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<title>GAMGI Interfaces: Direction Create</title>
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<h1>Direction Create</h1>
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<li><a href="create_type.html">Type</a></li>
<li><a href="create_scope.html">Scope</a></li>
<li><a href="create_projection.html">Projection</a></li>
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Set here the visual aspect of a direction object.
<h3>R, G, B</h3>
The <b>R</b>, <b>G</b>, <b>B</b> entries define the direction color,
from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0).
<h3>Scale</h3>
The <b>Scale</b> factor can be used to change a direction size, including
its child objects. Direction objects are scaled around the direction center.
<p/>
The visual representation of an object is always scaled by its own
scale factor multiplied by the scale factor of all its parent objects
until layer, inclusive.
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