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#!/usr/bin/python3
# encoding=utf-8
#
# Copyright © 2015 Alexandre Detiste <alexandre@detiste.be>
# Copyright © 2016 Simon McVittie <smcv@debian.org>
# SPDX-License-Identifier: GPL-2.0-or-later
import logging
import os
import subprocess
import time
from collections.abc import (Iterable)
from typing import (TYPE_CHECKING)
from . import (Compression, PackagingSystem)
from ..util import (
check_output,
normalize_permissions,
rm_rf,
run_as_root,
)
if TYPE_CHECKING:
from . import (PerPackageState)
from ..data import (Package, PackageRelation)
from ..game import (GameData)
logger = logging.getLogger(__name__)
class ArchPackaging(PackagingSystem):
LICENSEDIR = '$datadir/licenses'
CHECK_CMD = 'namcap'
INSTALL_CMD = ['pacman', '-S']
BUILD_DEP = {'bsdtar', 'fakeroot'}
PACKAGE_MAP = {
'id-shr-extract': None,
'7z': 'p7zip',
# XXX
}
ARCH_DECODE = {
'all': 'any',
'amd64': 'x86_64',
'i386': 'i686',
}
ARCH_ENCODE = {
'any': 'all',
'x86_64': 'amd64',
'i686': 'i386',
}
def __init__(self, architecture: str | None = None) -> None:
super(ArchPackaging, self).__init__(architecture=architecture)
self._contexts = ('arch', 'generic')
def read_architecture(self) -> str:
primary = super(ArchPackaging, self).read_architecture()
# https://wiki.archlinux.org/index.php/Multilib
if (
primary == 'amd64'
and os.path.exists('/usr/lib32/libc.so')
):
self._foreign_architectures = set(['i386'])
return primary
def is_installed(self, package: str) -> bool:
try:
return subprocess.call(
['pacman', '-Q', package],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
) == 0
except FileNotFoundError:
return False
else:
return False
def current_version(self, package: str) -> str | None:
try:
version = check_output(['pacman', '-Q', package],
stderr=subprocess.DEVNULL,
text=True).split()[1]
assert type(version) is str
return version
except FileNotFoundError:
return None
except subprocess.CalledProcessError:
return None
def is_available(self, package: str) -> bool:
try:
return subprocess.call(
['pacman', '-Si', package],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
) == 0
except FileNotFoundError:
return False
else:
return False
def available_version(self, package: str) -> str | None:
try:
remote_info = check_output(['pacman', '-Si', package],
text=True,
env={'LANG': 'C'})
assert type(remote_info) is str
for line in remote_info.splitlines():
k, _, v = line.split(maxsplit=2)
if k == 'Version':
return v
except FileNotFoundError:
return None
except subprocess.CalledProcessError:
return None
else:
return None
def install_packages(
self,
packages: Iterable[str],
method: str | None = None,
gain_root: str = 'su',
force: bool = False,
) -> None:
run_as_root(['pacman', '-U'] + list(packages), gain_root)
def format_relation(self, pr: PackageRelation) -> str:
assert not pr.contextual
assert not pr.alternatives
assert type(pr.package) is str
if pr.version is not None:
assert '+' not in pr.version, pr.version
op = pr.version_operator
if op in ('<<', '>>'):
op = op[0]
# Arch Linux doesn't support the dpkg/rpm meaning for ~
v = pr.version.rstrip('~')
assert '~' not in pr.version, pr.version
# foo>=1.0
return '%s%s%s' % (self.rename_package(pr.package), op, v)
return self.rename_package(pr.package)
def __fill_dest_dir_arch(
self,
game: GameData,
package: Package,
destdir: str,
compress: Compression,
arch: str,
) -> None:
PKGINFO = os.path.join(destdir, '.PKGINFO')
short_desc, _ = self.generate_description(game, package)
size = check_output(['du', '-bs', '.'], cwd=destdir)
size = int(size.split()[0])
with open(PKGINFO, 'w', encoding='utf-8') as pkginfo:
pkginfo.write('pkgname = %s\n' % package.name)
pkginfo.write('pkgver = %s-1\n' % package.version)
pkginfo.write('pkgdesc = %s\n' % short_desc)
pkginfo.write(
'url = https://wiki.debian.org/Games/GameDataPackager\n'
)
pkginfo.write('builddate = %i\n' % int(time.time()))
pkginfo.write(
'packager = Alexandre Detiste <alexandre@detiste.be>\n'
)
pkginfo.write('size = %i\n' % size)
pkginfo.write('arch = %s\n' % arch)
if os.path.isdir(os.path.join(destdir, 'usr/share/licenses')):
pkginfo.write('license = custom\n')
pkginfo.write('group = games\n')
if package.expansion_for:
pkginfo.write('depend = %s\n' % package.expansion_for)
else:
engine = self.substitute(
package.engine or game.engine,
package.name)
if engine and len(engine.split()) == 1:
pkginfo.write('depend = %s\n' % engine)
files = set()
for dirpath, dirnames, filenames in os.walk(destdir):
for fn in filenames:
full = os.path.join(dirpath, fn)
full = full[len(destdir)+1:]
files.add(full)
MTREE = os.path.join(destdir, '.MTREE')
subprocess.check_call(
[
'fakeroot', 'bsdtar', '-czf', MTREE, '--format=mtree',
('--options=!all,use-set,type,uid,gid,mode,time,size,md5'
',sha256,link'),
] + sorted(files),
env={'LANG': 'C'},
cwd=destdir,
)
def build_package(
self,
per_package_state: PerPackageState,
game: GameData,
destination: str,
compress: Compression = True,
) -> str:
package = per_package_state.package
destdir = per_package_state.destdir
arch = self.get_effective_architecture(package)
self.__fill_dest_dir_arch(game, package, destdir, compress, arch)
normalize_permissions(destdir)
assert os.path.isdir(os.path.join(destdir, 'usr')), destdir
assert os.path.isfile(os.path.join(destdir, '.PKGINFO')), destdir
assert os.path.isfile(os.path.join(destdir, '.MTREE')), destdir
if not compress:
bsdtar_args = []
ext = ''
elif compress == ['-Zgzip', '-z1']:
bsdtar_args = ['--gzip', '--options=compression-level=1']
ext = '.gz'
else:
bsdtar_args = ['--xz']
ext = '.xz'
pkg_basename = '%s-%s-1-%s.pkg.tar%s' % (
package.name, package.version, arch, ext,
)
outfile = os.path.join(os.path.abspath(destination), pkg_basename)
try:
logger.info('generating package %s', package.name)
files = set()
for dirpath, dirnames, filenames in os.walk(destdir):
for fn in filenames:
full = os.path.join(dirpath, fn)
full = full[len(destdir)+1:]
files.add(full)
check_output(
['fakeroot', 'bsdtar', '--create']
+ bsdtar_args
+ ['--file', outfile]
+ sorted(files),
cwd=destdir,
env={'LANG': 'C'},
)
except subprocess.CalledProcessError as cpe:
print(cpe.output)
raise
rm_rf(destdir)
return outfile
def get_packaging_system(
distro: str | None = None,
architecture: str | None = None,
) -> ArchPackaging:
return ArchPackaging(architecture=architecture)
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