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/*
sggeometrymodel.cpp
This file is part of GammaRay, the Qt application inspection and manipulation tool.
SPDX-FileCopyrightText: 2010 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
Author: Volker Krause <volker.krause@kdab.com>
SPDX-License-Identifier: GPL-2.0-or-later
Contact KDAB at <info@kdab.com> for commercial licensing options.
*/
#include "sggeometrymodel.h"
#include <QMetaEnum>
#include <QMetaObject>
#include <QSGGeometry>
#include <QSGMaterial>
#include <QSGNode>
#include <QtGui/qopengl.h>
using namespace GammaRay;
Q_DECLARE_METATYPE(QVector<quint16>)
Q_DECLARE_METATYPE(QVector<qint16>)
Q_DECLARE_METATYPE(QVector<int>)
Q_DECLARE_METATYPE(QVector<uint>)
Q_DECLARE_METATYPE(QVector<float>)
Q_DECLARE_METATYPE(QVector<double>)
template<typename T>
static QStringList toStringList(void *data, int size)
{
QStringList list;
T *typedData = static_cast<T *>(data);
for (int i = 0; i < size; i++) {
list << QString::number(*typedData);
++typedData;
}
return list;
}
template<typename T>
static QVariantList toVariantList(void *data, int size)
{
QVariantList list;
T *typedData = static_cast<T *>(data);
for (int i = 0; i < size; i++) {
list << QVariant::fromValue<T>(*typedData);
++typedData;
}
return list;
}
GammaRay::SGVertexModel::SGVertexModel(QObject *parent)
: QAbstractTableModel(parent)
, m_geometry(nullptr)
, m_node(nullptr)
{
}
int SGVertexModel::rowCount(const QModelIndex &parent) const
{
if (!m_geometry || parent.isValid())
return 0;
return m_geometry->vertexCount();
}
int GammaRay::SGVertexModel::columnCount(const QModelIndex &parent) const
{
if (!m_geometry || parent.isValid())
return 0;
return m_geometry->attributeCount();
}
QVariant SGVertexModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid()
|| !m_geometry
|| !index.internalPointer()
|| index.row() >= m_geometry->vertexCount()
|| index.column() >= m_geometry->attributeCount())
return QVariant();
if (role == Qt::DisplayRole) {
const QSGGeometry::Attribute *attrInfo = m_geometry->attributes();
attrInfo += index.column();
switch (attrInfo->type) {
case GL_BYTE:
return toStringList<char>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_UNSIGNED_BYTE:
return toStringList<unsigned char>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_UNSIGNED_SHORT:
return toStringList<quint16>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_SHORT:
return toStringList<qint16>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_INT:
return toStringList<int>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_UNSIGNED_INT:
return toStringList<uint>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
case GL_FLOAT:
return toStringList<float>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
#if defined(GL_DOUBLE) && GL_DOUBLE != GL_FLOAT
case GL_DOUBLE:
return toStringList<double>(index.internalPointer(), attrInfo->tupleSize).join(QStringLiteral(", "));
#endif
#if !QT_CONFIG(opengles2)
case GL_2_BYTES:
return "2Bytes";
case GL_3_BYTES:
return "3Bytes";
case GL_4_BYTES:
return "4Bytes";
#endif
default:
return QStringLiteral("Unknown %1 byte data: 0x").arg(attrInfo->tupleSize).append(QByteArray(( char * )index.internalPointer(), attrInfo->tupleSize).toHex());
}
} else if (role == IsCoordinateRole) {
const QSGGeometry::Attribute *attrInfo = m_geometry->attributes();
attrInfo += index.column();
return ( bool )attrInfo->isVertexCoordinate;
} else if (role == RenderRole) {
const QSGGeometry::Attribute *attrInfo = m_geometry->attributes();
attrInfo += index.column();
switch (attrInfo->type) {
case GL_BYTE:
return toVariantList<char>(index.internalPointer(), attrInfo->tupleSize);
case GL_UNSIGNED_BYTE:
return toVariantList<unsigned char>(index.internalPointer(), attrInfo->tupleSize);
case GL_UNSIGNED_SHORT:
return toVariantList<quint16>(index.internalPointer(), attrInfo->tupleSize);
case GL_SHORT:
return toVariantList<qint16>(index.internalPointer(), attrInfo->tupleSize);
case GL_INT:
return toVariantList<int>(index.internalPointer(), attrInfo->tupleSize);
case GL_UNSIGNED_INT:
return toVariantList<uint>(index.internalPointer(), attrInfo->tupleSize);
case GL_FLOAT:
return toVariantList<float>(index.internalPointer(), attrInfo->tupleSize);
#if defined(GL_DOUBLE) && GL_DOUBLE != GL_FLOAT
case GL_DOUBLE:
return toVariantList<double>(index.internalPointer(), attrInfo->tupleSize);
#endif
default:
return QVariant();
}
}
return QVariant();
}
QMap<int, QVariant> SGVertexModel::itemData(const QModelIndex &index) const
{
QMap<int, QVariant> map = QAbstractItemModel::itemData(index);
map.insert(IsCoordinateRole, data(index, IsCoordinateRole));
map.insert(RenderRole, data(index, RenderRole));
return map;
}
QVariant SGVertexModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole && orientation == Qt::Horizontal && m_geometry) {
if (section < m_geometry->attributeCount()) {
switch (m_geometry->attributes()[section].attributeType) {
case QSGGeometry::UnknownAttribute:
return QStringLiteral("UnknownAttribute");
case QSGGeometry::PositionAttribute:
return QStringLiteral("PositionAttribute");
case QSGGeometry::ColorAttribute:
return QStringLiteral("ColorAttribute");
case QSGGeometry::TexCoordAttribute:
return QStringLiteral("TexCoordAttribute");
case QSGGeometry::TexCoord1Attribute:
return QStringLiteral("TexCoord1Attribute");
case QSGGeometry::TexCoord2Attribute:
return QStringLiteral("TexCoord2Attribute");
break;
}
}
}
return QAbstractItemModel::headerData(section, orientation, role);
}
void SGVertexModel::setNode(QSGGeometryNode *node)
{
beginResetModel();
m_node = node;
m_geometry = node->geometry();
endResetModel();
}
QModelIndex GammaRay::SGVertexModel::index(int row, int column, const QModelIndex &parent) const
{
if (!m_geometry
|| row >= m_geometry->vertexCount()
|| column >= m_geometry->attributeCount()
|| parent.isValid())
return {};
char *attr = static_cast<char *>(m_geometry->vertexData());
attr += m_geometry->sizeOfVertex() * row;
const QSGGeometry::Attribute *attrInfo = m_geometry->attributes();
int tupleItemSize = 0;
switch (attrInfo->type) {
case GL_BYTE:
tupleItemSize = sizeof(char);
break;
case GL_UNSIGNED_BYTE:
tupleItemSize = sizeof(unsigned char);
break;
case GL_UNSIGNED_SHORT:
tupleItemSize = sizeof(unsigned short);
break;
case GL_SHORT:
tupleItemSize = sizeof(short);
break;
case GL_INT:
tupleItemSize = sizeof(int);
break;
case GL_UNSIGNED_INT:
tupleItemSize = sizeof(unsigned int);
break;
case GL_FLOAT:
tupleItemSize = sizeof(float);
break;
#if defined(GL_DOUBLE) && GL_DOUBLE != GL_FLOAT
case GL_DOUBLE:
tupleItemSize = sizeof(double);
break;
#endif
default:
return createIndex(row, column);
}
for (int i = 0; i < column; i++) {
attr += tupleItemSize * attrInfo->tupleSize;
attrInfo++;
}
return createIndex(row, column, attr);
}
GammaRay::SGAdjacencyModel::SGAdjacencyModel(QObject *parent)
: QAbstractListModel(parent)
, m_geometry(nullptr)
, m_node(nullptr)
{
}
int SGAdjacencyModel::rowCount(const QModelIndex &parent) const
{
if (!m_geometry || parent.isValid())
return 0;
return m_geometry->indexCount();
}
QVariant SGAdjacencyModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid()
|| !m_geometry
|| index.row() >= m_geometry->indexCount()
|| index.column() != 0)
return QVariant();
if (role == DrawingModeRole) {
return m_geometry->drawingMode();
}
if (role == RenderRole) {
int indexType = m_geometry->indexType();
if (indexType == GL_UNSIGNED_INT)
return *(static_cast<const quint32 *>(m_geometry->indexData()) + index.row());
else if (indexType == GL_UNSIGNED_SHORT)
return *(static_cast<const quint16 *>(m_geometry->indexData()) + index.row());
else if (indexType == GL_UNSIGNED_BYTE)
return *(static_cast<const quint8 *>(m_geometry->indexData()) + index.row());
}
return QVariant();
}
void SGAdjacencyModel::setNode(QSGGeometryNode *node)
{
beginResetModel();
m_node = node;
m_geometry = node->geometry();
endResetModel();
}
QMap<int, QVariant> SGAdjacencyModel::itemData(const QModelIndex &index) const
{
QMap<int, QVariant> map = QAbstractItemModel::itemData(index);
map.insert(DrawingModeRole, data(index, DrawingModeRole));
map.insert(RenderRole, data(index, RenderRole));
return map;
}
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