File: launch-ut2004.yaml.in

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game-data-packager 87
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
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  • sloc: python: 15,387; sh: 704; ansic: 95; makefile: 50
file content (49 lines) | stat: -rw-r--r-- 1,187 bytes parent folder | download | duplicates (2)
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---
binary_only: true
arch: amd64
cdkey: System/cdkey
required_files:
  - System/ut2004-bin
  - System/Core.u
  - System/Default.ini
  - Maps/Entry.ut2
base_directories:
  - $prefix/lib/ut2004
  - $assets/ut2004
dot_directory: ~/.ut2004
library_symlinks:
  destination_subdirectory: System
  symlinks:
    libSDL-1.2.so.0: libSDL-1.2.so.0
    libopenal.so.1: openal.so
working_directory: ~/.ut2004/System
argv: ["~/.ut2004/System/ut2004-bin"]
symlink_into_dot_directory:
  - Animations
  - ForceFeedback
  - Help
  - KarmaData
  - Maps
  - Music
  - Sounds
  - Speech
  - StaticMeshes
  - System
  - Textures
  - Web
copy_into_dot_directory:
  - "System/*.ini"
edit_unreal_ini:
  System/UT2004.ini:
    once:
      - section: Engine.Engine
        replace_key:
          RenderDevice: OpenGLDrv.OpenGLRenderDevice
          ViewportManager: SDLDrv.SDLClient
      - section: IpDrv.MasterServerLink
        delete_matched:
          - "MasterServerList=(Address=\"ut2004master1.epicgames.com\",Port=28902)"
          - "MasterServerList=(Address=\"ut2004master2.epicgames.com\",Port=28902)"
        append_unique:
          - MasterServerList=(Address="utmaster.openspy.net",Port=28902)