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# vim:set ft=sh:
SHORTNAME=quake
LONGNAME="Quake (including mission packs)"
IDMIRRORFILE=/etc/game-data-packager/idstuff-mirrors
if [ "$0" = "./game-data-packager" ]; then
IDMIRRORFILE="./etc/idstuff-mirrors"
fi
quake106_zip_sha256=ec6c9d34b1ae0252ac0066045b6611a7919c2a0d78a3a66d9387a8f597553239
quake_pak0sum_106=5906e5998fc3d896ddaf5e6a62e03abb
quake_pak0sum_101=85fc9cee2035b66290da1e33be2ac86b
quake_usage() {
printf "game-data-packager ${SHORTNAME} [-m|-d|-mp1|-mp2] <path>\n\
game-data-packager ${SHORTNAME} -s [<path>]\n\
game-data-packager ${SHORTNAME} -c [<device>]\n\
\n\
-m <path>\tpath to a mounted Quake CD-ROM\n\
-d <path>\tpath to an unpacked Quake directory\n\
-s\t\tdownload Quake shareware, version 1.06\n\
-s <path>\tpath to a Quake shareware ZIP\n\
-mp1 <path>\tpath to an unpacked Scourge of Armagon directory\n\
\t\tor a mounted Scourge of Armagon CD\n\
-mp2 <path>\tpath to an unpacked Dissolution of Eternity directory\n\
\t\tor a mounted Dissolution of Eternity CD\n\
<path>\t\tpath to any of the above (game-data-packager will guess)\n\
--music [<cd>]\trip CD audio from block device <cd>, default /dev/cdrom\n\
--music <path>\tcopy pre-ripped 02*.ogg, ..., 11*.ogg from <path>\n\
--mp1-music [<cd>|<path>] same as --music but for Scourge of Armagon\n\
--mp2-music [<cd>|<path>] same as --music but for Dissolution of Eternity\n\
"
}
get_mirror () {
(
grep -v '^#' "${IDMIRRORFILE}" | sed 's#$#/quake#'
) | sort -R | head -n1
}
copyin () {
install -d `dirname "$2"`
install -m644 "$1" "$2"
}
mountpoint=""
method="guess"
verify_args() {
case $# in
0)
quake_usage
exit 0
;;
1)
case "$1" in
(-s|--shareware)
mountpoint=""
method="swzip"
;;
(--music|--mp1-music|--mp2-music)
mountpoint="/dev/cdrom"
method="$1"
method="${method#--}"
;;
(-*)
usage >&2
quake_usage >&2
exit 1
;;
(*)
mountpoint="$1"
;;
esac
;;
2)
mountpoint="$2"
if [ "$1" = "-m" ]; then
method="cdrom"
elif [ "$1" = "-d" ]; then
method="dir"
elif [ "$1" = "-s" ]; then
method="swzip"
elif [ "$1" = "-mp1" ]; then
method="mp1"
elif [ "$1" = "-mp2" ]; then
method="mp2"
elif [ "$1" = "--music" ] || [ "$1" = "--mp1-music" ] || \
[ "$1" = "--mp2-music" ]; then
method="$1"
method="${method#--}"
else
usage >&2
quake_usage >&2
exit 1
fi
;;
*)
usage >&2
quake_usage >&2
exit 1
;;
esac
}
go() {
verify_args "$@"
case "$method" in
"guess")
guess_method
;;
"cdrom")
cdrom_method
;;
"dir")
dir_method
;;
"swzip")
swzip_method
;;
"mp1")
mp1_method
;;
"mp2")
mp2_method
;;
"music"|"mp1-music"|"mp2-music")
music_method "$method" "$mountpoint"
;;
*)
die "internal error"
;;
esac
}
guess_method() {
if [ -f "$mountpoint" ]; then
debug "treating $mountpoint like a shareware ZIP"
method="swzip"
swzip_method
elif [ -f "$(ifind "$mountpoint" "id1/pak0.pak")" ]; then
debug "treating $mountpoint like an installed directory"
method="dir"
dir_method
elif [ -f "$mountpoint/q101_int.1" ]; then
debug "treating $mountpoint like a CD-ROM"
method="cdrom"
cdrom_method
elif [ -f "$mountpoint/hipnotic/pak0.pak" ]; then
debug "treating $mountpoint like a Scourge of Armagon directory or CD"
method="mp1"
mp1_method
elif [ -f "$mountpoint/rogue/pak0.pak" ]; then
debug "treating $mountpoint like a Dissolution of Eternity directory or CD"
method="mp2"
mp2_method
elif [ -b "$mountpoint" ]; then
printf "Unable to determine which CD-ROM is at $mountpoint.\n\
For Quake 1 please use:\n\
\t$0 $SHORTNAME --music $mountpoint\n\
For Mission Pack 1, Scourge of Armagon please use:\n\
\t$0 $SHORTNAME --mp1-music $mountpoint\n\
For Mission Pack 2, Dissolution of Eternity please use:\n\
\t$0 $SHORTNAME --mp2-music $mountpoint\n\
" >&2
die "Please specify --music, --mp1-music or --mp2-music."
else
die "couldn't figure out what method to use for mountpoint $mountpoint"
fi
}
unpack_quake106_pak0 () {
require_program lha lhasa
mirror=
set +u
zipfile="$1"
set -u
if [ -n "$zipfile" ]; then
:
elif [ -f "$WORKDIR/quake106.zip" ]; then
zipfile="$WORKDIR/quake106.zip"
else
zipfile="$WORKDIR/quake106.zip"
echo "downloading quake106.zip..." >&2
mirror=`get_mirror`
wget -O "$zipfile" "$mirror/quake106.zip" >&2
fi
exp=$quake106_zip_sha256
real=`sha256sum -b "$zipfile" | cut -d ' ' -f1`
if [ "x$real" != "x$exp" ]; then
warn "$zipfile sha256sum does not match expected value"
[ -z "$mirror" ] || warn "downloaded: $mirror/quake106.zip"
warn "expected: $exp"
warn " got: $real"
die "please obtain a correct copy of quake106.zip" 1
fi
(
cd "$WORKDIR"
gdp_unzip_paths "$zipfile" . resource.1
mv resource.1 resource.exe
lha xq resource.exe id1/pak0.pak
rm resource.exe
)
pak0="$WORKDIR/id1/pak0.pak"
}
# check that the pak0/pak1 for original Quake are recognised.
# detect older versions and automatically replace with 1.06
verify_quake() {
pak1sum=d76b3e5678f0b64ac74ce5e340e6a685 # 1.06
pak1sum=$pak1sum,d76b3e5678f0b64ac74ce5e340e6a685 # 1.01
verify_file "$pak0"
[ "$pak1" = "" ] || verify_file "$pak1"
# pak0 for shareware or registered Quake 1.06 is identical, and the
# 1.01 to 1.06 patch only upgrades pak0 anyway, so if we find
# that we have a 1.01 pak0, we can quietly upgrade it to 1.06
# by downloading the shareware version.
sum=`md5sum "$pak0" | cut -d' ' -f1`
case "$sum" in
($quake_pak0sum_106)
# OK
;;
(*)
# Not 1.06. Upgrade it using the shareware version.
echo "Your copy of Quake is not 1.06. Upgrading it by" \
"downloading quake106.zip" >&2
require_program lha lhasa
unpack_quake106_pak0
;;
esac
[ "$pak1" = "" ] || verify_md5sum_alternatives "$pak1" "$pak1sum"
}
cdrom_method() {
bit1="$mountpoint/q101_int.1"
bit2="$mountpoint/q101_int.2"
bit1sum=752f49131bb3ba832346e873c1bcfdc6
bit2sum=9ed67b39020575771e29645d977c9216
require_program lha lhasa
verify_file "$bit1"
verify_file "$bit2"
verify_md5sum "$bit1" "$bit1sum"
verify_md5sum "$bit2" "$bit2sum"
cat "$bit1" "$bit2" > "$WORKDIR/unpackme.exe"
(
cd "$WORKDIR"
lha xq unpackme.exe
rm unpackme.exe
)
pak0="$WORKDIR/id1/pak0.pak"
if ! test -f "$pak0"; then
pak0="$WORKDIR/ID1/PAK0.PAK"
fi
pak1="$WORKDIR/id1/pak1.pak"
if ! test -f "$pak1"; then
pak1="$WORKDIR/ID1/PAK1.PAK"
fi
suffix=registered
folder=id1
verify_quake
common_method
}
dir_method() {
pak0=$(ifind "$mountpoint" "id1/pak0.pak" | head -1)
pak1=$(ifind "$mountpoint" "id1/pak1.pak" | head -1)
suffix=registered
folder=id1
if [ -z "$pak0" ]; then
die "id1/pak0.pak not found in $mountpoint" 1
fi
if [ -z "$pak1" ]; then
die "id1/pak1.pak not found in $mountpoint" 1
fi
verify_quake
common_method
}
swzip_method() {
if [ -n "$mountpoint" ]; then
zipfile=$(unravel "$mountpoint")
else
zipfile=""
fi
unpack_quake106_pak0 "$zipfile"
pak1=""
suffix=shareware
folder=id1
verify_file "$pak0"
verify_md5sum_alternatives "$pak0" "$quake_pak0sum_106"
common_method
}
mp1_method() {
pak0="$mountpoint/hipnotic/pak0.pak"
# MD5 sum for original CD version
pak0sum=0ab83681aaf841c4320269e02941a14a
# MD5 sum for glQuake-compatible version (see
# http://speeddemosarchive.com/quake/qdq/movies/sds.html for more
# info)
pak0sum=$pak0sum,f05b7452ae725e060fb3d14f7731fb00
pak1=""
suffix=armagon
folder=hipnotic
verify_file "$pak0"
verify_md5sum_alternatives "$pak0" "$pak0sum"
common_method
}
mp2_method() {
pak0="$mountpoint/rogue/pak0.pak"
# MP2 CD
pak0sum=f8898a483b131de21581656c94f3c1a4
# MD5 sum for Steam-supplied version
pak0sum=$pak0sum,f71428763229bdb373f00a547296efe3
# MP2 as supplied with MP1 on a single CD
pak0sum=$pak0sum,c38a4e04219c317cd1b02f386bdfe11f
pak1=""
suffix=dissolution
folder=rogue
verify_file "$pak0"
verify_md5sum_alternatives "$pak0" "$pak0sum"
common_method
}
# Requires the following variables on entry:
# pak0 - full path of the pak0.pak file to include
# pak1 - full path of the pak1.pak file to include (optional)
# suffix - package suffix to use
# folder - base folder for the PAK files
common_method() {
DEBBASE="quake-${suffix}_${GAME_PACKAGE_VERSION}_all.deb"
OUTFILE=`unravel "$OUTDIR"`"/$DEBBASE"
cp -p "$DATADIR/$DEBBASE" "$OUTFILE"
# force lower case for our copy of the files
ln -s `unravel "$pak0"` "$WORKDIR/pak0.pak"
[ "$pak1" = "" ] || ln -s `unravel "$pak1"` "$WORKDIR/pak1.pak"
if [ "$pak1" = "" ]; then
slipstream "$OUTFILE" "usr/share/games/quake/${folder}" \
"$WORKDIR/pak0.pak"
else
slipstream "$OUTFILE" "usr/share/games/quake/${folder}" \
"$WORKDIR/pak0.pak" "$WORKDIR/pak1.pak"
fi
[ -d "$WORKDIR/${folder}" ] && rm -rf "$WORKDIR/${folder}"
[ ! -f "$WORKDIR/pak1.pak" ] || rm "$WORKDIR/pak1.pak"
rm "$WORKDIR/pak0.pak"
rm -f "$WORKDIR/quake106.zip"
}
music_method () {
case "$1" in
(mp1-music)
suffix="armagon-music"
folder="hipnotic"
# this is just for error messages, we will actually copy
# whatever we find
max=09
;;
(mp2-music)
suffix="dissolution-music"
folder="rogue"
max=09
;;
(*)
suffix="music"
folder="id1"
max=11
;;
esac
audio="$2"
deb="quake-${suffix}"
DESTDIR="$WORKDIR/slipstream.unpacked"
if [ -z "$OUTDIR" ]; then
OUTFILE="$WORKDIR/out.deb"
else
OUTFILE=`unravel "$OUTDIR"`"/${deb}_${GAME_PACKAGE_VERSION}_all.deb"
fi
install -d "$DESTDIR/usr/share/games/quake/$folder"
# DarkPlaces wants one of
# {sound/cdtracks,music,music/cdtracks}/track{02,002}.ogg
# QuakeSpasm specifically wants music/track02.ogg
# => we use music/track02.ogg
if [ -d "$audio" ]; then
if ! ( [ -f "$audio"/02*.ogg ] || [ -f "$audio"/track02*.ogg ] ); then
die "expected a directory containing [track]02*.ogg, ..., [track]${max}*.ogg" 1
fi
t=02
while [ -f "$audio/$t"*.ogg ]; do
copyin "$audio/$t"*.ogg \
"$DESTDIR/usr/share/games/quake/${folder}/music/track${t}.ogg"
t=$(( ${t#0} + 1 ))
if [ $t -lt 10 ]; then
t=0$t
fi
done
t=02
while [ -f "$audio/track$t"*.ogg ]; do
copyin "$audio/track$t"*.ogg \
"$DESTDIR/usr/share/games/quake/${folder}/music/track${t}.ogg"
t=$(( ${t#0} + 1 ))
if [ $t -lt 10 ]; then
t=0$t
fi
done
else
packages="cdparanoia vorbis-tools"
require_program cdparanoia $packages
require_program oggenc $packages
t=02
while cdparanoia -d "$audio" $t "${WORKDIR}/tmp.wav"; do
oggenc -o "$DESTDIR/usr/share/games/quake/$folder/music/track${t}.ogg" "${WORKDIR}/tmp.wav"
rm -f "${WORKDIR}/tmp.wav"
t=$(( ${t#0} + 1 ))
if [ $t -lt 10 ]; then
t=0$t
fi
done
fi
copyin "$DATADIR/changelog.gz" \
"$DESTDIR/usr/share/doc/${deb}/changelog.gz"
copyin "$DATADIR/quake/${deb}.copyright" \
"$DESTDIR/usr/share/doc/${deb}/copyright"
# slipstream_instsize, slipstream_repack assume that slipstream.unpacked
# and DEBIAN are in the same place
copyin "$DATADIR/quake/${deb}.control" \
"$WORKDIR/DEBIAN/control"
copyin "$DATADIR/quake/${deb}.md5sums" \
"$WORKDIR/DEBIAN/md5sums"
# we still need to md5sum the actual tracks - their contents
# depend on the user's copy of oggenc
( cd "$DESTDIR" && md5sum usr/share/games/quake/*/music/*.ogg \
>> ../DEBIAN/md5sums )
debug "building .deb: $OUTFILE"
( cd "$WORKDIR" && slipstream_instsize )
( cd "$WORKDIR" && slipstream_repack "$OUTFILE" )
rm -fr "$WORKDIR/DEBIAN"
rm -fr "$DESTDIR"
}
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