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><A
NAME="BIF.LIAPSOLVE"
>LiapSolve</A
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><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4212"
></A
><H2
>Name</H2
>LiapSolve -- Computes Nash equilibria via function minimization</DIV
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>Synopsis</H2
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>LiapSolve[start->BEHAV, {asNfg->False}, {stopAfter->1},
{nTries->10}, {accuracy->0.000000}, {time<->0},
{nEvals<->0}, {traceFile<->(Output)},
{traceLevel->0}] =: LIST(BEHAV)
LiapSolve[start->MIXED, {stopAfter->1}, {nTries->10},
{accuracy->0.000000}, {time<->0}, {nEvals<->0},
{traceFile<->(Output)}, {traceLevel->0}] =: LIST(MIXED)</PRE
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><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>LiapSolve</TT
>
searches for a Nash equilibrium by minimizing a Lyapunov function
which is zero exactly at Nash equilibria. The algorithm starts from
the initial starting point determined by the parameter
<TT
CLASS="PARAMETER"
><I
>start</I
></TT
>.
The algorithm is not guaranteed to find a Nash equilibrium from any
fixed starting point. The algorithm thus incorporates the capability
of restarting. If a Nash equilibrium is not found, it will keep
searching from new randomly chosen starting points until a Nash
equilibrium has been found or the maximum number of tries (parameter
<TT
CLASS="PARAMETER"
><I
>nTries</I
></TT
>) is exceeded, whichever comes first. The list of
solutions found is returned.</P
><P
>The behavior of the algorithm may be modified by specifying the following
optional parameters:
<P
></P
><UL
><LI
><P
><TT
CLASS="PARAMETER"
><I
>asNfg</I
></TT
> By default, extensive forms are solved in the extensive form.
By setting this parameter to <TT
CLASS="LITERAL"
>True</TT
>, each marked subgame of the
extensive form is converted to its corresponding reduced normal form game,
solved, and the overall behavior profile reconstructed from these
solutions.</P
></LI
><LI
><P
><TT
CLASS="PARAMETER"
><I
>nTries</I
></TT
>: Sets the maximum number of attempts at finding an
equilibrium. Default is 10.</P
></LI
><LI
><P
><TT
CLASS="PARAMETER"
><I
>stopAfter</I
></TT
>: Sets the number of equilibria to find. Default is 1.</P
></LI
><LI
><P
><TT
CLASS="PARAMETER"
><I
>accuracy</I
></TT
>: Resulting solutions are ``epsilon equilibria'' to at least
this accuracy. I. e., no unilateral deviation by any player will
result in an improvement of more than the accuracy. Default is
1.0e-8.</P
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