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//
// Copyright (C) 2006-2009 by Tor Andersson.
// Copyright (C) 2009 by Baltasar GarcĂa Perez-Schofield.
// Copyright (C) 2010 by Ben Cressey.
// Copyright (C) 2021 by Chris Spiegel.
//
// This file is part of Gargoyle.
//
// Gargoyle is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Gargoyle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Gargoyle; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <algorithm>
#include <cstdlib>
#include <iostream>
#include <iterator>
#include <string>
#include <QApplication>
#include <QCommandLineParser>
#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QList>
#include <QMessageBox>
#include <QProcess>
#include <QPushButton>
#include <QString>
#include <QStringList>
#include <QVector>
#include "garglk.h"
#include "garversion.h"
#include "launcher.h"
#include GARGLKINI_H
static const char *AppName = GARGOYLE_NAME " " GARGOYLE_VERSION;
class Filter {
public:
Filter(QString name, QStringList extensions) : m_name(std::move(name)), m_extensions(std::move(extensions)) {}
QString format() const {
return QString("%1 Games (%2)")
.arg(m_name, format_extensions().join(" "));
}
QStringList format_extensions() const {
QList<QString> mapped_extensions;
std::transform(m_extensions.begin(), m_extensions.end(),
std::back_inserter(mapped_extensions),
[](const QString &ext) { return QString("*.") + ext; });
return mapped_extensions;
}
private:
QString m_name;
QStringList m_extensions;
};
void garglk::winmsg(const std::string &msg)
{
QMessageBox::critical(nullptr, "Error", msg.c_str());
}
static QString winbrowsefile()
{
const QVector<Filter> filters = {
Filter("Adrift", {"taf"}),
Filter("AdvSys", {"dat"}),
Filter("AGT", {"agx", "d$$"}),
Filter("Alan", {"acd", "a3c"}),
Filter("Glulx", {"ulx", "blb", "blorb", "glb", "gblorb"}),
Filter("Hugo", {"hex"}),
Filter("JACL", {"jacl", "j2"}),
Filter("Level 9", {"l9", "sna"}),
Filter("Magnetic Scrolls", {"mag"}),
Filter("TADS", {"gam", "t3"}),
Filter("Z-code", {"z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "zlb", "zblorb"}),
};
QList<QString> mapped_filters;
std::transform(filters.begin(), filters.end(),
std::back_inserter(mapped_filters),
[](const Filter &filter) { return filter.format(); });
QStringList all_extensions;
for (const auto &filter : filters) {
all_extensions << filter.format_extensions();
}
QString filter_string = QString("All Games (%1);;All Files (*);;%2")
.arg(all_extensions.join(" "), mapped_filters.join(";;"));
// Hide filter details because the sheer number in "All Games" makes
// the dialog ridiculously wide (Qt probably should cut it off, but
// it doesn't, so try to compensate here).
QFileDialog::Options options(QFileDialog::HideNameFilterDetails);
#ifdef GARGLK_CONFIG_NO_NATIVE_FILE_DIALOGS
options |= QFileDialog::DontUseNativeDialog;
#endif
return QFileDialog::getOpenFileName(nullptr, AppName, "", filter_string, nullptr, options);
}
bool garglk::winterp(const std::string &exe, const std::string &flags, const std::string &game)
{
// Find the directory that contains the interpreters. By default
// this is GARGLK_CONFIG_INTERPRETER_DIR but if that is not set, it
// is the containing directory of the gargoyle executable.
//
// For development purposes, the environment variable
// $GARGLK_INTERPRETER_DIR can be set to the interpreter build
// directory to allow the gargoyle binary to load the newly-built
// interpreters instead of the system-wide interpreters (or instead
// of failing if there are no interpreters installed). If this is
// set, the standard directory will *not* be used at all, even if no
// interpreter is found.
QString interpreter_dir = std::getenv("GARGLK_INTERPRETER_DIR");
if (interpreter_dir.isNull()) {
#ifdef GARGLK_CONFIG_INTERPRETER_DIR
interpreter_dir = GARGLK_CONFIG_INTERPRETER_DIR;
#else
interpreter_dir = "/usr/libexec/gargoyle";
#endif
}
QString argv0 = QDir(interpreter_dir).absoluteFilePath(exe.c_str());
QStringList args;
if (flags.find('-') != std::string::npos) {
args = QStringList({flags.c_str(), game.c_str()});
} else {
args = QStringList({game.c_str()});
}
QProcess proc;
proc.setProcessChannelMode(QProcess::ForwardedChannels);
proc.start(argv0, args);
if (!proc.waitForStarted(5000)) {
garglk::winmsg("Could not start interpreter " + argv0.toStdString());
return false;
}
proc.waitForFinished(-1);
if (proc.exitStatus() != QProcess::NormalExit) {
return false;
} else {
return proc.exitCode() == 0;
}
}
static QString parse_args(const QApplication &app)
{
QCommandLineParser parser;
// Manually add -h to avoid --help-all: don't show Qt-specific
// options, as this only affects the launcher. If the user selects a
// style, for example, that won't carry on to the interpreter, as
// it's a separate program. Qt options are still _supported_ (as
// they're passed to QApplication's constructor), but at least don't
// advertise their existence.
//
// The "right" approach would be to synthesize empty arguments for
// Qt and then parse arguments with something like getopt_long(),
// but that's a GNU extension and would have to be pulled in from
// glibc, musl libc, or similar. This is good enough.
parser.addOptions({
{{"d", "dump-config"}, "Dump the default config file to standard out."},
{{"e", "edit-config"}, "Edit the configuration file."},
{{"h", "help"}, "Displays help on commandline options."},
{{"m", "migrate-config"}, "Move a legacy configuration file to the preferred location."},
{{"p", "paths"}, "Displays configuration file and theme paths."},
{{"t", "themes"}, "Displays all available color themes."},
});
parser.addVersionOption();
parser.addPositionalArgument("STORY", "The story/game file to run. If not provided, a file chooser will be displayed.", "[STORY]");
parser.process(app);
auto positional = parser.positionalArguments();
if (positional.size() > 1) {
std::cerr << "warning: extra positional arguments are ignored." << std::endl;
}
QString gamefile = positional.isEmpty() ?
"" :
positional.first();
if (parser.isSet("d")) {
std::cout << garglkini;
std::exit(0);
} else if (parser.isSet("e")) {
gli_edit_config();
std::exit(0);
} else if (parser.isSet("h")) {
std::cout << parser.helpText().toStdString() << std::endl;
std::exit(0);
} else if (parser.isSet("m")) {
auto configs = garglk::configs("");
configs.erase(std::remove_if(configs.begin(), configs.end(), [](const auto &config) {
return config.type != garglk::ConfigFile::Type::User;
}), configs.end());
if (configs.empty()) {
std::cerr << "Unable to determine configuration file locations.\n";
std::exit(1);
}
auto preferred = QString::fromStdString(configs.front().path);
if (QFile::exists(preferred)) {
std::cout << "Preferred configuration file " << preferred.toStdString() << " already exists.\n";
} else {
std::vector<garglk::ConfigFile> existing;
std::copy_if(configs.begin(), configs.end(), std::back_inserter(existing), [&preferred](const auto &config) {
auto path = QString::fromStdString(config.path);
return path != preferred && QFile::exists(path);
});
if (existing.empty()) {
std::cout << "No existing configuration files found.\n";
} else if (existing.size() != 1) {
std::cout << "Won't migrate, found multiple existing configuration files:\n\n";
for (const auto &config : existing) {
std::cout << config.path << std::endl;
}
} else {
auto old = existing.front().path;
std::cout << "Renaming " << old << " to " << preferred.toStdString() << std::endl;
QFile file(QString::fromStdString(old));
if (!file.rename(preferred)) {
std::cerr << "Unable to rename file: " << file.errorString().toStdString() << std::endl;
std::exit(1);
}
}
}
std::exit(0);
} else if (parser.isSet("p")) {
// Convert to native separators and return absolute path.
auto canonicalize = [](const std::string &path) {
auto qpath = QString::fromStdString(path);
qpath = QDir(qpath).absolutePath();
return QDir::toNativeSeparators(qpath).toStdString();
};
std::cout << "Configuration file paths:\n\n";
for (const auto &config : garglk::configs(gamefile.toStdString())) {
auto path = canonicalize(config.path);
auto type = QString::fromStdString(config.format_type());
std::cout << path << " " << type.toStdString() << std::endl;
}
std::cout << "\nTheme paths:\n\n";
auto theme_paths = garglk::theme::paths();
std::reverse(theme_paths.begin(), theme_paths.end());
for (const auto &path : theme_paths) {
std::cout << canonicalize(path) << std::endl;
}
std::exit(0);
} else if (parser.isSet("t")) {
garglk::theme::init();
for (const auto &theme_name : garglk::theme::names()) {
std::cout << theme_name << std::endl;
}
std::exit(0);
}
return gamefile;
}
int main(int argc, char **argv)
{
QApplication app(argc, argv);
app.setOrganizationName(GARGOYLE_ORGANIZATION);
app.setApplicationName(GARGOYLE_NAME);
app.setApplicationVersion(GARGOYLE_VERSION);
auto story = parse_args(app);
if (story.isEmpty()) {
story = winbrowsefile();
}
if (story.isEmpty()) {
return 1;
}
// run story file
return garglk::rungame(story.toStdString()) ? 0 : 1;
}
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