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<PRE>
<!-- Manpage converted by man2html 3.0.1 -->
FvwmIconMan - an Fvwm Icon Manager
</PRE>
<H2>SYNOPSIS</H2><PRE>
FvwmIconMan is spawned by fvwm, so no command line invoca-
tion will work.
</PRE>
<H2>DESCRIPTION</H2><PRE>
FvwmIconMan is an icon manager modeled after the TWM icon
manager. The user may have multiple icon managers, each
of which are armed with a list of window types which it
manages. For example, the user may have one manager which
lists only emacs windows, and another which lists every-
thing else. You may also specify what resolution each icon
manager uses, for example, one icon manager may manage
windows on all desks, and another may manage only those on
the current desk, or page.
Unlike the TWM icon manager, FvwmIconMan is limited in
only having the icons listed vertically. Also unlike the
TWM icon manager, it sports a three dimensional look (when
the display depth is sufficient).
You may bind fvwm functions to mouse buttondown events,
and to the event where the mouse enters one of the but-
tons. For example, you could bind the first mouse button
to the Iconify function, and the second mouse button to
the Identify function.
FvwmIconMan can be set to display which window currently
has the keyboard focus, and by binding the select event
(see below) to the fvwm Focus function, you can emulate
the TWM icon manager's behavior. Unfortunately, the Focus
function warps the cursor to the target window. This
FvwmIconMan distribution includes a patch to fvwm 2.0.41
which modifes the behavior of Focus so that it takes an
argmument to control whether or not it warps the cursor.
</PRE>
<H2>INITIALIZATION</H2><PRE>
During initialization, FvwmIconMan searches though the
fvwm configuration file for the options which are
described below. It is highly recommended that you make
FvwmIconMan be a sticky window. And if you want to make
use of the followfocus option, and/or binding an action to
Focus, then you should make FvwmIconMan clicktofocus.
</PRE>
<H2>INVOCATION</H2><PRE>
FvwmIconMan can be invoked by inserting the line 'Module
FvwmIconMan' in the .fvwmrc file. If FvwmIconMan is to be
spawned during fvwm's initialization, then this line
or keystroke to invoke it later. FvwmIconMan should be
placed in the ModulePath (defined in the .fvwmrc file) in
order for fvwm to find it.
</PRE>
<H2>CONFIGURATION OPTIONS</H2><PRE>
With the exception of the nummanagers option, all of the
options may be defined on a per-manager basis. So, for
example, the user may have his emacs manager with a red
foreground, and his xterm manager with a blue one. A con-
figuration line may therefore have one of two forms:
*FvwmIconMan*optionname optionvalue
To specify that the <I>optionname</I> takes the value
<I>optionvalue</I> for all managers.
*FvwmIconMan*managerid*optionname optionvalue
To specify that the option <I>optionname</I> takes the
value <I>optionvalue</I> for manager <I>managerid</I>.
The following options may be specified:
*FvwmIconMan*nummanagers <I>num</I>
<I>num</I> is a positive integer specifying the total num-
ber of icon managers. Since FvwmIconMan would like
to know how many managers there are before handling
any manager specific options, this should come
first. Default is 1.
*FvwmIconMan*[id*]resolution <I>resolution</I>
Specifies when the manager will display an entry
for a certain window. <I>resolution</I> may take one of
the following values: global, desk, or page. If
global, then all windows of the appropriate type
(see the show and dontshow options below) will be
shown. If desk, then only those windows on the cur-
rent desk will be down. And if page, then only
those windows on the current page will be shown.
Default is global.
*FvwmIconMan*[id*]showtitle <I>boolean</I>
If <I>true</I>, then print the window title names in the
manager, if <I>false</I>, then print the icon names.
Default is false.
*FvwmIconMan*[id*]font <I>font</I>
Specifies the font to be used for labeling the but-
Specified the geometry of the manager. If the geom-
etry is specified with a negative y coordinate,
then the window manager will grow upwards. Other-
wise, it will shrink downwards.
*FvwmIconMan*[id*]foreground <I>foreground</I>
Specifies the default foreground color.
*FvwmIconMan*[id*]background <I>background</I>
Specifies the default background color.
*FvwmIconMan*[id*]plainbutton <I>style</I> [<I>forecolor</I> <I>backcolor</I>]
Specifies how normal buttons look. <I>style</I> may be one
of <I>flat</I>, <I>up</I>, or <I>down</I>, and describes how the button
is drawn. The color options are both optional, and
if not set, then the default colors are used. If on
a monochrome screen, then the <I>style</I> option is
ignored, but must still be set.
*FvwmIconMan*[id*]selectbutton <I>style</I> [<I>forecolor</I> <I>backcolor</I>]
Same as the plainbutton option, but specifies the
look of buttons when the mouse is over them.
*FvwmIconMan*[id*]focusbutton <I>style</I> [<I>forecolor</I> <I>backcolor</I>]
Same as the plainbutton option, but specifies the
look of buttons whose windows have the keyboard
focus.
*FvwmIconMan*[id*]focusandselectbutton <I>style</I> [<I>forecolor</I>
<I>back-</I> <I>color</I>]
Same as the plainbutton option, but specifies the
look of buttons which are both selected, and have
the keyboard focus.
*FvwmIconMan*[id*]action <I>event</I> <I>response</I>[,<I>response...</I>]
Tells FvwmIconMan to send the commands in <I>response</I>
to fvwm when <I>event</I> is done. <I>Event</I> may take on one
of the values: select, click1, click2, or click3.
Default is iconify for all three buttons and nop
for select. Select refers to the cursor entering a
button in the manager.
The two following options control which windows get
handled by which managers. A manager can get two
lists, one of windows to show, and one of windows
list. If only the <I>dontshow</I> list is given, then the
manager will show all windows except those in the
list. If both lists are given, then a window will
be shown if it is not in the <I>dontshow</I> list, and in
the <I>show</I> list. And finally, if neither list is
given, then the manager will handle all windows.
Each list is made up of patterns of the form
<I>type=pattern</I>, where type is one of <I>class</I>, <I>resource</I>,
<I>title</I>, or <I>icon</I>, and pattern is a regular expression
of the same format used in the fvwm style command.
Quotes around the pattern will be taken as part of
the regular expression. If a window could be han-
dled by more than one manager, then the manager
with the lowest id gets it.
*FvwmIconMan*[id*]show <I>pattern</I> <I>list</I>
If a window matches one of the patterns in the
list, then it may be handled by this manager.
*FvwmIconMan*[id*]dontshow <I>pattern</I> <I>list</I>
If a window matches one of the patterns in the
list, then it may not be handled by this manager.
*FvwmIconMan*[id*]followfocus <I>boolean</I>
If <I>boolean</I> is <I>true</I>, then the button appearance
reflects which window currently has focus. Default
is false.
*FvwmIconMan*[id*]sort <I>boolean</I>
If <I>boolean</I> is <I>true</I>, then the icon manager is kept
sorted. Default is true.
</PRE>
<H2>SAMPLE CONFIGURATION</H2><PRE>
This first example is of a the simplest invocation of
FvwmIconMan, which only has one manager, and handles all
windows:
##############################################################
# Load any modules which should be started during
# fvwm initialization
ModulePath /usr/lib/X11/fvwm:/usr/bin/X11
Module FvwmIconMan
# Make FvwmIconMan title-bar-less, sticky, and give it an icon
Style "Fvwm*" Icon toolbox.xpm,NoTitle,NoHandles,Sticky
Style "FvwmIconMan" HandleWidth 5, Handles, BorderWidth 5
##############################################################
#Definitions used by the modules
*FvwmIconMan*nummanagers 1
*FvwmIconMan*resolution global
*FvwmIconMan*background slategrey
*FvwmIconMan*foreground white
*FvwmIconMan*font 7x13
*FvwmIconMan*geometry 194x100-0+73
This example is my personal configuration. It has two man-
agers, one for emacs and one for everything else, minus
things with no icon title. Only windows on the current
page are displayed. Notice the argument to Focus in the
select action. This only works if you apply the included
patch for fvwm. A nonzero argument to focus, or no argu-
ment results in Focus warping the cursor to the target
window, and the value of 0 makes Focus not warp the cur-
sor. Note how the geometry and show options are specified
per manager, and the others are common to all:
*FvwmIconMan*numManagers 2
*FvwmIconMan*Resolution page
*FvwmIconMan*background steelblue
*FvwmIconMan*foreground white
*FvwmIconMan*font 7x13
*FvwmIconMan*action click1 Iconify
*FvwmIconMan*action click2 Iconify
*FvwmIconMan*action click3 Module "FvwmIdent" FvwmIdent
*FvwmIconMan*action select Focus 0
*FvwmIconMan*showtitle false
*FvwmIconMan*followfocus true
*FvwmIconMan*sort true
*FvwmIconMan*plainbutton up white steelblue
*FvwmIconMan*selectbutton down white steelblue
*FvwmIconMan*focusbutton up white brown
*FvwmIconMan*focusandselectButton down white brown
*FvwmIconMan*1*geometry 194x100-204-90
*FvwmIconMan*1*show resource=emacs resource=gemacs
*FvwmIconMan*2*geometry 194x100-0-90
*FvwmIconMan*2*dontshow icon=Untitled
</PRE>
<H2>UNFINISHED BUSINESS</H2><PRE>
There is one bug that I know of. A honest to goodness
solution to this would be appreciated. When an icon man-
When a manager is in page resolution, and the page is
switched, the manager updates the windows after every fvwm
event comes in, causing it to rapidly grow and shrink
until it finally settles into the new configuration. This
doesn't happen when in desk resolution.
It doesn't handle windows without resource names as grace-
fully as it should.
</PRE>
<H2>AUTHOR</H2><PRE>
Brady Montz (bradym@cs.arizona.edu).
</PRE>
<H2>THANKS</H2><PRE>
Thanks to David Berson (berson@cs.pitt.edu).
</PRE>
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