1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189
|
/*
kjobmodel.cpp
This file is part of GammaRay, the Qt application inspection and manipulation tool.
SPDX-FileCopyrightText: 2012 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
Author: Volker Krause <volker.krause@kdab.com>
SPDX-License-Identifier: GPL-2.0-or-later
Contact KDAB at <info@kdab.com> for commercial licensing options.
*/
#include "kjobmodel.h"
#include <core/util.h>
#include <KJob>
#include <QGuiApplication>
#include <QPalette>
using namespace GammaRay;
/*
* TODO
* - show job hierarchy
* - show all job info messages
* - show progress information
* - allow to cancel/suspend if job supports that
* - track runtime
* - allow to clear the model
* - tooltips with additional information (capabilities etc)
*/
KJobModel::KJobModel(QObject *parent)
: QAbstractTableModel(parent)
{
}
QVariant KJobModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
const KJobInfo &job = m_data.at(index.row());
if (role == Qt::DisplayRole) {
switch (index.column()) {
case 0:
return job.name;
case 1:
return job.type;
case 2:
return job.statusText;
}
} else if (role == Qt::ForegroundRole) {
switch (job.state) {
case KJobInfo::Finished:
case KJobInfo::Deleted:
return qApp->palette().brush(QPalette::Disabled, QPalette::WindowText);
case KJobInfo::Error:
return QVariant::fromValue<QColor>(Qt::red);
case KJobInfo::Killed:
return qApp->palette().link();
default:
return QVariant();
}
}
return QVariant();
}
int KJobModel::columnCount(const QModelIndex &parent) const
{
Q_UNUSED(parent);
return 3;
}
int KJobModel::rowCount(const QModelIndex &parent) const
{
if (parent.isValid())
return 0;
return m_data.size();
}
QVariant KJobModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
switch (section) {
case 0:
return tr("Job");
case 1:
return tr("Type");
case 2:
return tr("Status");
}
}
return QAbstractItemModel::headerData(section, orientation, role);
}
void KJobModel::objectAdded(QObject *obj)
{
KJob *job = qobject_cast<KJob *>(obj);
if (!job)
return;
beginInsertRows(QModelIndex(), rowCount(), rowCount());
KJobInfo jobInfo;
jobInfo.job = job;
connect(job, &KJob::result, this, &KJobModel::jobResult);
connect(job, &KJob::finished, this, &KJobModel::jobFinished);
connect(job, &KJob::infoMessage, this, &KJobModel::jobInfo);
jobInfo.name = obj->objectName().isEmpty() ? Util::addressToString(obj) : obj->objectName();
jobInfo.type = obj->metaObject()->className();
jobInfo.state = KJobInfo::Running;
m_data.push_back(jobInfo);
endInsertRows();
}
void KJobModel::objectRemoved(QObject *obj)
{
const int pos = indexOfJob(obj);
if (pos < 0)
return;
// KJob dtor emits finished, so this shouldn't happen, in theory
// We however seem to get here for very short-lived jobs that emit before objectAdded()
// is called (while we wait for the vtable to be complete), so we only see the result
// of their deleteLater().
if (m_data.at(pos).state == KJobInfo::Running) {
m_data[pos].state = KJobInfo::Deleted;
m_data[pos].statusText = tr("Deleted");
emit dataChanged(index(pos, 0), index(pos, columnCount() - 1));
}
}
void KJobModel::jobResult(KJob *job)
{
const int pos = indexOfJob(job);
if (pos < 0)
return;
if (job->error()) {
m_data[pos].state = KJobInfo::Error;
m_data[pos].statusText = job->errorString();
} else {
if (m_data.at(pos).state == KJobInfo::Killed) {
// we can get finished() before result(), which is perfectly fine
m_data[pos].statusText.clear();
}
m_data[pos].state = KJobInfo::Finished;
}
emit dataChanged(index(pos, 0), index(pos, columnCount() - 1));
}
void KJobModel::jobFinished(KJob *obj)
{
const int pos = indexOfJob(obj);
if (pos < 0)
return;
if (m_data.at(pos).state == KJobInfo::Running) {
m_data[pos].state = KJobInfo::Killed;
m_data[pos].statusText = tr("Killed");
}
emit dataChanged(index(pos, 0), index(pos, columnCount() - 1));
}
void KJobModel::jobInfo(KJob *job, const QString &plainMessage)
{
const int pos = indexOfJob(job);
if (pos < 0)
return;
if (m_data.at(pos).state == KJobInfo::Running)
m_data[pos].statusText = plainMessage;
emit dataChanged(index(pos, 0), index(pos, columnCount() - 1));
}
int KJobModel::indexOfJob(QObject *obj) const
{
for (int i = 0; i < m_data.size(); ++i) {
if (m_data.at(i).job == obj)
return i;
}
return -1;
}
|