File: create_visibility.html

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en">

<head>
<title>GAMGI Interfaces: Layer Create</title>
<link rel="icon" type="image/png" href="../../icon/gamgi16.png"/>
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<link rel="stylesheet" type="text/css" href="../../css/notebook.css"/>
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<body>

<h1>Layer Create</h1>

<div id="notebook">
<ul>
<li><a href="create_projection.html">Projection</a></li>
<li><a href="create_position.html">Position</a></li>
<li><span>Visibility</span></li>
<li><a href="create_view.html">View</a></li>
</ul>
</div>

<div class="contents">

Define here the layer visibility to the outside and to the inside.

<h3>Visibility</h3>

The <b>Out</b> and <b>In</b> parameters control the visibility 
to the outside and to the inside of the various layers in a window. 

<p/>

The visibility <b>Out</b> parameters are used only by the current layer, 
to control how to attempt to see the other layers: 1) <b>All</b> (try 
to see completely the other layers); 2) <b>Partial</b> (try to see the 
other layers in a blurred way, to distinguish them from the current 
layer); 3) <b>None</b> (do not see the other layers).

<p/>

The visibility <b>In</b> parameters are used only by non current layers, 
to control how the current layer is allowed to look inside them: 
1) <b>All</b> (the layer can be seen clearly); 2) <b>Partial</b> (the 
layer can be seen in a blurred way, to distinguish it from the current 
layer); 3) <b>None</b> (the layer cannot be seen from the outside).

</div>

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