File: create_view.html

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en">

<head>
<title>GAMGI Interfaces: Direction Create</title>
<link rel="icon" type="image/png" href="../../icon/gamgi16.png"/>
<link rel="stylesheet" type="text/css" href="../../css/base.css"/>
<link rel="stylesheet" type="text/css" href="../../css/notebook.css"/>
</head>

<body>

<h1>Direction Create</h1>

<div id="notebook">
<ul>
<li><a href="create_type.html">Type</a></li>
<li><a href="create_scope.html">Scope</a></li>
<li><a href="create_projection.html">Projection</a></li>
<li><span>View</span></li>
</ul>
</div>

<div class="contents">

Set here the visual aspect of a direction object.

<h3>R, G, B</h3>

The <b>R</b>, <b>G</b>, <b>B</b> entries define the direction color,
from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0).

<h3>Scale</h3>

The <b>Scale</b> factor can be used to change a direction size, including
its child objects. Direction objects are scaled around the direction center.

<p/>

The visual representation of an object is always scaled by its own
scale factor multiplied by the scale factor of all its parent objects
until layer, inclusive.

</div>

<div id="bottom">
<a href="../../index.shtml">Home</a>
</div>

</body>
</html>