File: LibInputHandler.cpp

package info (click to toggle)
gamescope 3.16.20%2Bds-1
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
  • size: 12,120 kB
  • sloc: cpp: 162,614; ansic: 6,803; cs: 3,131; xml: 2,860; makefile: 7; sh: 5
file content (204 lines) | stat: -rw-r--r-- 6,452 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
#include "LibInputHandler.h"

#include <libinput.h>
#include <fcntl.h>
#include <unistd.h>
#include <poll.h>

#include "log.hpp"
#include "backend.h"
#include "wlserver.hpp"
#include "Utils/Defer.h"

// Handles libinput in contexts where we don't have a session
// and can't use the wlroots libinput stuff.
//
// eg. in VR where we want global access to the m + kb
// without doing any seat dance.
//
// That may change in the future...
// but for now, this solves that problem.

namespace gamescope
{
    static LogScope log_input_stealer( "InputStealer" );

    const libinput_interface CLibInputHandler::s_LibInputInterface =
    {
        .open_restricted = []( const char *pszPath, int nFlags, void *pUserData ) -> int
        {
            return open( pszPath, nFlags );
        },

        .close_restricted = []( int nFd, void *pUserData ) -> void
        {
            close( nFd );
        },
    };

    CLibInputHandler::CLibInputHandler()
    {
    }

    CLibInputHandler::~CLibInputHandler()
    {
        if ( m_pLibInput )
        {
            libinput_unref( m_pLibInput );
            m_pLibInput = nullptr;
        }

        if ( m_pUdev )
        {
            udev_unref( m_pUdev );
            m_pUdev = nullptr;
        }
    }

    bool CLibInputHandler::Init()
    {
        m_pUdev = udev_new();
        if ( !m_pUdev )
        {
            log_input_stealer.errorf( "Failed to create udev interface" );
            return false;
        }

        m_pLibInput = libinput_udev_create_context( &s_LibInputInterface, nullptr, m_pUdev );
        if ( !m_pLibInput )
        {
            log_input_stealer.errorf( "Failed to create libinput context" );
            return false;
        }

        const char *pszSeatName = "seat0";
        if ( libinput_udev_assign_seat( m_pLibInput, pszSeatName ) == -1 )
        {
            log_input_stealer.errorf( "Could not assign seat \"%s\"", pszSeatName );
            return false;
        }

        return true;
    }

    int CLibInputHandler::GetFD()
    {
        if ( !m_pLibInput )
            return -1;

        return libinput_get_fd( m_pLibInput );
    }

    void CLibInputHandler::OnPollIn()
    {
        static uint32_t s_uSequence = 0;

        libinput_dispatch( m_pLibInput );

		while ( libinput_event *pEvent = libinput_get_event( m_pLibInput ) )
        {
            defer( libinput_event_destroy( pEvent ) );

            libinput_event_type eEventType = libinput_event_get_type( pEvent );

            switch ( eEventType )
            {
                case LIBINPUT_EVENT_POINTER_MOTION:
                {
                    libinput_event_pointer *pPointerEvent = libinput_event_get_pointer_event( pEvent );

                    double flDx = libinput_event_pointer_get_dx( pPointerEvent );
                    double flDy = libinput_event_pointer_get_dy( pPointerEvent );

                    GetBackend()->NotifyPhysicalInput( InputType::Mouse );

                    wlserver_lock();
                    wlserver_mousemotion( flDx, flDy, ++s_uSequence );
                    wlserver_unlock();
                }
                break;

                case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE:
                {
                    libinput_event_pointer *pPointerEvent = libinput_event_get_pointer_event( pEvent );

                    double flX = libinput_event_pointer_get_absolute_x( pPointerEvent );
                    double flY = libinput_event_pointer_get_absolute_y( pPointerEvent );

                    GetBackend()->NotifyPhysicalInput( InputType::Mouse );

                    wlserver_lock();
                    wlserver_mousewarp( flX, flY, ++s_uSequence, true );
                    wlserver_unlock();
                }
                break;

                case LIBINPUT_EVENT_POINTER_BUTTON:
                {
                    libinput_event_pointer *pPointerEvent = libinput_event_get_pointer_event( pEvent );

                    uint32_t uButton = libinput_event_pointer_get_button( pPointerEvent );
                    libinput_button_state eButtonState = libinput_event_pointer_get_button_state( pPointerEvent );

                    wlserver_lock();
                    wlserver_mousebutton( uButton, eButtonState == LIBINPUT_BUTTON_STATE_PRESSED, ++s_uSequence );
                    wlserver_unlock();
                }
                break;

                case LIBINPUT_EVENT_POINTER_SCROLL_WHEEL:
                {
                    libinput_event_pointer *pPointerEvent = libinput_event_get_pointer_event( pEvent );

                    static constexpr libinput_pointer_axis eAxes[] =
                    {
                        LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL,
                        LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL,
                    };

                    for ( uint32_t i = 0; i < std::size( eAxes ); i++ )
                    {
                        libinput_pointer_axis eAxis = eAxes[i];

                        if ( !libinput_event_pointer_has_axis( pPointerEvent, eAxis ) )
                            continue;

                        double flScroll = libinput_event_pointer_get_scroll_value_v120( pPointerEvent, eAxis );
                        m_flScrollAccum[i] += flScroll / 120.0;
                    }
                }
                break;

                case LIBINPUT_EVENT_KEYBOARD_KEY:
                {
                    libinput_event_keyboard *pKeyboardEvent = libinput_event_get_keyboard_event( pEvent );
                    uint32_t uKey = libinput_event_keyboard_get_key( pKeyboardEvent );
                    libinput_key_state eState = libinput_event_keyboard_get_key_state( pKeyboardEvent );

                    wlserver_lock();
                wlserver_key( uKey, eState == LIBINPUT_KEY_STATE_PRESSED, ++    s_uSequence );
                    wlserver_unlock();
                }
                break;

                default:
                    break;
            }
		}

        // Handle scrolling
        {
            double flScrollX = m_flScrollAccum[0];
            double flScrollY = m_flScrollAccum[1];
            m_flScrollAccum[0] = 0.0;
            m_flScrollAccum[1] = 0.0;

            if ( flScrollX != 0.0 || flScrollY != 0.0 )
            {
                wlserver_lock();
                wlserver_mousewheel( flScrollX, flScrollY, ++s_uSequence );
                wlserver_unlock();
            }
        }
    }
}