window and then dragging the pointer
with the button held down does not count as the click to raise the
window.  Instead, the application processes these events
normally.  This is useful to select text in a terminal window with
the mouse without raising the window.  However, mouse bindings on
the client window are not guaranteed to work anymore (see
<fvwmref cmd="Mouse"/>
command.  Note that this style forces that the initial click is
passed to the application.  The distance that the pointer must be
moved to trigger this is controlled by the
<fvwmref cmd="MoveThreshold"/>
command.</para>

<para><emphasis remap='B'>Grabbing the focus when a new window is created</emphasis></para>

<para>New normal or transient windows with the
<fvwmopt cmd="Style" opt="FPGrabFocus"/> or <fvwmopt cmd="Style" opt="FPGrabFocusTransient"/>
style automatically receive the focus when they are created.
<fvwmopt cmd="Style" opt="FPGrabFocus"/>
is the default for windows with the
<emphasis remap='I'>ClickToFocus</emphasis>
style.  Note that even if these styles are disabled, the
application may take the focus itself.  Fvwm can not prevent this.</para>

<para>The
<fvwmopt cmd="Style" opt="OverrideGrabFocus"/>
style instructs fvwm to never take away the focus from such a
window via the
<fvwmopt cmd="Style" opt="GrabFocus"/> or <fvwmopt cmd="Style" opt="GrabFocusTransient"/>
styles.  This can be useful if you like to have transient windows
receive the focus immediately, for example in a web browser, but
not while you are working in a terminal window or a text
processor.</para>

<para>The above three styles are accompanied by
<fvwmopt cmd="Style" opt="FPReleaseFocus"/>, <fvwmopt cmd="Style" opt="FPReleaseFocusTransient"/> and
<fvwmopt cmd="Style" opt="FPOverrideReleaseFocus"/>.
These control if the focus is returned to another window when the
window is closed.  Otherwise no window or the window under the
pointer receives the focus.</para>

<para><fvwmopt cmd="Style" opt="ClickToFocusPassesClickOff"/> and <fvwmopt cmd="Style" opt="ClickToFocusPassesClick"/>
controls whether a mouse click to focus a window is sent to the
application or not.  Similarly,
<fvwmopt cmd="Style" opt="ClickToFocusRaisesOff"/>/<fvwmopt cmd="Style" opt="MouseFocusClickRaisesOff"/>
and
<fvwmopt cmd="Style" opt="ClickToFocusRaises"/>/<fvwmopt cmd="Style" opt="MouseFocusClickRaises"/>
control if the window is raised (but depending on the focus
model).</para>

<para>Note: in fvwm versions prior to
2.5.3, the "Click..." options applied only to windows with
<emphasis remap='I'>ClickToFocus</emphasis>
while the "Mouse..." options applied to windows with a different
focus policy.  This is no longer the case.</para>

<para>The old
<fvwmopt cmd="Style" opt="GrabFocus"/>
style is equivalent to using
<emphasis remap='I'>FPGrabFocus</emphasis> + <emphasis remap='I'>FPReleaseFocus</emphasis>.</para>

<para>The old
<fvwmopt cmd="Style" opt="GrabFocusTransient"/>
style is equivalent to using
<fvwmopt cmd="Style" opt="FPGrabFocusTransient"/> + <fvwmopt cmd="Style" opt="FPReleaseFocusTransient"/>.</para>

<para><fvwmopt cmd="Style" opt="Lenience"/>
is equivalent to the new style
<emphasis remap='I'>FPLenient</emphasis>.</para>

</section>


<!--  +++++++++++++++ styles affecting the window title -->

<section id="window_title">
<title>Window title</title>

<para>The
<fvwmopt cmd="Style" opt="Title"/> and !Title
options determine if the window has a title-bar or not.  By
default all windows have a title-bar.
<fvwmopt cmd="Style" opt="NoTitle"/>
is equivalent to
<emphasis remap='I'>!Title</emphasis>
but is deprecated.</para>

<para>Windows with the
<fvwmopt cmd="Style" opt="TitleAtBottom"/>, <fvwmopt cmd="Style" opt="TitleAtLeft"/> or <fvwmopt cmd="Style" opt="TitleAtRight"/>
style have a title-bar below, to the left or to the right of the
window instead of above as usual.  The
<fvwmopt cmd="Style" opt="TitleAtTop"/>
style restores the default placement.  Even if the window has the
<emphasis remap='I'>!Title</emphasis>
style set, this affects the
<fvwmref cmd="WindowShade"/>
command.  Please check the
<fvwmref cmd="WindowShade"/>
command for interactions between that command and these styles.
Titles on the left or right side of the windows are augmented by
the following styles:</para>

<para>Normally, the text in titles on the left side of a window is
rotated counterclockwise by 90 degrees from the normal upright
position and 90 degrees clockwise for titles on the right side.
It can also be rotated in the opposite directions with
<fvwmopt cmd="Style" opt="LeftTitleRotatedCW"/> if <fvwmopt cmd="Style" opt="TitleAtLeft"/>
is used, and with
<fvwmopt cmd="Style" opt="RightTitleRotatedCCW"/> if <fvwmopt cmd="Style" opt="TitleAtRight"/>
is used.  The defaults can be restored with
<fvwmopt cmd="Style" opt="LeftTitleRotatedCCW"/> and <fvwmopt cmd="Style" opt="RightTitleRotatedCW"/>.
A normal horizontal text may be rotated as well with
<fvwmopt cmd="Style" opt="TopTitleRotated"/> if <emphasis remap='I'>TitleAtTop</emphasis>
is used, and with
<fvwmopt cmd="Style" opt="BottomTitleRotated"/> if <fvwmopt cmd="Style" opt="TitleAtBottom"/>
is used.  The defaults can be restored with
<fvwmopt cmd="Style" opt="TopTitleNotRotated"/> and <fvwmopt cmd="Style" opt="BottomTitleNotRotated"/>.</para>

<para>By default the title bar decoration defined using the
<fvwmref cmd="TitleStyle"/>
command is rotated following the title text rotation (see the
previous paragraph). This can be disabled by using the
!<fvwmopt cmd="Style" opt="UseTitleDecorRotation"/>
style.
<emphasis remap='I'>UseTitleDecorRotation</emphasis>
reverts back to the default.</para>

<para>With the
<fvwmopt cmd="Style" opt="StippledTitle"/>
style, titles are drawn with the same effect that is usually
reserved for windows with the
<fvwmopt cmd="Style" opt="Sticky"/>, <fvwmopt cmd="Style" opt="StickyAcrossPages"/> or <fvwmopt cmd="Style" opt="StickyAcrossDesks"/>
style.
<emphasis remap='I'>!StippledTitle</emphasis>
reverts back to normal titles.
<fvwmopt cmd="Style" opt="StippledTitleOff"/>
is equivalent to
<emphasis remap='I'>!StippledTitle</emphasis>
but is deprecated.</para>

<para><fvwmopt cmd="Style" opt="Color"/>
takes two arguments.  The first is the window-label text color and
the second is the window decorations normal background color. The
two colors are separated with a slash.  If the use of a slash
causes problems then the separate
<fvwmopt cmd="Style" opt="ForeColor"/> and <fvwmopt cmd="Style" opt="BackColor"/>
options can be used.</para>

<para><fvwmref cmd="Colorset"/>
takes the colorset number as its sole argument and overrides the
colors set by
<emphasis remap='I'>Color</emphasis>.
Instead, the corresponding colors from the given colorset are
used.  Note that all other features of a colorset are not used.
Use the
<fvwmref cmd="Colorset"/>
decoration style in the
<fvwmref cmd="TitleStyle"/> and <fvwmopt cmd="Style" opt="ButtonStyle"/>
command for that.
To stop using the colorset, the colorset number is omitted.</para>

<para>The
<fvwmopt cmd="Style" opt="HilightFore"/>, <fvwmopt cmd="Style" opt="HilightBack"/> and <fvwmopt cmd="Style" opt="HilightColorset"/>
style options work exactly like
<fvwmopt cmd="Style" opt="ForeColor"/>, <fvwmopt cmd="Style" opt="BackColor"/> and <emphasis remap='I'>Colorset</emphasis>
but are used only if the window has the focus.  These styles
replace the old commands
<fvwmref cmd="HilightColor"/> and <fvwmopt cmd="Style" opt="HilightColorset"/>.</para>

<para><fvwmopt cmd="Style" opt="BorderColorset"/>
takes the colorset number as its sole argument and overrides the
colors set by
<emphasis remap='I'>Color</emphasis> or <emphasis remap='I'>Colorset</emphasis>.
for the window border.  To stop using a colorset, the argument is
omitted.</para>

<para>The
<fvwmopt cmd="Style" opt="HilightBorderColorset"/>
style option works similarly to
<emphasis remap='I'>BorderColorset</emphasis>
but is used when the window has the focus.</para>

<para>!<fvwmopt cmd="Style" opt="IconTitle"/>
disables displaying icon labels while the opposite style
<emphasis remap='I'>IconTitle</emphasis>
enables icon labels (default behaviour).
<fvwmopt cmd="Style" opt="NoIconTitle"/>
is equivalent to
<emphasis remap='I'>!IconTitle</emphasis>
but is deprecated.</para>

<para><fvwmopt cmd="Style" opt="IconTitleColorset"/>
takes the colorset number as its sole argument and overrides the
colors set by
<emphasis remap='I'>Color</emphasis> or <emphasis remap='I'>Colorset</emphasis>.
To stop using this colorset, the argument is omitted.</para>

<para><fvwmopt cmd="Style" opt="HilightIconTitleColorset"/>
takes the colorset number as its sole argument and overrides the
colors set by
<fvwmref cmd="HilightColor"/> or <emphasis remap='I'>HilightColorset</emphasis>.
To stop using this colorset, the argument is omitted.</para>

<para><fvwmopt cmd="Style" opt="IconBackgroundColorset"/>
takes the colorset number as its sole argument and uses it to set
a background for the icon picture. By default the icon picture is
not drawn onto a background image. To restore the default, the
argument is omitted.</para>

<para><fvwmopt cmd="Style" opt="IconTitleRelief"/>
takes one numeric argument that may be between -50 and +50 pixels
and defines the thickness of the 3D relief drawn around the icon
title. With negative values the icon title gets a pressed in
look. The default is 2 and it is restored if the argument is
omitted.</para>

<para><fvwmopt cmd="Style" opt="IconBackgroundRelief"/>
takes one numeric argument that may be between -50 and +50 pixels
and defines the thickness of the 3D relief drawn around the icon
picture background (if any). With negative values the icon
background gets a pressed in look.  The default is 2 and it is
restored if the argument is omitted.</para>

<para><fvwmopt cmd="Style" opt="IconBackgroundPadding"/>
takes one numeric argument that may be between 0 and 50 pixels and
defines the amount of free space between the relief of the icon
background picture (if any) and the icon picture. The default is 2
and it is restored if the argument is omitted.</para>

<para>The
<fvwmopt cmd="Style" opt="Font"/> and <fvwmopt cmd="Style" opt="IconFont"/>
options take the name of a font as their sole argument. This font
is used in the window or icon title.  By default the font given in
the
<fvwmref cmd="DefaultFont"/>
command is used.  To revert back to the default, use the style
without the name argument.  These styles replace the older
<fvwmref cmd="WindowFont"/> and <fvwmopt cmd="Style" opt="IconFont"/>
commands.</para>

<para>The deprecated
<fvwmopt cmd="Style" opt="IndexedWindowName"/>
style causes fvwm to use window titles in the form</para>

<programlisting>
name (i)
</programlisting>

<para>where
<fvwmopt cmd="Style" opt="name"/>
is the exact window name and
<fvwmopt cmd="Style" opt="i"/>
is an integer which represents the
<emphasis remap='I'>i th</emphasis>
window with
<emphasis remap='I'>name</emphasis>
as window name.  This has been replaced with:</para>

<programlisting>
TitleFormat %n (%t)
</programlisting>

<para><fvwmopt cmd="Style" opt="ExactWindowName"/>
restores the default which is to use the exact window name.  Deprecated in
favour of:</para>

<programlisting>
    TitleFormat %n
</programlisting>

<para><fvwmopt cmd="Style" opt="IndexedIconName"/>
and
<fvwmopt cmd="Style" opt="ExactIconName"/>
work the same as
<emphasis remap='I'>IndexedWindowName</emphasis>
and
<emphasis remap='I'>ExactWindowName</emphasis>
styles but for the icon titles.  Both are deprecated in favour of:</para>

<programlisting>
IconTitleFormat %n (%t)
IconTitleFormat %n
</programlisting>

<para><fvwmopt cmd="Style" opt="TitleFormat"/> describes what the visible
name of a window should look like, with the following placeholders being
valid:</para>

<variablelist>
<varlistentry>
        <term><emphasis remap='B'>%n</emphasis></term>
        <listitem><para>Insert the window's name.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%i</emphasis></term>
        <listitem><para>Insert the window's icon name.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%c</emphasis></term>
        <listitem><para>Insert the window's class name.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%r</emphasis></term>
        <listitem><para>Insert the window's resource name.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%t</emphasis></term>
        <listitem><para>Insert the window count.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%I</emphasis></term>
        <listitem><para>Insert the window ID.</para></listitem>
</varlistentry>
<varlistentry>
        <term><emphasis remap='B'>%%</emphasis></term>
        <listitem><para>Insert a literal '%' character.</para></listitem>
</varlistentry>
</variablelist>

<para>Any amount of whitespace may be used, along with other characters to
    make up the string -- but a valid <fvwmopt cmd="Style" opt="TitleFormat"/>
    string must contain at least one of the placeholders mentioned.  No
    quote stripping is performed on the string, so for example the following
    is printed verbatim:</para>

<programlisting>
    TitleFormat " %n " -> [%t] ->      [%c]
</programlisting>

<para>Note:  It's perfectly possible to use a
<fvwmopt cmd="Style" opt="TitleFormat"/> which can result in wiping out the
visible title altogether.  For example:</para>

<programlisting>
    TitleFormat %z
</programlisting>

<para>Simply because the placeholder '%z' isn't supported.  This is not a bug
but rather a facet of how the formatting parser works.</para>

<para><fvwmopt cmd="Style" opt="IconTitleFormat"/> describes what the visible
icon name of a window should look like, with the options being the same as
<fvwmopt cmd="Style" opt="TitleFormat"/>.
</para>

</section>



<!--  +++++++++++++++ styles affecting title buttons -->

<section id="title_buttons">
<title>Title buttons</title>

<para><fvwmopt cmd="Style" opt="Button"/> and !<fvwmopt cmd="Style" opt="Button"/>
take a numeric argument which is the number of the title-bar
button which is to be shown or omitted.
<fvwmopt cmd="Style" opt="NoButton"/>
is equivalent to
<emphasis remap='I'>!Button</emphasis>
but is deprecated.</para>

<para><fvwmopt cmd="Style" opt="MwmButtons"/>
makes the
<fvwmref cmd="Maximize"/>
button look pressed-in when the window is maximized.  See the
<fvwmref cmd="ButtonStyle" opt="MwmDecorMax"/>
flag in
<fvwmref cmd="ButtonStyle"/>
for more information.  To switch this style off again, use the
<fvwmref mod="FvwmButtons"/>
style.</para>

</section>



<!--  +++++++++++++++ styles affecting borders -->

<section id="borders">
<title>Borders</title>

<para>!<fvwmopt cmd="Style" opt="Borders"/>
suppresses the window border (but not the title) completely.  The
<emphasis remap='I'>Borders</emphasis>
style enables them again.  Without borders, all other styles
affecting window borders are meaningless.</para>

<para><fvwmopt cmd="Style" opt="MwmBorder"/>
makes the 3D bevel more closely match Mwm's.
<fvwmopt cmd="Style" opt="FvwmBorder"/>
turns off the previous option.</para>

<para>With the
!<fvwmopt cmd="Style" opt="Handles"/>
style, the window does not get the handles in the window corners
that are commonly used to resize it.  With
<emphasis remap='I'>!Handles</emphasis>,
the width from the
<emphasis>BorderWidth</emphasis>
style is used.  By default, or if
<emphasis remap='I'>Handles</emphasis>
is specified, the width from the
<emphasis>HandleWidth</emphasis>
style is used.
<fvwmopt cmd="Style" opt="NoHandles"/>
is equivalent to
<emphasis remap='I'>!Handles</emphasis>
but is deprecated.</para>

<para>
<fvwmopt cmd="Style" opt="HandleWidth"/>
takes a numeric argument which is the width of the border to place
the window if it does have resize-handles. Using HandleWidth
without an argument restores the default.</para>

<para>
<fvwmopt cmd="Style" opt="BorderWidth"/>
takes a numeric argument which is the width of the border to place
the window if it does not have resize-handles.  It is used only if
the
<emphasis remap='I'>!Handles</emphasis>
style is specified too. Using BorderWidth
without an argument restores the default.</para>

<para><fvwmopt cmd="Style" opt="DepressableBorder"/>
makes the border parts of the window decoration look sunken in
when a button is pressed over them.  This can be disabled again
with the
<fvwmopt cmd="Style" opt="FirmBorder"/>
style.</para>

</section>



<!--  +++++++++++++++ icons, shading, maximizing, movement, resizing -->

<section id="icons_shading_maximising_movement_resizing">
<title>Icons, shading, maximizing, movement, resizing</title>

<para><fvwmopt cmd="Style" opt="Icon"/>
takes an (optional) unquoted string argument which is the icon
bitmap or pixmap to use. Icons specified this way override pixmap
icons, but not icon windows or the ewmh icon, provided by the
client in the application (with the WM_HINTS property or with the
ewmh _NET_WM_ICON property).  The
<fvwmopt cmd="Style" opt="IconOverride"/>
style changes the behavior to override any client-provided icons;
the
<fvwmopt cmd="Style" opt="NoIconOverride"/>
style changes the behavior to not override any client-provided
icons; the default overriding behavior can be activated with the
<fvwmopt cmd="Style" opt="NoActiveIconOverride"/>
style.  With this style, fvwm uses application provided icons if
the icon is changed but uses the icon provided in the
configuration file until then.</para>

<para>There is one exception to these rules, namely</para>

<programlisting>
Style * Icon unknown.xpm
</programlisting>

<para>doesn't force the unknown.xpm icon on every window, it just sets
the default icon like the DefaultIcon command. If you really want
all windows to have the same icon, you can use</para>

<programlisting>
Style ** Icon unknown.xpm
</programlisting>

<para>If the
<fvwmopt cmd="Style" opt="NoIcon"/>
attribute is set then the specified window simply disappears when
it is iconified.  The window can be recovered through the
window-list.  If
<emphasis remap='I'>Icon</emphasis>
is set without an argument then the
<emphasis remap='I'>NoIcon</emphasis>
attribute is cleared but no icon is specified.  An example which
allows only the
<emphasis remap='B'>FvwmPager</emphasis>
module icon to exist:</para>

<programlisting>
Style * NoIcon
Style FvwmPager Icon
</programlisting>


<para><fvwmopt cmd="Style" opt="IconBox"/>
takes no argument, four numeric arguments (plus optionally a
screen specification), an X11 geometry string or the string
"none":</para>

<programlisting>
IconBox<emphasis remap='I'> [</emphasis>screen scr-spec<emphasis remap='I'>] </emphasis>l t r b
</programlisting>

<para>or</para>

<programlisting>
IconBox geometry
</programlisting>

<para>Where
<fvwmopt cmd="Style" opt="l"/>
is the left coordinate,
<fvwmopt cmd="Style" opt="t"/>
is the top,
<fvwmopt cmd="Style" opt="r"/>
is right and
<fvwmopt cmd="Style" opt="b"/>
is bottom.  Negative coordinates indicate distance from the right
or bottom of the screen.
If the first argument is the word
<fvwmopt cmd="Style" opt="screen"/>,
the
<fvwmopt cmd="Style" opt="scr-spec"/>
argument specifies the Xinerama screen on which the IconBox is
defined.  It can be the usual screen Xinerama specification, 'p',
&acute;c', 'g', a screen number or the additional 'w' for the screen
where the window center is located.  This is only useful with
multiple Xinerama screens.
The "l t r b" specification is more flexible than an X11 geometry.
For example:</para>

<programlisting>
IconBox -80 240 -1 -1
</programlisting>

<para>defines a box that is 80 pixels wide from the right edge,
240 pixels down from the top, and continues to the bottom of
the screen.</para>

<para>Perhaps it is easier to use is an X11
geometry string though:</para>

<programlisting>
IconBox 1000x70-1-1
</programlisting>

<para>places an 1000 by 70 pixel icon box on the bottom of the screen
starting in the lower right  hand corner of the screen.
One way to figure out a geometry like this is to use a window
that resizes in pixel increments, for example, xv.
Then resize and place the xv window where you want the iconbox.
Then use FvwmIdent to read the windows geometry.
The icon box is a region of the screen
where fvwm attempts to put icons for any matching window, as long
as they do not overlap other icons.
Multiple icon boxes can be
defined as overflow areas.  When the first icon box is full, the
second one is filled.  All the icon boxes for one style must be
defined in one
<emphasis remap='B'>Style</emphasis>
command.  For example:</para>

<programlisting>
Style * IconBox -80 240 -1 -1, \
        IconBox 1000x70-1-1
</programlisting>

<para>A Style command with the IconBox option replaces any icon box
defined previously by another Style command for the same style.
That's why the backslash in the previous example is required.</para>

<para>Note: The geometry for the icon box command takes the additional
screen specifier "@w" in case a Xinerama setup is used.  This
designates the screen where the window center is located.  The
additional screen specifier is not allowed anywhere else.</para>

<para>If you never define an icon box, or you fill all the icon boxes,
fvwm has a default icon box that covers the screen, it fills top
to bottom, then left to right, and has an 80x80 pixel grid.  To
disable all but the default icon box you can use IconBox without
arguments in a separate
<emphasis remap='B'>Style</emphasis>
command.  To disable all icon boxes including the default icon
box, the argument "none" can be specified.</para>

<para>Hint: You can auto arrange your icons in the icon box with a
simple fvwm function.  Put the "DeiconifyAndRearrange" function
below in your configuration file:</para>

<programlisting>
<fvwmref cmd="AddToFunc"/> DeiconifyAndRearrange
 + C <fvwmref cmd="Iconify"/> off
 + C <fvwmref cmd="All"/> (CurrentPage, Iconic) <fvwmref cmd="PlaceAgain"/> Icon
</programlisting>

<para>And then replace all places where you call the
<fvwmref cmd="Iconify"/>
command to de-iconify an icon with a call to the new
function.  For example replace</para>

<programlisting>
<fvwmref cmd="AddToFunc"/> IconFunc
 + C <fvwmref cmd="Iconify"/> off
 + M <fvwmref cmd="Raise"/>
 + M <fvwmref cmd="Move"/>
 + D <fvwmref cmd="Iconify"/> off

<fvwmref cmd="Mouse"/> 1 I A <fvwmref cmd="Iconify"/> off
</programlisting>

<para>with</para>

<programlisting>
<fvwmref cmd="AddToFunc"/> IconFunc
 + C DeiconifyAndRearrange
 + M <fvwmref cmd="Raise"/>
 + M <fvwmref cmd="Move"/>
 + D DeiconifyAndRearrange

<fvwmref cmd="Mouse"/> 1 I A DeiconifyAndRearrange
</programlisting>

<para><fvwmopt cmd="Style" opt="IconGrid"/>
takes 2 numeric arguments greater than zero.</para>

<programlisting>
<emphasis remap='I'>IconGrid x y</emphasis>
</programlisting>

<para>Icons are placed in an icon box by stepping through the icon box
using the
<fvwmopt cmd="Style" opt="x"/> and <fvwmopt cmd="Style" opt="y"/>
values for the icon grid, looking for a free space. The default
grid is 3 by 3 pixels which gives a tightly packed appearance. To
get a more regular appearance use a grid larger than your largest
icon. Use the
<emphasis>IconSize</emphasis>
argument to clip or stretch an icon to a maximum size. An
<emphasis remap='I'>IconGrid</emphasis>
definition must follow the
<emphasis remap='B'>IconBox</emphasis>
definition that it applies to:</para>

<programlisting>
Style * IconBox -80x240-1-1, IconGrid 90 90
</programlisting>

<para><fvwmopt cmd="Style" opt="IconFill"/>
takes 2 arguments.</para>

<programlisting>
IconFill <emphasis remap='I'>Bottom Right</emphasis>
</programlisting>

<para>Icons are placed in an icon box by stepping through the icon box
using these arguments to control the direction the box is filled
in. By default the direction is left to right, then top to bottom.
This would be expressed as:</para>

<programlisting>
IconFill left top
</programlisting>

<para>To fill an icon box in columns instead of rows, specify the
vertical direction (top or bottom) first. The directions can be
abbreviated or spelled out as follows: "t", "top", "b", "bot",
"bottom", "l", "lft", "left", "r", "rgt", "right". An
<emphasis remap='B'>IconFill</emphasis>
definition must follow the
<emphasis remap='B'>IconBox</emphasis>
definition that it applies to:</para>

<programlisting>
Style * IconBox -80x240-1-1, IconFill b r
</programlisting>

<section id="IconSize">
<para>
<fvwmopt cmd="Style" opt="IconSize"/>
sets limits on the size of an icon image.  Both user-provided
and application-provided icon images are affected.</para>

<programlisting>
IconSize<emphasis remap='I'> [ </emphasis>width<emphasis remap='I'> </emphasis>height<emphasis remap='I'> [ </emphasis>maxwidth<emphasis remap='I'> </emphasis>maxheight<emphasis remap='I'> ] ]</emphasis>
</programlisting>

<para>All arguments are measured in pixels.  When all four arguments are
passed to
<emphasis>IconSize,</emphasis>
<emphasis>width</emphasis>
and
<emphasis>height</emphasis>
represent the minimum size of an icon, and
<emphasis>maxwidth</emphasis>
and
<emphasis>maxheight</emphasis>
represent the maximum size of an icon.  Icon images that are smaller
than the minimum size are padded.  Icon images that are bigger than
the maximum size are clipped.</para>

<para>If only two arguments are passed to
<emphasis remap='I'>IconSize,</emphasis>
<emphasis remap='I'>width</emphasis>
and
<emphasis remap='I'>height</emphasis>
represent the absolute size of an icon.  Icons covered by this style
are padded or clipped to achieve the given size.</para>

<para>If no arguments are specified, the default values are used for each
dimension.  This effectively places no limits on the size of an icon.</para>

<para>The value of "-1" can be used in place of any of the arguments to
specify the default value for that dimension.</para>

<para>In addition to the numeric arguments, 1 additional argument can be
"Stretched", "Adjusted", or "Shrunk".
</para>

<para>Note that module provided icon managers are not affected by this style.</para>

</section>




<para><fvwmopt cmd="Style" opt="MiniIcon"/>
specifies a pixmap to use as the miniature icon for the
window. This miniature icon can be drawn in a title-bar button
(see
<fvwmref cmd="ButtonStyle"/>),
and can be used by various fvwm modules
(<fvwmref mod="FvwmIconMan"/> and <fvwmref mod="FvwmPager"/>).
It takes the name of a pixmap as an argument.</para>

<para><fvwmopt cmd="Style" opt="WindowShadeShrinks"/> and <fvwmopt cmd="Style" opt="WindowShadeScrolls"/>
control if the contents of a window that is being shaded with the
<fvwmref cmd="WindowShade"/>
command are scrolled (default) or if they stay in place.  The
shrinking mode is a bit faster</para>

<para>The
<fvwmopt cmd="Style" opt="WindowShadeSteps"/>
option selects the number of steps for animation when shading a
window with
<fvwmref cmd="WindowShade"/>.
It takes one number as its argument.  If the number has a trailing
'<fvwmopt cmd="Style" opt="p"/>'
it sets the number of pixels to use as the step size instead of
a fixed number of steps.  0 disables the animation.  This happens
too if the argument is omitted or invalid.</para>

<para>The
<fvwmref cmd="WindowShade"/>
command has two modes of operation: busy and lazy shading.  Busy
shading can be 50% slower than lazy shading, but the latter can
look strange under some conditions, for example, if the window
borders, buttons or the title are filled with a tiled pixmap.
Also, the window handles are not drawn in lazy mode and the border
relief may only be drawn partially right before the window reaches
the shaded state or tight after leaves the unshaded state. By
default, fvwm uses lazy mode if there are no bad visual effects
(not counting the window handles) and busy mode otherwise.  Use
the
<emphasis remap='I'>WindowShadeAlwaysLazy  or  WindowShadeBusy</emphasis>
to force using the lazy or busy mode.  The default setting is
restored with
<fvwmopt cmd="Style" opt="WindowShadeLazy"/>.</para>

<para><fvwmopt cmd="Style" opt="ResizeOpaque"/>
instructs fvwm to resize the corresponding windows with their
contents visible instead of using an outline.  Since this causes
the application to redraw frequently it can be quite slow and make
the window flicker excessively, depending on the amount of
graphics the application redraws.  The
<fvwmopt cmd="Style" opt="ResizeOutline"/>
style (default) negates the
<emphasis remap='I'>ResizeOpaque</emphasis>
style.  Many applications do not like their windows being resized
opaque, e.g. XEmacs, Netscape or terminals with a pixmap
background. If you do not like the result, do not use the
<emphasis remap='I'>ResizeOpaque</emphasis>
style for these windows.  To exempt certain windows from opaque
resizing you could use these lines in your configuration file:</para>

<programlisting>
Style * ResizeOpaque
Style rxvt ResizeOutline
Style emacs ResizeOutline
</programlisting>

<para><fvwmopt cmd="Style" opt="Sticky"/>
makes the window sticky, i.e. it is always visible on each page
and each desk.  The opposite style,
<fvwmopt cmd="Style" opt="Slippery"/>
reverts back to the default.</para>

<para>
<fvwmopt cmd="Style" opt="StickyIcon"/>
makes the window sticky when it's iconified.  It de-iconifies on
top the active desktop.
<fvwmopt cmd="Style" opt="SlipperyIcon"/>
reverts back to the default.
</para>

<para><fvwmopt cmd="Style" opt="StickyAcrossPages"/> and <fvwmopt cmd="Style" opt="StickyAcrossPagesIcon"/>
work like
<emphasis remap='I'>Sticky</emphasis> and <emphasis remap='I'>StickyIcon</emphasis>,
but stick the window only across pages, not desks while
<emphasis remap='I'>StickyAcrossDesks  and  StickyAcrossDesksIcon</emphasis>
works the other way round.</para>

<para>Windows that have been marked as
<emphasis remap='I'>Sticky</emphasis> or
<fvwmopt cmd="Style" opt="StickyAcrossDesks"/> or
<emphasis remap='I'>StickyAcrossPages</emphasis> will have stipples drawn
on the titlebar.  This can be negated with the
!<fvwmopt cmd="Style" opt="StickyStippledTitle"/>
style.  The style
<emphasis remap='I'>StickyStippledTitle</emphasis>
puts back the stipples where that window has also been marked as
<emphasis remap='I'>Sticky</emphasis>.  Note that this is the default style for
<emphasis remap='I'>Sticky</emphasis> windows.  Sticky icons will have stipples drawn
on the icon title. This can be disabled in the same way with the
!<fvwmopt cmd="Style" opt="StickyStippledIconTitle"/>
style.</para>

<para>Windows with the
<fvwmopt cmd="Style" opt="StartIconic"/>
style are shown as icons initially.  Note that some applications
counteract that by deiconifying themselves.  The default is to not
iconify windows and can be set with the
<fvwmopt cmd="Style" opt="StartNormal"/>
style.</para>

<para><fvwmopt cmd="Style" opt="StickyIcon"/>
makes the window sticky when it's iconified.  It de-iconifies on
top the active desktop.
<fvwmopt cmd="Style" opt="SlipperyIcon"/>
reverts back to the default.</para>

<para><fvwmopt cmd="Style" opt="StickyIconPage"/>
works like
<emphasis remap='I'>StickyIcon</emphasis>,
but sticks the icon only across pages, not desks while
<fvwmopt cmd="Style" opt="StickyIconDesk"/>
works the other way round.</para>

<para><fvwmopt cmd="Style" opt="StippledIconTitle"/>
works like
<emphasis remap='I'>StippledTitle</emphasis>
in that it draws stipples on the titles of icons but doesn't
make the icon sticky.</para>

<para><fvwmopt cmd="Style" opt="IgnoreRestack"/>
makes fvwm ignore attempts of clients to raise or lower their own
windows.  By default, the opposite style,
<fvwmopt cmd="Style" opt="AllowRestack"/>
is active.</para>

<para><fvwmopt cmd="Style" opt="FixedPosition"/> and <fvwmopt cmd="Style" opt="FixedUSPosition"/>
make fvwm ignore attempts of the user to move the window.  It is
still possible to move the window by resizing it.  To allow the
user to move windows, use the
<fvwmopt cmd="Style" opt="VariablePosition"/> or <fvwmopt cmd="Style" opt="VariableUSPosition"/>
style.</para>

<para><fvwmopt cmd="Style" opt="FixedSize"/> and <fvwmopt cmd="Style" opt="FixedUSSize"/>
make fvwm ignore attempts of the user to resize the window.  To
allow the user to resize windows, use the
<fvwmopt cmd="Style" opt="VariableSize"/> or <fvwmopt cmd="Style" opt="VariableUSSize"/>
style.</para>

<para><fvwmopt cmd="Style" opt="FixedPPosition"/> and <fvwmopt cmd="Style" opt="FixedPSize"/>
make fvwm ignore attempts of the program to move or resize its
windows.  To allow this kind of actions, use the
<fvwmopt cmd="Style" opt="VariablePPosition"/> or <fvwmopt cmd="Style" opt="VariablePSize"/>
style.  These styles may sometimes affect the initial placement
and dimensions of new windows (depending on the application).  If
windows are created at strange places, try either the
<fvwmopt cmd="Style" opt="VariablePPosition"/> or <fvwmopt cmd="Style" opt="!UsePPosition"/>
styles.  The
<fvwmopt cmd="Style" opt="FixedPSize"/>
style may screw up window dimensions for some applications.  Do Not
use this style in this case.</para>

<para><fvwmopt cmd="Style" opt="MoveByProgramMethod"/>
affects how fvwm reacts to requests by the application to move its
windows.  By default, fvwm tries to detect which method to use,
but it sometimes detects the wrong method.  You may come across a
window that travels across the screen by a few pixels when the
application resizes it, moves to a screen border with the frame
decorations off screen, that remembers its position for the next
time it starts but appears in a slighly shifted position, or that
attepmts to become full screen but has the.  Try out both options,
<fvwmopt cmd="Style" opt="UseGravity"/> and <fvwmopt cmd="Style" opt="IgnoreGravity"/>
on the window (and that window only) and see if that helps.  By
default, fvwm uses the
<fvwmopt cmd="Style" opt="AutoDetect"/>
method.  Once the method was detected, it is never changed again.
As long as fvwm can not detect the proper method, it uses
<fvwmopt cmd="Style" opt="IgnoreGravity"/>.
To force fvwm to retry the detection, use one of the other two
options first and then use
<emphasis remap='I'>AutoDetect</emphasis>
again.</para>

<para>Note:  This option was introduced to alleviate a problem with the
<acronym>ICCCM</acronym> specification.  The <acronym>ICCCM</acronym> clearly states that the
<fvwmopt cmd="Style" opt="UseGravity"/>
option should be used, but traditionally applications ignored this
rule.</para>

<para><fvwmopt cmd="Style" opt="Closable"/>
enables the functions
<fvwmref cmd="Close"/>,
<fvwmref cmd="Delete"/>
and
<fvwmref cmd="Destroy"/>
to be performed on the windows. This is on by default.
The opposite,
<emphasis remap='I'>!Closable</emphasis>,
inhibits the window to be closed.</para>

<para><fvwmopt cmd="Style" opt="Iconifiable"/>
enables the function
<fvwmref cmd="Iconify"/>
to be performed on the windows.
This is on by default.
The opposite,
<emphasis remap='I'>!Iconifiable</emphasis>,
inhibits the window from being iconified.</para>

<para><fvwmopt cmd="Style" opt="Maximizable"/>
enables the function
<fvwmref cmd="Maximize"/>
to be performed on the windows.
This is on by default.
The opposite,
<emphasis remap='I'>!Maximizable</emphasis>,
inhibits the window from being maximized.</para>

<para><fvwmopt cmd="Style" opt="AllowMaximizeFixedSize"/>
enables the function
<fvwmref cmd="Maximize"/>
to be performed on windows that are not resizable, unless
maximization has been disabled either using the style
<emphasis remap='I'>!Maximizable</emphasis>
or through WM hints.  This is on by default.  The opposite,
<emphasis remap='I'>!AllowMaximizeFixedSize</emphasis>,
inhibits all windows that are not resizable from being maximized.</para>

<para><fvwmopt cmd="Style" opt="ResizeHintOverride"/>
instructs fvwm to ignore the program supplied minimum and maximum
size as well as the resize step size (the character size in many
applications).
This can be handy for broken applications that refuse to be
resized.  Do not use it if you do not need it.  The default
(opposite) style is
<fvwmopt cmd="Style" opt="NoResizeOverride"/>.</para>

<para><emphasis remap='I'>MinWindowSize  [ width [ p ]  height [ p ] ]</emphasis>
Tells fvwm the minimum width and height of a window.  The values
are the percentage of the total screen area.  If the letter
'<emphasis remap='I'>p</emphasis>'
is appended to either of the values, the numbers are interpreted
as pixels. This command is useful for certain versions of xemacs
which freak out if their windows become too small.  If you omit
he parameters or their values are invalid, both limits are set to
0 pixels (which is the default value).</para>

<para><emphasis remap='I'>MaxWindowSize  [ width [ p ]  height [ p ] ]</emphasis>
Tells fvwm the maximum width and height of a window.  The values
are the percentage of the total screen area.  If the letter
'<emphasis remap='I'>p</emphasis>'
is appended to either of the values, the numbers are interpreted
as pixels. This command is useful to force large application
windows to be fully visible.  Neither
<emphasis remap='I'>height</emphasis> nor <emphasis remap='I'>width</emphasis>
may be less than 100 pixels.  If you omit the parameters or their
values are invalid, both limits are set to 32767 pixels (which is
the default).</para>

<para>With
<fvwmopt cmd="Style" opt="IconifyWindowGroups"/>
all windows in the same window group are iconified and deiconified
at once when any window in the group is (de)iconified.
 The default is
<fvwmopt cmd="Style" opt="IconifyWindowGroupsOff"/>,
which disables this behavior.  Although a number of applications
use the window group hint, it is rarely used in a proper way, so
it is probably best to use
<emphasis remap='I'>IconifyWindowGroups</emphasis>
only for selected applications.</para>

<para>The option <fvwmopt cmd="Style" opt="SnapAttraction"/>
affects interactive window movement:  If during an interactive
move the window or icon comes within
<replaceable>proximity</replaceable> pixels of another the window
or icon, it is moved to make the borders adjoin.  The default of 0
means that no snapping happens.  Calling this command without
arguments turns off snap attraction and restores the default
behavior.  Please refer also to the <fvwmref cmd="SnapGrid"/>
command.</para>

<para>The second argument determined is optional and may be set to one of the
five following values: With <replaceable>All</replaceable> both icons and
windows snap to other windows and other icons.
<replaceable>SameType</replaceable> lets windows snap only to windows, and
icons snap only to icons. With <replaceable>Windows</replaceable> windows snap
only to other windows. Similarly with <replaceable>Icons</replaceable> icons
snap only to other icons. With <replaceable>None</replaceable> no snapping
takes place. This option can be useful in conjunction with the following
argument if you only want to snap against the screen edges. The default
behavior is <emphasis remap='I'>All</emphasis>.</para>

<para>The third and last optional argument may be set to one of the
four following values: 
<itemizedlist>
<listitem><para>With <replaceable>Screen</replaceable> the
already snapping icons or windows, which is controlled by the second
argument, will snap now also to the screen edges.</para></listitem>
<listitem><para><replaceable>ScreenWindows</replaceable> snaps
only windows to the screen edges.</para></listitem>
<listitem><para><replaceable>ScreenIcons</replaceable> snaps
only icons to the screen edges.</para></listitem>
<listitem><para><replaceable>ScreenAll</replaceable> snaps
windows and icons to the screen edges.</para></listitem>
</itemizedlist></para>

<para>The option <fvwmopt cmd="Style" opt="SnapGrid"/> defines an
invisible grid on the screen.  During an interactive move a window
or icon is positioned such that its location (top left corner) is
coincident with the nearest grid point. The default
<replaceable>x-grid-size</replaceable> and
<replaceable>y-grid-size</replaceable> setting are both 1, which
is effectively no grid all.</para>

<para>An interactive move with both <fvwmref cmd="SnapGrid"/> and
<fvwmref cmd="Style" opt="SnapAttraction"/> results in the window
being moved to be adjacent to the nearest window border (if within
snap proximity) or grid position. The window moves the shortest
distance possible to satisfy both <fvwmref cmd="SnapGrid"/> and
<fvwmref cmd="Style" opt="SnapAttraction"/>.  Note that the x and y
coordinates are not coupled.  For example, a window may snap to
another window on the x axis while snapping to a grid point on the
y axis.  Using this style without arguments reinstates the default
settings.</para>

<para>The styles <fvwmopt cmd="Style" opt="EdgeMoveDelay"/> and
<fvwmopt cmd="Style" opt="EdgeResizeDelay"/> tells how hard it
should be to change the desktop viewport by moving or resizing a
window over the edge of the screen. The parameter tells how many
milliseconds the pointer must spend on the screen edge before fvwm
moves the viewport.  The command <fvwmref cmd="EdgeScroll"/>
determines how far the viewport is scrolled.  If -1 is given as
the delay, page flipping is disabled completely.  The defaults are
no delay for moving (0) and no flipping for resizing (-1).  Using
these styles without any argument restores the default
settings.  Note that, with</para>

<programlisting>
<fvwmref cmd="EdgeScroll"/> 0 0
</programlisting>

<para>it is still possible to move or resize windows across the
edge of the current screen.  See also <fvwmref
cmd="EdgeThickness"/>.</para>

<para>The option <fvwmopt cmd="Style" opt="EdgeMoveResistance"/>
makes it easier to place a window directly adjacent to the
screen's or xinerama screen's border.  It takes one or two
parameters.  The first parameter tells how many pixels over the
edge of the screen a window's edge must move before it actually
moves partially off the screen.  The optional second parameter
does the same as the first, but for individual Xinerama screens.
If omitted, the value of the first parameter is assumed for this
type of movement.  Set the second parameter to 0 to zero to ignore
individual xinerama screen edges.  Note that the center of the
window being moved determines the xinerama screen on which the
window should be kept.  Both values are 0 by default.  To restore
the defaults, the option <fvwmopt cmd="Style"
opt="EdgeMoveResistance"/> can be used without any
parameters.</para>

<para>The option <fvwmopt cmd="Style" opt="InitialMapCommand"/> allows
for any valid fvwm command or function to run when the window is 
initially mapped by fvwm.  Example:</para>

<programlisting>
<fvwmref cmd="Style"/> MyWindow StartsOnPage 0 0, InitialMapCommand Iconify
</programlisting>

<para>This would hence place the window called <emphasis>MyWindow</emphasis>
on page 0 0 for the current desk, and immediately run the <fvwmref cmd="Iconify"/>
command on that window.</para>

<para>Note that should <fvwmref cmd="Style" opt="InitialMapCommand" /> be
used as a global option for all windows, but there is a need that some
windows should not have this command applied, then an action of 
<fvwmref cmd="Nop" /> can be used on those windows, as in the following
example:</para>

<programlisting>
<fvwmref cmd="Style"/> * InitialMapCommand Iconify
<fvwmref cmd="Style"/> XTeddy InitialMapCommand Nop
</programlisting>

</section>

<section id="window_manager_placement">
<title>Window Manager placement</title>

<para>Applications can place windows at a particular spot on the screen
either by window manager hints or a geometry specification.  When
they do neither, then the window manager steps in to find a place
for the window.  Fvwm knows several ways to deal with this
situation. The default is
<emphasis>TileCascadePlacement</emphasis>.</para>

<para>
<fvwmopt cmd="Style" opt="PositionPlacement"/>
[<emphasis remap='I'>Center</emphasis>|<emphasis remap='I'>UnderMouse</emphasis>|<emphasis remap='I'>move-arguments</emphasis>]
When used without an argument, new windows are placed in the
top left corner of the display.  With the argument
<emphasis remap='I'>Center</emphasis>,
all new window appear at the center of the screen, and with
<emphasis remap='I'>UnderMouse</emphasis>,
windows are centered under the mouse pointer where possible.  If the window
is unable to fit on the screen because the pointer is at the edge of the
screen, then the window is forced on-screen using this option.  If any other
<emphasis remap='I'>move-arguments</emphasis>
are given, they are interpreted exactly as the
<emphasis remap='B'>Move</emphasis>
command does (with the exception that references to the current
window position do not work as the window has not been placed
yet).</para>


<para><fvwmopt cmd="Style" opt="CascadePlacement"/>
automatically place new windows in a cascading fashion.</para>

<para>
<fvwmopt cmd="Style" opt="TileCascadePlacement"/>
automatically places new windows in a smart location - a location
in which they do not overlap any other windows on the screen.  If
no such position can be found
<emphasis remap='I'>CascadePlacement</emphasis>
is used as a fall-back method.</para>

<para><fvwmopt cmd="Style" opt="TileManualPlacement"/>
This is the same as
<emphasis remap='I'>TileCascadePlacement</emphasis>,
but uses
<emphasis>ManualPlacement</emphasis>
as the fall-back method.</para>

<para><fvwmopt cmd="Style" opt="MinOverlapPlacement"/>
automatically places new windows in a location in which the
overlapping area in pixels of other windows is minimized.
By default this placement policy tries to avoid
overlapping icons and windows on higher layers.
This can be configured with the
<fvwmopt cmd="Style" opt="MinOverlapPlacementPenalties"/>
style.</para>

<para><fvwmopt cmd="Style" opt="MinOverlapPercentPlacement"/>
is similar to
<emphasis remap='I'>MinOverlapPlacement</emphasis>
but tries to minimize the overlapped percentages of other windows
instead of the overlapped area in pixels.  This placement policy
tries to avoid covering other windows completely and tries even
harder not to cover small windows.
This can be configured with the
<emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>
and
<fvwmopt cmd="Style" opt="MinOverlapPercentPlacementPenalties"/>
styles.</para>

<para><emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>
takes at most 6 positive or null decimal arguments:</para>

<programlisting>
<emphasis remap='I'>normal ontop icon sticky below strut</emphasis>
</programlisting>

<para>if trailing arguments are missing the default is used which is:</para>

<programlisting>
1 5 10 1 0.05 50
</programlisting>

<para>To reset this style to the default values, prefix it with a '!'. This style configures the
<emphasis remap='I'>MinOverlapPlacement</emphasis> and <emphasis remap='I'>MinOverlapPercentPlacement</emphasis>
placement policy.
The
<emphasis>normal</emphasis>
factor affects normal windows, the
<emphasis>ontop</emphasis>
factor affects windows with a greater layer than the window being
placed, the
<emphasis>icon</emphasis>
factor affects icons, the
<emphasis>sticky</emphasis>
factor affects sticky windows, the
<emphasis>below</emphasis>
factor affects windows with a smaller layer than the window being
placed, the
<emphasis>strut</emphasis>
factor affects the complement of the <acronym>EWMH</acronym> working area if the
window being placed has the
<fvwmopt cmd="Style" opt="EWMHPlacementUseWorkingArea"/>
style and windows with an <acronym>EWMH</acronym> strut hint (i.e., a "please do not
cover me" hint) if the window being placed has the
<fvwmopt cmd="Style" opt="EWMHPlacementUseDynamicWorkingArea"/>
style.  These factors represent the amount of area that these
types of windows (or area) are counted as, when a new window is
placed.  For example, by default the area of ontop windows is
counted 5 times as much as normal windows.  So
<emphasis remap='I'>MinOverlapPlacement</emphasis> and <emphasis remap='I'>MinOverlapPercentPlacement</emphasis>
covers 5 times as much area of another window before it will
cover an ontop window.  To treat ontop windows the same as other
windows, set this to 1.  To really, really avoid putting windows
under ontop windows, set this to a high value, say 1000. This
style affects the window already mapped and not the window which
is currently placed. There is one exception to this rule: in the
case of the window being placed has the
<emphasis remap='I'>EWMHPlacementUseWorkingArea</emphasis>
style the
<emphasis remap='I'>strut</emphasis>
factor affects the placed window.</para>

<para><emphasis remap='I'>MinOverlapPercentPlacementPenalties</emphasis>
takes at most 4 positive or null integer arguments:</para>

<programlisting>
<emphasis remap='I'>cover_100 cover_95 cover_85 cover_75</emphasis>
</programlisting>

<para>if trailing arguments are missing the defaults are used
which are:</para>

<programlisting>
12 6 4 1
</programlisting>

<para>To reset this style to the default values, prefix it with a '!'.

This style affects the
<emphasis remap='I'>MinOverlapPercentPlacement</emphasis>
placement policy and is similar to the
<emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>
style. The
<emphasis>cover_xx</emphasis>
factor is used when the window being placed covers at least
<emphasis>xx</emphasis>
percent of the window. This factor is added to the factor
determined by the
<emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>
style.</para>

<para>
<fvwmopt cmd="Style" opt="ManualPlacement"/>
(aka active placement). The user is required to place every new
window manually.  The window only shows as a rubber band until a
place is selected manually. The window is placed when a mouse
button or any key except
<fvwmopt cmd="Style" opt="Escape"/>
is pressed.  Escape aborts manual placement which places the
window in the top left corner of the screen. If mouse button 2 is
pressed during the initial placement of a window (respectively
<fvwmopt cmd="Style" opt="Shift"/>
and mouse button 1 in case Mwm emulation has been enabled with the
<fvwmref cmd="Emulate"/>
command), the user is asked to resize the window too.</para>

<para>It is possible to define buttons usable to place windows with the
<fvwmref cmd="Move"/>
command and the special context 'P' for placement (see
<fvwmref cmd="Move"/>
command). However, you can't redefine the way to also resize the
window other than the way it is affected by the
<fvwmref cmd="Emulate"/>
command. The button used for placing the window can be checked with
the
<fvwmopt cmd="Style" opt="PlacedByButton"/>
condition (see
<fvwmref cmd="Current"/>
command).</para>

<para>Example:</para>

<programlisting>
Style * ManualPlacement

*FvwmEvent: PassID
*FvwmEvent: add_window GrowDownFunc
<fvwmref cmd="AddToFunc"/> StartFunction
+ I FvwmEvent

<fvwmref cmd="AddToFunc"/> GrowDownFunc
+ I windowid $0 (PlacedByButton 3) \
  <fvwmref cmd="Resize"/> bottomright keep -0p
</programlisting>


<para>Now, whenever a window is created and the user presses button 3 to
finish initial placement, the window is automatically enlarged
until it hits the bottom screen border.</para>

<para><emphasis remap='I'>Old placement styles</emphasis>
DumbPlacement / SmartPlacement / SmartPlacementOff,
CleverPlacement / CleverPlacementOff,
ActivePlacement / RandomPlacement,
ActivePlacementsHonorsStartsOnPage /
ActivePlacementsHonorsStartsOnPageOff, GlobalOpts
SmartPlacementIsReallySmart / GlobalOpts SmartPlacementIsNormal
are still supported but will be removed in the future. The old and
new styles can be translated according to the following table:</para>

<programlisting>
<fvwmref cmd="GlobalOpts"/> SmartPlacementIsReallySmart
Style * SmartPlacement
-->
Style * SmartPlacement, CleverPlacement

<fvwmref cmd="GlobalOpts"/> SmartPlacementIsNormal
Style * SmartPlacement
  -->
Style * SmartPlacement, CleverPlacementOff

Style * DumbPlacement, RandomPlacement
  -->
Style * CascadePlacement

Style * DumbPlacement, ActivePlacement
  -->
Style * ManualPlacement

Style * SmartPlacement, \
RandomPlacement, CleverPlacementOff
  -->
Style * TileCascadePlacement

Style * SmartPlacement, \
ActivePlacement, CleverPlacementOff
  -->
Style * TileManualPlacement

Style * SmartPlacement, CleverPlacement
  -->
Style * MinOverlapPlacement

Style * SmartPlacement, \
ActivePlacement, CleverPlacement
  -->
Style * MinOverlapPercentPlacement

Style * ActivePlacementsHonorsStartsOnPage
  -->
Style * ManualPlacementsHonorsStartsOnPage

Style * ActivePlacementsHonorsStartsOnPageOff
  -->
Style * ManualPlacementsHonorsStartsOnPageOff
</programlisting>

</section>



<!--  +++++++++++++++ placement options and stacking policy -->
<section id="placement_policy_and_window_stacking">
<title>Placement policy options and window stacking</title>

<para><fvwmopt cmd="Style" opt="!UsePPosition"/>
instructs fvwm to ignore the program specified position (PPosition
hint) when adding new windows.  Using PPosition is required for
some applications, but if you do not have one of those it's a real
headache.  Many programs set PPosition to something obnoxious like
0,0 (upper left corner).
Note: <emphasis>!UsePPosition</emphasis>
is equivalent to the deprecated option
<emphasis>!UsePPosition</emphasis></para>

<para><fvwmopt cmd="Style" opt="!UseUSPosition"/>
works like
<emphasis remap='I'>!UsePPosition</emphasis>
but applies suppresses using the user specified position indicated
by the program (USPosition hint).  It is generally a bad thing to
override the user's choice, but some applications misuse the
USPosition hint to force their windows to a certain spot on the
screen without the user's consent.
Note: <emphasis>!UseUSPosition</emphasis>
is equivalent to the deprecated option
<emphasis>!USPosition</emphasis></para>

<para>
<fvwmopt cmd="Style" opt="NoUseTransientPPosition"/> and
<fvwmopt cmd="Style" opt="UseTransientPPosition"/>
work like
<emphasis remap='I'>!UsePPosition</emphasis> and
<emphasis remap='I'>UsePPosition</emphasis>
but apply only to transient windows.
Note: <emphasis>!UseTransientPPosition</emphasis>
is equivalent to the deprecated option
<emphasis>!TransientPPosition</emphasis></para>

<para><fvwmopt cmd="Style" opt="NoUseIconPosition"/>
instructs fvwm to ignore the program specified icon position
(IconPosition hint) when iconifying the window.
Note: <emphasis>!UseIconPosition</emphasis>
is equivalent to the deprecated option
<emphasis>!IconPosition</emphasis></para>

<para><fvwmopt cmd="Style" opt="StartsOnDesk"/>
takes a numeric argument which is the desktop number on which the
window should be initially placed.  Note that standard Xt programs
can also specify this via a resource (e.g. "-xrm '*Desk: 1'").</para>

<para><fvwmopt cmd="Style" opt="StartsOnPage"/>
takes 1, 2, or 3 numeric arguments.  If one or three arguments are
given, the first (or only) argument is the desktop number. If
three arguments are given, the 2nd and 3rd arguments identify the
x,y page position on the virtual window.  If two arguments are
given, they specify the page position, and indicate no desk
preference.  If only one argument is given,
<emphasis remap='I'>StartsOnPage</emphasis>
functions exactly like
<emphasis remap='I'>StartsOnDesk</emphasis>.
For those standard Xt programs which understand this usage, the
starting desk/page can also be specified via a resource (e.g.,
"-xrm '*page: 1 0 2'").
<emphasis remap='I'>StartsOnPage</emphasis>
in conjunction with
<fvwmopt cmd="Style" opt="SkipMapping"/>
is a useful technique when you want to start an app on some other
page and continue with what you were doing, rather than waiting
for it to appear.</para>

<para><fvwmopt cmd="Style" opt="StartsOnScreen"/>
takes one argument.  It can be 'p' for the primary screen, 'c' for
the current screen (containing the mouse pointer), 'g' for the
global screen or the screen number itself (counting from zero).  A
new window is placed on the specified Xinerama screen.  The
default is to place windows on the screen that contains the mouse
pointer at the time the window is created.  However, those windows
which are not placed by fvwm (i.e., those with a USPosition hint
from a user specified geometry) are normally placed in a position
relative to the global screen.  The
<emphasis remap='I'>StartsOnScreen</emphasis>
style is also useful to cause these windows to be placed relative
to a specific Xinerama screen.  For example:</para>

<programlisting>
Style * StartsOnScreen c
</programlisting>

<para>Would cause all windows, including those with their own geometry
to be placed relative to the current Xinerama screen rather than
the global screen.  For those standard Xt programs which
understand this usage, the starting desk/page can also be
specified via a resource (e.g., "-xrm '*fvwmscreen: c'").
('fvwmscreen' was chosen because some applications already use
&acute;.screen' for other purposes.)</para>

<para><fvwmopt cmd="Style" opt="StartsOnPageIncludesTransients"/>
causes the
<emphasis remap='I'>StartsOnPage</emphasis>
style to be applied even for transient windows.  This is not
usually useful, since transients are usually pop ups that you want
to appear in your visible viewport; but occasionally an
application uses a transient for something like a startup window
that needs to be coerced into place.</para>

<para><fvwmopt cmd="Style" opt="ManualPlacementIgnoresStartsOnPage"/>
suppresses
<emphasis remap='I'>StartsOnPage</emphasis> or <emphasis remap='I'>StartsOnDesk</emphasis>
placement in the event that both
<emphasis remap='I'>ManualPlacement</emphasis> and <emphasis remap='I'>SkipMapping</emphasis>
are in effect when a window is created.  This prevents you from
interactively placing a window and then wondering where it
disappeared to, because it got placed on a different desk or page.
<fvwmopt cmd="Style" opt="ManualPlacementHonorsStartsOnPage"/>
allows this to happen anyway.  The option has no effect if
<emphasis remap='I'>SkipMapping</emphasis>
is not in effect, because fvwm switches to the proper desk/page to
perform interactive placement.  The default is
<emphasis remap='I'>ManualPlacementIgnoresStartsOnPage</emphasis>;
<emphasis remap='I'>ManualPlacementHonorsStartsOnPage</emphasis>
matches the way the old
<emphasis remap='I'>StartsOnDesk</emphasis>
style used to handle the situation.</para>

<para><fvwmopt cmd="Style" opt="CaptureHonorsStartsOnPage"/>
causes the initial capture (of an already existing window) at
startup to place the window according to the
<emphasis remap='I'>StartsOnPage</emphasis> and <emphasis remap='I'>StartsOnScreen</emphasis>
desk, page and Xinerama screen specification.
<fvwmopt cmd="Style" opt="CaptureIgnoresStartsOnPage"/>
causes fvwm to ignore these settings (including
<emphasis remap='I'>StartsOnDesk</emphasis>)
on initial capture.  The default is
<emphasis remap='I'>CaptureIgnoresStartsOnPage</emphasis>.</para>

<para><fvwmopt cmd="Style" opt="RecaptureHonorsStartsOnPage"/>
causes a window to be placed according to, or revert to, the
<emphasis remap='I'>StartsOnPage</emphasis> and <emphasis remap='I'>StartsOnScreen</emphasis>
desk, page and Xinerama screen specification on
<fvwmref cmd="Restart"/> or <fvwmopt cmd="Style" opt="Recapture"/>.
<fvwmopt cmd="Style" opt="RecaptureIgnoresStartsOnPage"/>
causes fvwm to respect the current window position on
<fvwmref cmd="Restart"/> or <fvwmref cmd="Recapture"/>.
The default is
<emphasis remap='I'>RecaptureIgnoresStartsOnPage</emphasis>.</para>

<para>
<fvwmopt cmd="Style" opt="Layer"/>
accepts one optional argument: a non-negative integer.  This is
the layer the window is put in.  If no argument is given, any
previously set value is deleted and the default layer is implied.</para>

<para><fvwmopt cmd="Style" opt="StaysOnTop"/>
puts the window in the top layer.  This layer can be changed by
the command
<fvwmref cmd="DefaultLayers"/>;
the default is 6.</para>

<para><fvwmopt cmd="Style" opt="StaysPut"/>
puts the window in the put layer.  This layer can be changed by
the command
<fvwmref cmd="DefaultLayers"/>;
the default is 4.</para>

<para><fvwmopt cmd="Style" opt="StaysOnBottom"/>
puts the window in the bottom layer.  This layer can be changed by
the command
<fvwmref cmd="DefaultLayers"/>;
the default is 2.</para>

<para><fvwmopt cmd="Style" opt="StartsLowered"/>
instructs fvwm to put the window initially at the bottom of its
layer rather than the default
<fvwmopt cmd="Style" opt="StartsRaised"/>.</para>

<para><fvwmopt cmd="Style" opt="StartShaded"/>
tells fvwm to shade the window.  An optional direction argument may be
given, which can be one of
"<fvwmopt cmd="WindowShade" opt="North"/>",
"<fvwmopt cmd="WindowShade" opt="South"/>",
"<fvwmopt cmd="WindowShade" opt="West"/>",
"<fvwmopt cmd="WindowShade" opt="East"/>",
"<fvwmopt cmd="WindowShade" opt="NorthWest"/>",
"<fvwmopt cmd="WindowShade" opt="NorthEast"/>",
"<fvwmopt cmd="WindowShade" opt="SouthWest"/>",
"<fvwmopt cmd="WindowShade" opt="SouthEast"/>" or
if no direction is given, the default is to shade north.</para>

<para><emphasis remap='I'>SkipMapping</emphasis>
tells fvwm not to switch to the desk the window is on when it gets
mapped initially (useful with
<emphasis remap='I'>StartsOnDesk</emphasis> or <emphasis remap='I'>StartsOnPage</emphasis>).</para>

<para><fvwmopt cmd="Style" opt="KeepWindowGroupsOnDesk"/>
makes new windows that have the window group hint set appear on
the same desk as the other windows of the same group.  Since this
behavior may be confusing, the default setting is
<fvwmopt cmd="Style" opt="ScatterWindowGroups"/>.
The window group hint is ignored when placing windows in this
case.</para>

</section>



<!--  +++++++++++++++ transient windows -->
<section id="transient_windows">
<title>Transient windows</title>

<para><fvwmopt cmd="Style" opt="DecorateTransient"/>
causes transient windows, which are normally left undecorated, to
be given the usual fvwm decorations (title bar, buttons,
etc.). Note that some pop-up windows, such as the xterm menus, are
not managed by the window manager and still do not receive
decorations.
<fvwmopt cmd="Style" opt="NakedTransient"/>
(the default) causes transient windows not to be given the
standard decorations. You can only bind keys or mouse buttons to
the sides and the client part of an undecorated window ('S' and
&acute;W' contexts in bindings, see
<fvwmref cmd="Mouse"/> and <fvwmopt cmd="Style" opt="Key"/>
commands).</para>

<para>A window with the
<fvwmopt cmd="Style" opt="RaiseTransient"/>
style that has transient windows raises all its transients when it
is raised.  The
<fvwmopt cmd="Style" opt="DontRaiseTransient"/>
style disables this behavior.  All windows are then treated as if
they had no transients.</para>

<para>A window with the
<fvwmopt cmd="Style" opt="LowerTransient"/>
style that has transient windows lowers all its transients when it
is lowered.  The
<fvwmopt cmd="Style" opt="DontLowerTransient"/>
style disables this behavior.  All windows are then treated as if
they had no transients.</para>

<para>The
<fvwmopt cmd="Style" opt="StackTransientParent"/>
style augments
<emphasis remap='I'>RaiseTransient</emphasis> and <emphasis remap='I'>LowerTransient</emphasis>
styles.  Raising a window with
<emphasis remap='I'>StackTransientParent</emphasis>
style transfers the raise action to the main window if the window
being raised is a transient and its main window has
<emphasis remap='I'>RaiseTransient</emphasis>
style; this effect makes raise on a transient act just like raise
on its main - the whole group is raised.  Similar behavior holds
for lowering a whole group of transients when the main has
<emphasis remap='I'>LowerTransient</emphasis>
style.
<fvwmopt cmd="Style" opt="DontStackTransientParent"/>
turns this behavior off.
<fvwmopt cmd="Style" opt="(Dont)StackTransientParent"/>
has no effect if
<emphasis remap='I'>RaiseTransient</emphasis> and <emphasis remap='I'>LowerTransient</emphasis>
are not used.</para>

<para>A reasonable emulation of Motif raise/lower on transients is
possible like this</para>

<programlisting>
Style * RaiseTransient
Style * LowerTransient
Style * StackTransientParent
</programlisting>

</section>



<!--  +++++++++++++++ Extended WM Hints styles -->
<section id="ewmh">
<title>Extended Window Manager Hints styles</title>

<para>To understand the used terminology in this sub section, please
read the
<fvwmref sect="ewmh" opt="extended_window_manager_hints" name="Extended Window Manager Hints"/>
section.</para>

<para><fvwmopt cmd="Style" opt="EWMHDonateIcon"/>
instructs fvwm to set the application ewmh icon hint with the icon
that is used by fvwm if the application does not provide such hint
(and if the icon used by fvwm is not an icon window).
<fvwmopt cmd="Style" opt="EWMHDonateMiniIcon"/>
does the same thing for mini icons. This allows compliant pager,
taskbar, iconbox ...etc to display the same (mini) icons as
fvwm. Note that on some hardware (e.g., 8-bit displays) these
styles can slow down window mapping and that in general only one
of these styles is needed by a compliant application.
<fvwmopt cmd="Style" opt="EWMHDontDonateIcon"/>
and
<fvwmopt cmd="Style" opt="EWMHDontDonateMiniIcon"/>
restore the defaults which are to not set any ewmh (mini) icons
hints.</para>

<para>By default, if an application provides an ewmh icon hint of small
size (i.e., height and width less than or equal to 22), then fvwm
uses this icon as its mini icon.
<fvwmopt cmd="Style" opt="EWMHMiniIconOverride"/>
instructs fvwm to ignore ewmh icons and to use the mini icon
provided by the
<emphasis remap='I'>MiniIcon</emphasis>
style.
<fvwmopt cmd="Style" opt="EWMHNoMiniIconOverride"/>
restores the default.</para>

<para><fvwmopt cmd="Style" opt="EWMHUseStackingOrderHints"/>
causes fvwm to use <acronym>EWMH</acronym> hints and respect <acronym>EWMH</acronym> hints which change
the window layer.
<fvwmopt cmd="Style" opt="EWMHIgnoreStackingOrderHints"/>
causes fvwm to ignore EWMH layer hints.</para>

<para>An application can ask for some reserved space on the desktop by a
hint.  In the <acronym>EWMH</acronym> terminology such a hint is called a strut and
it is used to compute the working area and may be used for window
placement and in the maximize command.
<fvwmopt cmd="Style" opt="EWMHIgnoreStrutHints"/>
causes fvwm to ignore such hints, as
<fvwmopt cmd="Style" opt="EWMHUseStrutHints"/>,
causes fvwm to use it which is the default.</para>

<para><fvwmopt cmd="Style" opt="EWMHIgnoreStateHints"/>
causes fvwm to ignore initial <acronym>EWMH</acronym> state hints when a new window
is mapped. The default
<fvwmopt cmd="Style" opt="EWMHUseStateHints"/>
causes fvwm to accept such hints.</para>

<para><fvwmopt cmd="Style" opt="EWMHIgnoreWindowType"/>
causes fvwm to ignore <acronym>EWMH</acronym> window type specification. The default
<emphasis remap='I'>!EWMHIgnoreWindowType</emphasis>
causes fvwm to style windows of specified types as such.</para>

<para><fvwmopt cmd="Style" opt="EWMHMaximizeIgnoreWorkingArea"/>
causes fvwm to ignore the <acronym>EWMH</acronym> working area when it executes a
<fvwmref cmd="Maximize"/>
command. With
<fvwmopt cmd="Style" opt="EWMHMaximizeUseWorkingArea"/>
the <acronym>EWMH</acronym> working area is used as with
<fvwmopt cmd="Style" opt="EWMHMaximizeUseDynamicWorkingArea"/>
the <acronym>EWMH</acronym> dynamic working area is used (the default).</para>

<para><fvwmopt cmd="Style" opt="EWMHPlacementIgnoreWorkingArea"/>
causes fvwm to ignore the <acronym>EWMH</acronym> working area when it places (or
places again) a window. With
<emphasis remap='I'>EWMHPlacementUseWorkingArea</emphasis>
the <acronym>EWMH</acronym> working area is taken in account as with
<emphasis remap='I'>EWMHPlacementUseDynamicWorkingArea</emphasis>
the <acronym>EWMH</acronym> dynamic working area is taken in account (the default).
Note that with the
<emphasis remap='I'>MinOverlapPlacement</emphasis> and <emphasis remap='I'>MinOverlapPercentPlacement</emphasis>
placement policy, the way the <acronym>EWMH</acronym> (dynamic) working area is taken
in account is configurable with the
<emphasis remap='I'>MinOverlapPlacementPenalties</emphasis>
style.</para>

</section>



<!--  +++++++++++++++ miscellaneous -->
<section id="miscellaneous">
<title>Miscellaneous</title>

<para>The
<fvwmopt cmd="Style" opt="BackingStore"/>, <fvwmopt cmd="Style" opt="BackingStoreOff"/> and <fvwmopt cmd="Style" opt="BackingStoreWindowDefault"/>
determine if the X server uses backing store for the window or
not.
<fvwmopt cmd="Style" opt="BackingStore"/>
means that the X server tries to keep the obscured parts of a
window in memory.  This is usually slower if the client runs on
the same machine as the X server, but can be much faster if the
connection is slow (see also
<emphasis>SaveUnder</emphasis>
below).
<fvwmopt cmd="Style" opt="BackingStoreOff"/>
disables backing store for the window.  By default, fvwm
does not enable or disable backing store itself but leaves is as
the window requested it.  To revert back to the application's
choice, use the
<fvwmopt cmd="Style" opt="BackingStoreWindowDefault"/>
style.</para>

<para>Note: This style is useless if the X server does not allow backing
store.</para>

<para>
<fvwmopt cmd="Style" opt="SaveUnder"/>
enables the corresponding window attribute in the X server.  For a
window using this style, the X server tries to store the graphics
below it in memory which is usually slower if the client runs on
the same machine as the X server.
<emphasis remap='I'>SaveUnder</emphasis>
may speed up fvwm if the connection to the X server is slow
(e.g. over a modem link).  To disable save under, use the
<fvwmopt cmd="Style" opt="SaveUnderOff"/>
style.  This is the default. See also
<emphasis remap='I'>BackingStore</emphasis>
above.</para>

<para>Note: This style is useless if the X server does not allow save
under.</para>

<para><fvwmopt cmd="Style" opt="ParentalRelativity"/>
enables clients that use a background pixmap of type
<fvwmopt cmd="Style" opt="ParentRelative"/>
to achieve transparency. Fvwm modules that support transparent
colorsets require this setting.
<fvwmopt cmd="Style" opt="Opacity"/>
is the default and should be used for all non-transparent clients
for better performance.</para>

<para><fvwmopt cmd="Style" opt="MwmDecor"/>
makes fvwm attempt to recognize and respect the mwm decoration
hints that applications occasionally use.  To switch this style
off, use the
<fvwmopt cmd="Style" opt="NoDecorHint"/>
style.</para>

<para><fvwmopt cmd="Style" opt="MwmFunctions"/>
makes fvwm attempt to recognize and respect the mwm prohibited
operations hints that applications occasionally use.
<fvwmopt cmd="Style" opt="HintOverride"/>
makes fvwm shade out operations that mwm would prohibit, but it
lets you perform the operation anyway.
<fvwmopt cmd="Style" opt="NoFuncHint"/>
allows turns off the mwm hints completely.</para>

<para><fvwmopt cmd="Style" opt="OLDecor"/>
makes fvwm attempt to recognize and respect the olwm and olvwm
hints that many older XView and OLIT applications use.  Switch
this option off with
<fvwmopt cmd="Style" opt="NoOLDecor"/>.</para>

<para>With
<fvwmopt cmd="Style" opt="GNOMEIgnoreHints"/>
fvwm ignores all <acronym>GNOME</acronym> hints for the window, even if <acronym>GNOME</acronym>
compliance is compiled in.  This is useful for those pesky
applications that try to be more clever than the user and use
<acronym>GNOME</acronym> hints to force the window manager to ignore the user's
preferences.  The
<fvwmopt cmd="Style" opt="GNOMEUseHints"/>
style switches back to the default behavior.</para>

<para><fvwmopt cmd="Style" opt="UseDecor"/>
This style is deprecated and will be removed in the future.  There
are plans to replace it with a more flexible solution in fvwm-3.0.</para>

<para><emphasis remap='I'>UseDecor</emphasis>
accepts one argument: the name of a decor created with
<fvwmref cmd="AddToDecor"/>.
If no decor name is specified, the "Default" decor is
used. Windows do not actually contain decors, but are always
assigned to one.  If the decor is later modified with
<fvwmref cmd="AddToDecor"/>,
the changes are visible for all windows which are assigned to it.
The decor for a window can be reassigned with
<fvwmref cmd="ChangeDecor"/>.</para>

<para><fvwmopt cmd="Style" opt="UseStyle"/>
This style is deprecated and will be removed in the future.  There
are plans to replace it with a more flexible solution in fvwm-3.0.</para>

<para><emphasis remap='I'>UseStyle</emphasis>
takes one arg, which is the name of another style.  That way you
can have unrelated window names easily inherit similar traits
without retyping.  For example:</para>

<programlisting>
  Style rxvt UseStyle XTerm
</programlisting>

<para>Warning: If a style is built from one or more parent styles and
the parent styles are changed, the derived style is not
modified. To achieve this you have to issue the
<emphasis remap='I'>UseStyle</emphasis>
line again.</para>

<para><fvwmopt cmd="Style" opt="Unmanaged"/>
Windows with the
<emphasis remap='I'>Unmanaged</emphasis>
style option are ignored by fvwm.  They are not decorated, can not
be moved or resized, etc.  You probably want to use
<emphasis remap='B'>Bugopts RaiseOverUnmanaged</emphasis>
too.  This option can be turned off with the
<emphasis remap='I'>!Unmanaged</emphasis>
style.
However, windows that are already ignored at the time when the
option is set must be recaptured with the
<fvwmref cmd="Recapture"/>
command in order to become managed.</para>

<para>
<fvwmopt cmd="Style" opt="State"/>
sets the initial value of one of the 32 user defined states
which are associated with each window.  The state number ranges
from 0 to 31 and must be given as an argument.  The states have no
meaning in fvwm, but they can be checked in conditional commands
like
<fvwmref cmd="Next"/>
with the
<emphasis>State</emphasis>
condition and manipulated with the
<fvwmref cmd="State"/>
command.</para>

<programlisting>
# turn on state 11 for xterms ...
Style xterm <fvwmref cmd="State"/> 11
# ... but not for rxvts.
Style rxvt !State 11
</programlisting>


<!--  +++++++++++++++ styles affecting window selection -->

<para>Windows with the
<fvwmopt cmd="Style" opt="WindowListSkip"/>
styles do not appear in the menu that is created with the
<fvwmref cmd="WindowList"/>
command or the lists shown in modules like
<fvwmref mod="FvwmIconMan"/>.
In the modules, the style can usually be ignored with an option.
Please refer to the man page of the module in question for
further information.  To disable this feature, use the default
style
<fvwmopt cmd="Style" opt="WindowListHit"/>.</para>

<para>The styles
<fvwmopt cmd="Style" opt="CirculateSkip"/> and <fvwmopt cmd="Style" opt="CirculateHit"/>
control whether the window is considered by conditional commands,
for example
<fvwmref cmd="Next"/>, <fvwmopt cmd="Style" opt="Prev"/> or <fvwmopt cmd="Style" opt="All"/>.
Windows with
<fvwmopt cmd="Style" opt="CirculateSkip"/>,
are never selected by conditional commands.  However, the styles
can be overridden explicitly in the condition with the
<fvwmopt cmd="Style" opt="CirculateHit"/>, <fvwmopt cmd="Style" opt="CirculateHitIcon"/> or <fvwmopt cmd="Style" opt="CirculateHitShaded"/>
conditions, and some conditional commands, e.g.
<fvwmref cmd="Current"/> and <fvwmopt cmd="Style" opt="All"/>,
do this by default.
The styles
<fvwmopt cmd="Style" opt="CirculateSkipIcon"/>, <fvwmopt cmd="Style" opt="CirculateHitIcon"/>,
<fvwmopt cmd="Style" opt="CirculateSkipShaded"/> and <fvwmopt cmd="Style" opt="CirculateHitShaded"/>
work like
<emphasis remap='I'>CirculateSkip</emphasis> and <emphasis remap='I'>CirculateHit</emphasis>
but apply only to iconic or shaded windows.
Note: if multiple ...Skip... options are combined, windows are
only selected if they match none of the given conditions.  So,
with</para>

<programlisting>
Style * CirculateSkipIcon, CirculateSkipShaded
</programlisting>

<para>only windows that are neither iconic nor shaded are selected.
Note:  For historical reasons, the conditional commands understand
the names of these styles as condition names.  Take care not to
confuse them.</para>

</section>






<!--  +++++++++++++++ examples -->
<section id="examples">
<title>Examples</title>


<programlisting>
# Change default fvwm behavior to no title-
# bars on windows! Also define a default icon.
Style *             !Title,                \
                    Icon unknown1.xpm,     \
                    BorderWidth 4,         \
                    HandleWidth 5

# now, window specific changes:
Style Fvwm*       !Handles, Sticky,        \
                  WindowListSkip,          \
                  BorderWidth 0
Style FvwmPager   StaysOnTop, BorderWidth 0
Style *lock       !Handles, Sticky,        \
                  StaysOnTop, WindowListSkip
Style xbiff       Sticky, WindowListSkip
Style FvwmButtons !Handles, Sticky,        \
                  WindowListSkip
Style sxpm        !Handles

# Put title-bars back on xterms only!
Style xterm     Title, Color black/grey

Style rxvt        Icon term.xpm
Style xterm       Icon rterm.xpm
Style xcalc       Icon xcalc.xpm
Style xbiff       Icon mail1.xpm
Style xmh         Icon mail1.xpm,         \
                    StartsOnDesk 2
Style xman        Icon xman.xpm
Style matlab      Icon math4.xpm,         \
                    StartsOnDesk 3
Style xmag        Icon magnifying_glass2.xpm
Style xgraph      Icon graphs.xpm
Style FvwmButtons Icon toolbox.xpm
Style Maker       StartsOnDesk 1
Style signal      StartsOnDesk 3

# Fire up Netscape on the second desk, in the
# middle of my 3x3 virtual desktop, and do not
# bother me with it...
Style Netscape* SkipMapping,              \
                StartsOnPage 1 1 1
</programlisting>

<para>Note that all properties for a window are or'ed together.  In the
above example "FvwmPager" gets the property
<emphasis remap='I'>StaysOnTop</emphasis>
via an exact window name match but also gets
<emphasis remap='I'>!Handles</emphasis>, <emphasis remap='I'>Sticky</emphasis> and <emphasis remap='I'>WindowListSkip</emphasis>
by a match to "Fvwm*".  It gets
<emphasis remap='I'>!Title</emphasis>
by virtue of a match to "*".  If conflicting styles are specified
for a window, then the last style specified is used.</para>

</section>

</section>