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#!/usr/bin/python3
# encoding=utf-8
#
# Copyright © 2015 Alexandre Detiste <alexandre@detiste.be>
# SPDX-License-Identifier: GPL-2.0-or-later
import json
import logging
import os
import subprocess
from .packaging import (get_native_packaging_system)
from .util import (ascii_safe,
check_output,
lang_score,
which)
logger = logging.getLogger(__name__)
class Gog:
available = None
def owned_games(self):
if self.available is not None:
return self.available
self.available = []
cache = os.path.expanduser('~/.cache/lgogdownloader/gamedetails.json')
if not which('lgogdownloader'):
pass
elif os.path.isfile(cache):
data = json.load(open(cache, encoding='utf-8'))
for key in data['games']:
self.available.append(key['gamename'])
else:
try:
list = check_output(['lgogdownloader', '--list'],
stdin=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
universal_newlines=True)
self.available = list.splitlines()
except subprocess.CalledProcessError:
pass
return self.available
def is_native(self, wanted):
cache = os.path.expanduser('~/.cache/lgogdownloader/gamedetails.json')
if not os.path.isfile(cache):
return
data = json.load(open(cache, encoding='utf-8'))
for game in data['games']:
if game['gamename'] != wanted:
continue
for installer in game['installers']:
if installer['platform'] == 4:
return True
return False
def get_id_from_archive(self, archive):
cache = os.path.expanduser('~/.cache/lgogdownloader/gamedetails.json')
if not os.path.isfile(cache):
return None
archive = os.path.basename(archive)
data = json.load(open(cache, encoding='utf-8'))
for game in data['games']:
for installer in game['installers']:
if installer['path'].endswith(archive):
return game['gamename']
def verify_checksum(self, archive, size, md5):
basename = os.path.basename(archive)
extension = os.path.splitext(basename)[1]
if not (basename.startswith('gog_') and extension == '.sh'
or basename.startswith('setup_') and extension == '.exe'):
return False
xml_root = os.path.expanduser('~/.cache/lgogdownloader/xml/')
if not os.path.isdir(xml_root):
return False
for dirpath, dirnames, filenames in os.walk(xml_root):
for fn in filenames:
if fn != basename + '.xml':
continue
xml_file = os.path.join(dirpath, fn)
xml = open(xml_file, 'r', encoding='utf-8').readline()
xml = xml.strip('<>\n')
for tag in xml.split(' '):
if '=' not in tag:
continue
k,v = tag.split('=', 2)
v = v.strip('"')
if k == 'md5' and v != md5:
return False
elif k == 'total_size' and int(v) != size:
return False
else:
return True
return False
GOG = Gog()
def run_gog_meta_mode(parsed, games):
packaging = get_native_packaging_system()
if not which('lgogdownloader') or not which('innoextract'):
logger.error("You need to install lgogdownloader & innoextract first")
logger.error("$ su -c '%s lgogdownloader innoextract'" % ' '.join(packaging.INSTALL_CMD))
return
owned = GOG.owned_games()
if not owned:
logger.error("Couldn't locate any game, running 'lgogdownloader --login'")
subprocess.call(['lgogdownloader', '--login'])
logger.info("... and now 'lgogdownloader --update-cache'")
subprocess.call(['lgogdownloader', '--update-cache'])
GOG.available = None
owned = GOG.owned_games()
logger.info("Found %d game(s) !" % len(owned))
found_games = set()
found_packages = []
for game, data in games.items():
for package in data.packages.values():
gog_id = data.gog_download_name(package)
if gog_id is None or gog_id not in owned:
continue
if lang_score(package.lang) == 0:
continue
can_do_better = False
for v in package.better_versions:
if data.gog_download_name(data.packages[v]):
can_do_better = True
break
if can_do_better:
continue
installed = packaging.is_installed(package.name)
if parsed.new and installed:
continue
found_games.add(game)
found_packages.append({
'game' : game,
'type' : 1 if package.type == 'full' else 2,
'package': package.name,
'installed': installed,
'longname': package.longname or data.longname,
'id': gog_id,
})
if not found_games:
logger.error('No supported GOG.com games found')
return
print('[x] = package is already installed')
found_packages = sorted(found_packages, key=lambda k: (k['game'], k['type'], k['longname']))
for g in sorted(found_games):
ids = set()
for p in found_packages:
if p['game'] == g:
ids.add('"%s"' % p['id'])
print('%s - provided by %s' % (g, ','.join(ids)))
for p in found_packages:
if p['game'] == g:
print('[%s] %-42s %s' % ('x' if p['installed'] else ' ',
p['package'], ascii_safe(p['longname'])))
print()
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