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<title>GAMGI Interfaces: Layer Remove</title>
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<h1>Layer Remove</h1>
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<ul>
<li><span>Object</span></li>
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Indicate how to remove a layer (or list of layers, previously
selected with Layer->Select, when <b>Global</b> is pressed).
<h3>Scope</h3>
When the <b>Scope</b> is <b>All</b>, the layer and all its contents
is removed. This is the default. When the removed layer was the
current layer, the layer before or the layer after becomes the new
current layer. When the removed layer is the last one, a new layer
is automatically created and made the current layer.
<p/>
When the <b>Scope</b> is <b>Contents</b>, the layer is preserved but
all its contents (lights, assemblies, graphs, shapes, arrows, cells,
clusters, molecules, groups, planes, directions, atoms, bonds, orbitals,
texts) is removed.
<p/>
When the <b>Scope</b> is <b>light</b>, <b>assembly</b>, <b>graph</b>,
<b>shape</b>, <b>arrow</b>, <b>cell</b>, <b>cluster</b>, <b>molecule</b>,
<b>group</b>, <b>plane</b>, <b>direction</b>, <b>atom</b>, <b>bond</b>,
<b>orbital</b> or <b>text</b>, these objects are removed from the layer.
<p/>
When the target layer is the current layer, the final current layer
becomes the new current object.
<p/>
Clicking the mouse over the graphic area in the current window
creates a menu with all the layers in the window, which can then
be selected. Initially, the identification of the current layer
is inserted in the <b>Layer</b> entry. This task cannot be reversed,
so pressing <b>Ok</b> is required.
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