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X.h:/* Input Event Masks. Used as event-mask window attribute and as arguments
X.h:#define NoEventMask 0L
X.h:#define KeyPressMask (1L<<0)
X.h:#define KeyReleaseMask (1L<<1)
X.h:#define ButtonPressMask (1L<<2)
X.h:#define ButtonReleaseMask (1L<<3)
X.h:#define EnterWindowMask (1L<<4)
X.h:#define LeaveWindowMask (1L<<5)
X.h:#define PointerMotionMask (1L<<6)
X.h:#define PointerMotionHintMask (1L<<7)
X.h:#define Button1MotionMask (1L<<8)
X.h:#define Button2MotionMask (1L<<9)
X.h:#define Button3MotionMask (1L<<10)
X.h:#define Button4MotionMask (1L<<11)
X.h:#define Button5MotionMask (1L<<12)
X.h:#define ButtonMotionMask (1L<<13)
X.h:#define KeymapStateMask (1L<<14)
X.h:#define ExposureMask (1L<<15)
X.h:#define VisibilityChangeMask (1L<<16)
X.h:#define StructureNotifyMask (1L<<17)
X.h:#define ResizeRedirectMask (1L<<18)
X.h:#define SubstructureNotifyMask (1L<<19)
X.h:#define SubstructureRedirectMask (1L<<20)
X.h:#define FocusChangeMask (1L<<21)
X.h:#define PropertyChangeMask (1L<<22)
X.h:#define ColormapChangeMask (1L<<23)
X.h:#define OwnerGrabButtonMask (1L<<24)
X.h:#define ShiftMask (1<<0)
X.h:#define LockMask (1<<1)
X.h:#define ControlMask (1<<2)
X.h:#define Mod1Mask (1<<3)
X.h:#define Mod2Mask (1<<4)
X.h:#define Mod3Mask (1<<5)
X.h:#define Mod4Mask (1<<6)
X.h:#define Mod5Mask (1<<7)
X.h:#define Button1Mask (1<<8)
X.h:#define Button2Mask (1<<9)
X.h:#define Button3Mask (1<<10)
X.h:#define Button4Mask (1<<11)
X.h:#define Button5Mask (1<<12)
X.h:#define CWEventMask (1L<<11)
X.h:#define GCPlaneMask (1L<<1)
X.h:#define GCClipMask (1L<<19)
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