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#!/usr/bin/python3
# encoding=utf-8
#
# Copyright © 2017 Alexandre Detiste <alexandre@detiste.be>
# SPDX-License-Identifier: GPL-2.0-or-later
# Usage: _build/run-tool-uninstalled tools/check_gog.py
import json
import os
import subprocess
from debian.debian_support import Version
from game_data_packager.game import load_games
from game_data_packager.gog import GOG
yaml_files: dict[str, str] = {}
owned_games = GOG.owned_games()
def decode_filename(archive: str) -> tuple[str, str, str]:
game = archive[len('setup_')::]
game = game.rsplit('_', 1)[0].strip()
version = archive.split('_')[-1][:-4:]
return (archive, game, version)
print('# Reading data from YAML...')
for name, game in load_games(
datadir=os.environ.get('GDP_BUILDDIR', 'out')
).items():
game.load_file_data()
has_tags = has_archive = is_removed = False
for package in game.packages.values():
gog = package.gog or game.gog
if 'removed' in gog:
is_removed = True
elif 'url' in gog:
has_tags = True
for filename, f in game.files.items():
if filename.startswith('setup_') and filename.endswith('.exe'):
has_archive = True
_, supported, version = decode_filename(filename)
if '.' not in version:
# ancient GOG packages
continue
if Version(version) > Version(yaml_files.get(supported, '0')):
yaml_files[supported] = version
if has_tags != has_archive and not is_removed:
owned = game.gog_download_name(package) in owned_games
print(('GOG metadata not in sync for %s. '
+ '(has_tags: %s, has_archive: %s, owned: %s)')
% (name, has_tags, has_archive, owned))
print('# Reading data from LGOGDOWNLOADER...')
cache = os.path.expanduser('~/.cache/lgogdownloader/gamedetails.json')
if not os.path.isfile(cache):
print("Couldn't locate any game, running 'lgogdownloader --login'")
subprocess.call(['lgogdownloader', '--login'])
print("... and now 'lgogdownloader --update-cache'")
subprocess.call(['lgogdownloader', '--update-cache'])
def get_owned_files(cache: str) -> list[tuple[str, str, str]]:
data = json.load(open(cache, encoding='utf-8'))
owned_files: list[tuple[str, str, str]] = list()
for game in data['games']:
try:
installers = game['installers']
except KeyError:
print('No installers for', game['gamename'])
continue
for installer in installers:
filename = installer['path']
filename = os.path.basename(filename)
if filename.startswith('setup_') and filename.endswith('.exe'):
owned_files.append(decode_filename(filename))
return owned_files
owned_files = get_owned_files(cache)
print('# Left join...')
for supported, curr_ver in yaml_files.items():
for _, to_match, last_ver in owned_files:
if supported == to_match and last_ver > curr_ver:
print("%-40s %12s -> %-12s" % (supported, curr_ver, last_ver))
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