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/* -*- C++ -*- */
/*
GAV - Gpl Arcade Volleyball
Copyright (C) 2002
GAV team (http://sourceforge.net/projects/gav/)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __NETCLIENT_H__
#define __NETCLIENT_H__
#ifndef NONET
#include "Net.h"
class NetClient: public Net {
IPaddress ipaddress;
int channel; // the channel assigned to client
char _id; // if I'm a client I've an id
char _nplayers_l;
char _nplayers_r;
public:
NetClient() {
}
~NetClient() {
SDLNet_UDP_Unbind(mySock, channel);
SDLNet_UDP_Close(mySock);
}
/* client methods */
int ConnectToServer(int * pl, int * pr, char team,
const char * hostname, int port = SERVER_PORT);
int WaitGameStart();
int ReceiveSnapshot(Team *tleft, Team *tright, Ball * ball);
int SendCommand(char cmd);
inline char id() { return _id; }
};
#endif // NONET
#endif
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