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/* -*- C++ -*- */
/*
GAV - Gpl Arcade Volleyball
Copyright (C) 2002
GAV team (http://sourceforge.net/projects/gav/)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <string.h>
#include "ScreenFont.h"
void ScreenFont::printXY(SDL_Surface *dest, SDL_Rect *rect, const char * str,
bool wrapAround)
{
SDL_Rect r;
int _charWid = _frames->width();
r.x = rect->x;
r.y = rect->y;
const char *run = str;
while ( *run ) {
if ( wrapAround )
r.x = (r.x + dest->w) % dest->w;
if ( ((*run) >= _fst) && ((*run) < (_fst + _nchars)) ) {
_frames->blit((int) ((*run) - _fst), dest, &r);
}
run++;
r.x += _charWid;
}
}
void ScreenFont::printRow(SDL_Surface *dest, int row, const char *str,
SDL_Surface *bg)
{
SDL_Rect rect;
/* draw menu items labels */
rect.y = 30 + row * charHeight();
rect.x = (screen->w / 2) - strlen(str)*(charWidth())/2;
if ( bg )
SDL_BlitSurface(bg, &rect, dest, &rect);
printXY(dest, &rect, str, false);
}
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