File: statemachinewatcher.cpp

package info (click to toggle)
gammaray 3.3.1-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 21,612 kB
  • sloc: cpp: 94,643; ansic: 2,227; sh: 336; python: 164; yacc: 90; lex: 82; xml: 61; makefile: 26
file content (144 lines) | stat: -rw-r--r-- 4,193 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/*
  statemachinewatcher.cpp

  This file is part of GammaRay, the Qt application inspection and manipulation tool.

  SPDX-FileCopyrightText: 2010 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
  Author: Kevin Funk <kevin.funk@kdab.com>

  SPDX-License-Identifier: GPL-2.0-or-later

  Contact KDAB at <info@kdab.com> for commercial licensing options.
*/

#include "statemachinewatcher.h"

#include <QAbstractTransition>
#include <QFinalState>
#include <QState>
#include <QStateMachine>

#include <iostream>

using namespace GammaRay;

static State toState(QAbstractState *state = nullptr)
{
    return State(reinterpret_cast<quintptr>(state));
}

static Transition toTransition(QAbstractTransition *transition)
{
    return Transition(reinterpret_cast<quintptr>(transition));
}

StateMachineWatcher::StateMachineWatcher(QObject *parent)
    : QObject(parent)
    , m_watchedStateMachine(nullptr)
    , m_lastEnteredState(nullptr)
    , m_lastExitedState(nullptr)
{
}

StateMachineWatcher::~StateMachineWatcher() = default;

void StateMachineWatcher::setWatchedStateMachine(QStateMachine *machine)
{
    if (m_watchedStateMachine == machine)
        return;

    m_watchedStateMachine = machine;

    clearWatchedStates();
    Q_FOREACH (QAbstractState *state, machine->findChildren<QAbstractState *>()) {
        watchState(state);
    }

    emit watchedStateMachineChanged(machine);
}

QStateMachine *StateMachineWatcher::watchedStateMachine() const
{
    return m_watchedStateMachine;
}

void StateMachineWatcher::watchState(QAbstractState *state)
{
    if (state->machine() != m_watchedStateMachine)
        return;

    connect(state, &QAbstractState::entered,
            this, &StateMachineWatcher::handleStateEntered, Qt::UniqueConnection);
    connect(state, &QAbstractState::exited,
            this, &StateMachineWatcher::handleStateExited, Qt::UniqueConnection);
    connect(state, &QObject::destroyed,
            this, &StateMachineWatcher::handleStateDestroyed, Qt::UniqueConnection);

    Q_FOREACH (QAbstractTransition *transition, state->findChildren<QAbstractTransition *>()) {
        connect(transition, &QAbstractTransition::triggered,
                this, &StateMachineWatcher::handleTransitionTriggered, Qt::UniqueConnection);
    }
    m_watchedStates << state;
}

void StateMachineWatcher::clearWatchedStates()
{
    for (QAbstractState *state : std::as_const(m_watchedStates)) {
        disconnect(state, &QAbstractState::entered, this, &StateMachineWatcher::handleStateEntered);
        disconnect(state, &QAbstractState::exited, this, &StateMachineWatcher::handleStateExited);
        disconnect(state, &QObject::destroyed, this, &StateMachineWatcher::handleStateDestroyed);

        Q_FOREACH (QAbstractTransition *transition, state->findChildren<QAbstractTransition *>()) {
            disconnect(transition, &QAbstractTransition::triggered, this, &StateMachineWatcher::handleTransitionTriggered);
        }
    }
    m_watchedStates.clear();
}

void StateMachineWatcher::handleTransitionTriggered()
{
    QAbstractTransition *transition = qobject_cast<QAbstractTransition *>(QObject::sender());
    Q_ASSERT(transition);

    emit transitionTriggered(toTransition(transition));
}

void StateMachineWatcher::handleStateEntered()
{
    QAbstractState *state = qobject_cast<QAbstractState *>(QObject::sender());
    Q_ASSERT(state);

    if (state->machine() != m_watchedStateMachine)
        return;

    if (state == m_lastEnteredState)
        return;

    m_lastEnteredState = state;
    emit stateEntered(toState(state));
}

void StateMachineWatcher::handleStateExited()
{
    QAbstractState *state = qobject_cast<QAbstractState *>(QObject::sender());
    Q_ASSERT(state);

    if (state->machine() != m_watchedStateMachine)
        return;

    if (state == m_lastExitedState)
        return;

    m_lastExitedState = state;
    emit stateExited(toState(state));
}

void StateMachineWatcher::handleStateDestroyed()
{
    QAbstractState *state = static_cast<QAbstractState *>(QObject::sender());
    Q_ASSERT(state);

    const int index = m_watchedStates.indexOf(state);
    Q_ASSERT(index != -1);
    m_watchedStates.remove(index);
}