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#!/usr/bin/python3
# encoding=utf-8
#
# Copyright © 2015 Simon McVittie <smcv@debian.org>
# SPDX-License-Identifier: GPL-2.0-or-later
from __future__ import annotations
import difflib
import json
import os
import sys
import time
import yaml
from contextlib import suppress
from typing import (Any, TYPE_CHECKING)
if 'GDP_UNINSTALLED' not in os.environ:
sys.path.insert(0, '/usr/share/game-data-packager')
sys.path.insert(0, '/usr/share/games/game-data-packager')
from game_data_packager.game import (load_games, load_game)
from game_data_packager.util import ascii_safe
if TYPE_CHECKING:
from game_data_packager.game import (GameData)
def dump(serialized: dict[str, Any]) -> str:
return json.dumps(serialized, sort_keys=True, indent=2)
def yaml_dump(serialized: dict[str, Any]) -> str:
dump = yaml.dump(serialized, default_flow_style=False)
assert type(dump) is str
return dump
def compare(
to_data: dict[str, Any],
to_json: str,
label: str,
expected_data: dict[str, Any],
expected_json: str,
expected_label: str
) -> bool:
if to_json == expected_json:
return True
to_yaml = yaml_dump(to_data)
expected_to_yaml = yaml_dump(expected_data)
if to_yaml == expected_to_yaml:
print('# JSON differs but YAML is the same?!')
sys.stdout.writelines(difflib.unified_diff(
to_json.splitlines(True),
expected_json.splitlines(True),
label, expected_label, n=50))
else:
sys.stdout.writelines(difflib.unified_diff(
to_yaml.splitlines(True),
expected_to_yaml.splitlines(True),
label, expected_label, n=50))
return False
if __name__ == '__main__':
games = '*'
output = os.environ.get('GDP_BUILDDIR', 'out')
if 'DEB_BUILD_TIME_TESTS' in os.environ:
print('# SKIP: not doing memory-hungry test at build-time')
sys.exit(0)
if len(sys.argv) > 1:
assert len(sys.argv) == 2
games = sys.argv[1]
from_ref: dict[str, GameData] | None
if os.path.exists('ref.zip'):
t = time.process_time()
# usage:
# make
# cp out/vfs.zip ref.zip
# make
# make check
from_ref = load_games(games, use_vfs='ref.zip')
dt = time.process_time() - t
print('# loaded game data from ref.zip in %.3f seconds' % dt,
flush=True)
else:
from_ref = None
t = time.process_time()
from_vfs = load_games(games)
dt = time.process_time() - t
print('# loaded game data from vfs.zip in %.3f seconds' % dt, flush=True)
t = time.process_time()
from_json = load_games(games, use_vfs=False)
dt = time.process_time() - t
print('# loaded game data from JSON in %.3f seconds' % dt, flush=True)
t = time.process_time()
from_yaml = load_games(games, datadir='data', use_vfs=False)
dt = time.process_time() - t
print('# loaded game data from YAML in %.3f seconds' % dt)
assert set(from_vfs.keys()) == set(from_json.keys())
assert set(from_vfs.keys()) == set(from_yaml.keys())
if from_ref is not None:
assert set(from_vfs.keys()) == set(from_ref.keys())
fail = False
for (name, game) in sorted(from_vfs.items()):
print('# %s -----------------------------------------' % name)
with suppress(FileNotFoundError):
os.remove(os.path.join(output, '%s-unexpanded-yaml.txt' % name))
# Do this one without checking consistency, so that we can assert
# that skipping the consistency checks does not affect the outcome
game.load_file_data(check=False)
ascii_safe(game.longname, force=True).encode('ascii')
ascii_safe(game.help_text, force=True).encode('ascii')
vfs_to_data = game.to_data()
vfs_to_json = dump(vfs_to_data)
json_game = from_json[name]
json_game.load_file_data(check=True, use_vfs=False)
json_to_data = json_game.to_data()
json_to_json = dump(json_to_data)
json_to_data_unexpanded = json_game.to_data(
expand=False, include_ignorable=True)
json_to_json_unexpanded = dump(json_to_data_unexpanded)
yaml_game = from_yaml[name]
yaml_game.load_file_data(check=True, datadir='data')
yaml_to_data = yaml_game.to_data()
yaml_to_json = dump(yaml_to_data)
if not compare(
yaml_to_data, yaml_to_json, '%s loaded from YAML' % name,
vfs_to_data, vfs_to_json, '%s loaded from vfs.zip' % name):
fail = True
if not compare(
json_to_data, json_to_json, '%s loaded from JSON' % name,
vfs_to_data, vfs_to_json, '%s loaded from vfs.zip' % name):
fail = True
if from_ref is not None:
ref_game = from_ref[name]
ref_game.load_file_data(use_vfs='ref.zip')
ref_to_data = ref_game.to_data()
ref_to_json = dump(ref_to_data)
compare(
ref_to_data, ref_to_json, '%s loaded from ref.zip' % name,
vfs_to_data, vfs_to_json, '%s loaded from vfs.zip' % name)
with open(
os.path.join(output, '%s-derived.txt' % name), 'w'
) as writer:
writer.write(vfs_to_json)
with open(
os.path.join(output, '%s-unexpanded.txt' % name), 'w'
) as writer:
writer.write(json_to_json_unexpanded)
# JSON is a subset of YAML so we can treat this as if YAML
json_to_json_game = load_game(
False, os.path.join(output, '%s-unexpanded.txt' % name),
None, name=name,
yaml_file=os.path.join(output, '%s-unexpanded.txt' % name),
)
json_to_json_game.load_file_data()
json_to_json_to_data = json_to_json_game.to_data()
json_to_json_to_json = dump(json_to_json_to_data)
if not compare(
json_to_json_to_data, json_to_json_to_json,
'%s loaded from unexpanded YAML' % name,
vfs_to_data, vfs_to_json, '%s loaded from vfs.zip' % name
):
with open(
os.path.join(output, '%s-unexpanded-yaml.txt' % name), 'w'
) as writer:
writer.write(yaml_dump(json_to_data_unexpanded))
fail = True
raise SystemExit(fail)
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