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/* Copyright (C) 2000-2002 Damir Zucic */
/*=============================================================================
button_press.c
Purpose:
Handle ButtonPress events (mouse buttons).
Input:
(1) Pointer to MolComplexS structure, with macromol. complexes.
(2) Number of macromolecular complexes.
(3) Pointer to RuntimeS structure.
(4) Pointer to ConfigS structure, with configuration data.
(5) Pointer to GUIS structure, with GUI data.
(6) Pointer to NearestAtomS structure.
(7) The number of pixels in the main window free area.
(8) Pointer to refreshI.
(9) Pointer to XButtonEvent structure.
Output:
(1) If the click_modeI is equal to zero and the click occured in
the main window, the interatomic distances and angles will be
calculated. If the click_modeI is zero and the click occured
in the control window, it will cause translation, rotation,
slab change or fading change. If the click_modeI is equal to
one, the click will choose the bond for editing.
(2) Return value.
Return value:
(1) Positive on success.
(2) Zero if event is ignored.
(3) Negative on failure.
========includes:============================================================*/
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xos.h>
#include <X11/Xatom.h>
#include "defines.h"
#include "typedefs.h"
/*======function prototypes:=================================================*/
int ControlClick_ (MolComplexS *, int,
RuntimeS *, ConfigS *, GUIS *,
NearestAtomS *, size_t, unsigned int *,
XButtonEvent *);
int PickBond_ (MolComplexS *, int,
RuntimeS *, ConfigS *, GUIS *,
NearestAtomS *, size_t, unsigned int *,
NearestAtomS *);
/*======handle ButtonPress events:===========================================*/
int ButtonPress_ (MolComplexS *mol_complexSP, int mol_complexesN,
RuntimeS *runtimeSP, ConfigS *configSP, GUIS *guiSP,
NearestAtomS *nearest_atomSP, size_t pixelsN,
unsigned int *refreshIP,
XButtonEvent *button_eventSP)
{
int screen_x, screen_y, height;
size_t pixelI;
NearestAtomS *curr_pixelSP;
int n;
AtomS *atomSP;
RawAtomS *raw_atomSP;
static int atoms_pickedN;
char stringA[STRINGSIZE];
static char label0A[SHORTSTRINGSIZE];
static char label1A[SHORTSTRINGSIZE];
static char label2A[SHORTSTRINGSIZE];
static char label3A[SHORTSTRINGSIZE];
static double x0, y0, z0, x1, y1, z1, x2, y2, z2, x3, y3, z3;
double delta_x, delta_y, delta_z, distance_squared, distance;
char formatA[100];
double dx10, dy10, dz10, dx32, dy32, dz32;
double abs10, abs32, scalar_product;
double cos_angle, angle;
/* Check the main window drawing mode index: */
if (guiSP->main_window_modeI != 0) return 0;
/* If the event came from child window, call the corresponding function: */
if (button_eventSP->subwindow != None)
{
/** Control window: **/
if (button_eventSP->subwindow == guiSP->control_winS.ID)
{
return ControlClick_ (mol_complexSP, mol_complexesN,
runtimeSP, configSP, guiSP,
nearest_atomSP, pixelsN, refreshIP,
button_eventSP);
}
}
/*------If the event came from the main window:------------------------------*/
/* Prepare and check the pixel index: */
screen_x = button_eventSP->x;
screen_y = button_eventSP->y;
pixelI = guiSP->main_win_free_area_width * screen_y + screen_x;
if (pixelI >= pixelsN) return -1;
/* Pointer to the current pixel: */
curr_pixelSP = nearest_atomSP + pixelI;
/* Chech last_refreshI - data associated with this pixel may be obsolete: */
if (curr_pixelSP->last_refreshI != *refreshIP) return 0;
/* Check the edit mode index; if it is equal to one, the */
/* click should be used to choose the bond for editing: */
if (runtimeSP->click_modeI == 1)
{
n = PickBond_ (mol_complexSP, mol_complexesN,
runtimeSP, configSP, guiSP,
nearest_atomSP, pixelsN, refreshIP,
curr_pixelSP);
if (n > 0) return 1;
else return -2;
}
/* If this point is reached, the atom was picked successfully: */
atoms_pickedN++;
if (atoms_pickedN > 4) atoms_pickedN = 4;
/* Pointer to the current atom: */
atomSP = (mol_complexSP + curr_pixelSP->mol_complexI)->atomSP +
curr_pixelSP->atomI;
raw_atomSP = &atomSP->raw_atomS;
/* Store the coordinates of the current atom: */
x0 = raw_atomSP->x[0];
y0 = raw_atomSP->y;
z0 = raw_atomSP->z[0];
/* Prepare the label: */
sprintf (stringA, "%s %d %s",
raw_atomSP->pure_residue_nameA,
raw_atomSP->residue_sequenceI,
raw_atomSP->pure_atom_nameA);
strncpy (label0A, stringA, SHORTSTRINGSIZE - 1);
label0A[SHORTSTRINGSIZE - 1] = '\0';
/* If coordinates are not available for at least two atoms, */
/* copy coordinates, copy label, set one flag and return: */
if (atoms_pickedN < 2)
{
x1 = x0;
y1 = y0;
z1 = z0;
strncpy (label1A, label0A, SHORTSTRINGSIZE - 1);
label1A[SHORTSTRINGSIZE - 1] = '\0';
return 2;
}
/* Prepare text background color: */
XSetForeground (guiSP->displaySP, guiSP->theGCA[1],
guiSP->main_winS.bg_colorID);
/* Prepare text color: */
XSetForeground (guiSP->displaySP, guiSP->theGCA[0],
guiSP->main_winS.fg_colorID);
/* Refresh text background: */
height = guiSP->main_winS.font_height + 4;
screen_y = guiSP->main_win_free_area_height - height;
XFillRectangle (guiSP->displaySP, guiSP->main_winS.ID, guiSP->theGCA[1],
0, screen_y, guiSP->main_win_free_area_width, height);
/* Calculate distance to the atom which was previously clicked: */
delta_x = x0 - x1;
delta_y = y0 - y1;
delta_z = z0 - z1;
distance_squared = delta_x * delta_x + delta_y * delta_y + delta_z * delta_z;
distance = sqrt (distance_squared);
/* Write distance to the output window. Note that */
/* this string is not drawn to hidden pixmap! */
strcpy (formatA, "dist. = %.2f A [%s]-->[%s]");
sprintf (stringA, formatA, distance, label1A, label0A);
screen_x = 2;
screen_y = guiSP->main_win_free_area_height -
guiSP->main_winS.fontSP->descent - 2;
XDrawString (guiSP->displaySP,
guiSP->main_winS.ID,
guiSP->theGCA[0],
screen_x, screen_y,
stringA, strlen (stringA));
/* Calculate the angle, if coordinates for four atoms are available: */
if (atoms_pickedN >= 4)
{
/** Prepare text coordinates: **/
height = guiSP->main_winS.font_height + 4;
screen_y = guiSP->main_win_free_area_height - 2 * height;
/** Refresh text background: **/
XFillRectangle (guiSP->displaySP, guiSP->main_winS.ID,
guiSP->theGCA[1],
0, screen_y, guiSP->main_win_free_area_width, height);
/** Calculate absolute values and scalar product: **/
dx10 = x0 - x1;
dy10 = y0 - y1;
dz10 = z0 - z1;
abs10 = sqrt (dx10 * dx10 + dy10 * dy10 + dz10 * dz10);
dx32 = x2 - x3;
dy32 = y2 - y3;
dz32 = z2 - z3;
abs32 = sqrt (dx32 * dx32 + dy32 * dy32 + dz32 * dz32);
scalar_product = dx10 * dx32 + dy10 * dy32 + dz10 * dz32;
/** Calculate and write the angle, if atoms were properly chosen: **/
if ((abs10 != 0.0) && (abs32 != 0.0))
{
/*** Calculate the angle. Remember that arc cosine ***/
/*** is very sensitive to floating point errors: ***/
cos_angle = scalar_product / (abs10 * abs32);
if (cos_angle <= -1.0) angle = 180.0;
else if (cos_angle >= 1.0) angle = 0.0;
else angle = RAD_TO_DEG * acos (cos_angle);
/*** Write angle to the output window. Note that ***/
/*** this string is not drawn to hidden pixmap! ***/
strcpy (formatA,
"angle = %.2f deg [%s]-->[%s], [%s]-->[%s]");
sprintf (stringA, formatA,
angle, label3A, label2A, label1A, label0A);
screen_x = 2;
screen_y = guiSP->main_win_free_area_height - height -
guiSP->main_winS.fontSP->descent - 2;
XDrawString (guiSP->displaySP,
guiSP->main_winS.ID,
guiSP->theGCA[0],
screen_x, screen_y,
stringA, strlen (stringA));
}
/** On failure, inform user that at least four **/
/** atoms should be picked to calculate the angle: **/
else
{
screen_x = 2;
screen_y = guiSP->main_win_free_area_height - height -
guiSP->main_winS.fontSP->descent - 2;
strcpy (stringA, "The same atom picked twice!");
XDrawString (guiSP->displaySP,
guiSP->main_winS.ID,
guiSP->theGCA[0],
screen_x, screen_y,
stringA, strlen (stringA));
}
}
/* Copy the coordinates and labels: */
x3 = x2;
y3 = y2;
z3 = z2;
strncpy (label3A, label2A, SHORTSTRINGSIZE - 1);
label3A[SHORTSTRINGSIZE - 1] = '\0';
x2 = x1;
y2 = y1;
z2 = z1;
strncpy (label2A, label1A, SHORTSTRINGSIZE - 1);
label2A[SHORTSTRINGSIZE - 1] = '\0';
x1 = x0;
y1 = y0;
z1 = z0;
strncpy (label1A, label0A, SHORTSTRINGSIZE - 1);
label1A[SHORTSTRINGSIZE - 1] = '\0';
/* Return positive value: */
return 3;
}
/*===========================================================================*/
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