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<title>GAMGI Interfaces: Group Create</title>
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<h1>Group Create</h1>
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<ul>
<li><a href="create_type.html">Type</a></li>
<li><a href="create_scope.html">Scope</a></li>
<li><span>View</span></li>
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Set here how the coordination polyhedra are shown.
<h3>Style</h3>
When the option <b>Solid</b> is choosen, each polyhedron is
represented as a solid volume, that users can see from the
outside or from the inside.
<p/>
When the option <b>Wired</b> is choosen, only the face contours
are shown, thus producing a more light representation.
<h3>Color</h3>
The <b>Color</b> button controls whether the polyhedra are represented
with their own, independent color, or inherit it from the default
color for the neighbour element, or, when this is undefined, from the
current color of each central atom (not necessarily the default color
for its element).
<h3>R, G, B</h3>
The <b>R</b>, <b>G</b>, <b>B</b> entries define the Polyhedron color:
(0.0, 0.0, 0.0) is black and (1.0, 1.0, 1.0) is white. It is used
to draw the lines in wired mode, and the solid faces in solid mode.
In the last case, lines are drawn using the current layer background
color, to get a good contrast and eliminate the need to define yet
another color.
<h3>Scale</h3>
When polyhedrons are linked in <b>Independent</b> mode, the <b>Scale</b>
factor can be used to change its size, including its child objects.
Polytope group objects are scaled around its center.
<p/>
When polyhedrons are linked in <b>Automatic</b> mode, only its parent
objects can be scaled (thus changing the size of all its child objects,
including the polyhedron), and the <b>Scale</b> entry is disabled.
<p/>
The visual representation of an object is always scaled by its own scale
factor multiplied by the scale factor of all its parent objects until layer,
inclusive.
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