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#!/usr/bin/python3
# encoding=utf-8
#
# Copyright © 2017 Alexandre Detiste <alexandre@detiste.be>
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
#
# You can find the GPL license text on a Debian system under
# /usr/share/common-licenses/GPL-2.
# GDP_UNINSTALLED=1 python3 -m tools.check_gog
import json
import os
import subprocess
from distutils.version import LooseVersion
from game_data_packager.game import load_games
from game_data_packager.gog import GOG
yaml_files = {}
owned_files = []
owned_games = GOG.owned_games()
def decode_filename(archive):
game = archive[len('setup_')::]
game = game.rsplit('_', 1)[0].strip()
version = archive.split('_')[-1][:-4:]
return(archive, game, version)
print('# Reading data from YAML...')
for name, game in load_games(datadir='out').items():
game.load_file_data()
has_tags = has_archive = is_removed = False
for package in game.packages.values():
gog = package.gog or game.gog
if 'removed' in gog:
is_removed = True
elif 'url' in gog:
has_tags = True
for filename,f in game.files.items():
if filename.startswith('setup_') and filename.endswith('.exe'):
has_archive = True
_, supported, version = decode_filename(filename)
if '.' not in version:
# ancient GOG packages
continue
if LooseVersion(version) > LooseVersion(yaml_files.get(supported, '0')):
yaml_files[supported] = version
if has_tags != has_archive and not is_removed:
owned = game.gog_download_name(package) in owned_games
print('GOG metadata not in sync for %s. (has_tags: %s, has_archive: %s, owned: %s)'
% (name, has_tags, has_archive, owned))
print('# Reading data from LGOGDOWNLOADER...')
cache = os.path.expanduser('~/.cache/lgogdownloader/gamedetails.json')
if not os.path.isfile(cache):
print("Couldn't locate any game, running 'lgogdownloader --login'")
subprocess.call(['lgogdownloader', '--login'])
print("... and now 'lgogdownloader --update-cache'")
subprocess.call(['lgogdownloader', '--update-cache'])
data = json.load(open(cache, encoding='utf-8'))
for game in data['games']:
for installer in game['installers']:
filename = installer['path']
filename = os.path.basename(filename)
if filename.startswith('setup_') and filename.endswith('.exe'):
owned_files.append(decode_filename(filename))
print('# Left join...')
for supported, curr_ver in yaml_files.items():
for _, to_match, last_ver in owned_files:
if supported == to_match and last_ver > curr_ver:
print("%-40s %12s -> %-12s" % (supported, curr_ver, last_ver))
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