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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en">

<head>
<title>GAMGI Interfaces: Layer Create</title>
<link rel="icon" type="image/png" href="../../icon/gamgi16.png"/>
<link rel="stylesheet" type="text/css" href="../../css/base.css"/>
<link rel="stylesheet" type="text/css" href="../../css/notebook.css"/>
</head>

<body>

<h1>Layer Create</h1>

<div id="notebook">
<ul>
<li><a href="create_projection.html">Projection</a></li>
<li><a href="create_position.html">Position</a></li>
<li><a href="create_visibility.html">Visibility</a></li>
<li><span>View</span></li>
</ul>
</div>

<div class="contents">

Define here the layer visual aspect.

<h3>R, G, B</h3>

The <b>R</b>, <b>G</b>, <b>B</b> entries define the color of the layer 
background, from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0). When
multiple layers are visible, GAMGI always shows the background color 
of the current layer.

<h3>Axes</h3>

To show the layer referential axes, set the <b>Axes</b> option to <b>Yes</b>.
The three axes use the rgb color scheme: red for the first axis, green
for the second and blue for the third.

<h3>Scale</h3>

Change the size of everything contained in the layer, except lights.
Layer objects are scaled around the layer center, defined by the 
<b>Center</b> parameter.

<p/>

The visual representation of an object is always scaled by its own 
scale factor multiplied by the scale factor of all its parent objects 
until layer, inclusive.

</div>

<div id="bottom">
<a href="../../index.shtml">Home</a>
</div>

</body>
</html>