File: sceneinspectorinterface.cpp

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/*
  sceneinspectorinterface.cpp

  This file is part of GammaRay, the Qt application inspection and manipulation tool.

  SPDX-FileCopyrightText: 2010 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
  Author: Milian Wolff <milian.wolff@kdab.com>

  SPDX-License-Identifier: GPL-2.0-or-later

  Contact KDAB at <info@kdab.com> for commercial licensing options.
*/

#include "sceneinspectorinterface.h"

#include <common/objectbroker.h>

#include <QGraphicsItem>
#include <QPainter>

using namespace GammaRay;

SceneInspectorInterface::SceneInspectorInterface(QObject *parent)
    : QObject(parent)
{
    ObjectBroker::registerObject<SceneInspectorInterface *>(this);
}

SceneInspectorInterface::~SceneInspectorInterface() = default;

void SceneInspectorInterface::paintItemDecoration(QGraphicsItem *item, const QTransform &transform,
                                                  QPainter *painter)
{
    const QRectF itemBoundingRect = item->boundingRect();
    // coord system, TODO: nicer axis with arrows, tics, markers for current mouse position etc.
    painter->setPen(Qt::black);
    const qreal maxX = qMax(qAbs(itemBoundingRect.left()), qAbs(itemBoundingRect.right()));
    const qreal maxY = qMax(qAbs(itemBoundingRect.top()), qAbs(itemBoundingRect.bottom()));
    const qreal maxXY = qMax(maxX, maxY) * 1.5f;
    painter->drawLine(item->mapToScene(-maxXY, 0), item->mapToScene(maxXY, 0));
    painter->drawLine(item->mapToScene(0, -maxXY), item->mapToScene(0, maxXY));

    painter->setPen(Qt::blue);
    const QPolygonF boundingBox = item->mapToScene(itemBoundingRect);
    painter->drawPolygon(boundingBox);

    painter->setPen(Qt::green);
    const QPainterPath shape = item->mapToScene(item->shape());
    painter->drawPath(shape);

    painter->setPen(Qt::red);
    const QPointF transformOrigin = item->mapToScene(item->transformOriginPoint());
    painter->drawEllipse(transformOrigin,
                         5.0 / transform.m11(),
                         5.0 / transform.m22());
}