File: io.github.feralinteractive.gamemode.metainfo.xml

package info (click to toggle)
gamemode 1.7-2
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 620 kB
  • sloc: ansic: 4,636; sh: 101; xml: 33; makefile: 7
file content (39 lines) | stat: -rw-r--r-- 1,416 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
<?xml version="1.0" encoding="UTF-8"?>
<component>
  <id>io.github.feralinteractive.gamemode</id>
  
  <name>gamemode</name>
  <summary>daemon that allows games to request a set of optimizations be temporarily applied</summary>
  <developer_name>Feral Interactive</developer_name>

  <!-- <icon type="stock">io.github.feralinteractive.gamemode</icon> -->

  <metadata_license>FSFAP</metadata_license>
  <project_license>BSD-3-Clause</project_license>
  
  <description>
    <p>
      GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
    </p>
    <p>
      It was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
    </p>
    <p>Currently GameMode includes support for optimisations including:</p>
    <ul>
      <li>CPU governor</li>
      <li>I/O priority</li>
      <li>Process niceness</li>
      <li>Kernel scheduler (SCHED_ISO)</li>
      <li>Screensaver inhibiting</li>
      <li>GPU performance mode (NVIDIA and AMD)</li>
      <li>GPU overclocking (NVIDIA)</li>
      <li>Custom scripts</li>
    </ul>
  </description>
  
  <content_rating type="oars-1.1" />
  <categories>
    <category>Utility</category>
    <category>Game</category>
  </categories>
</component>