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/* -*- C++ -*- */
/*
GAV - Gpl Arcade Volleyball
Copyright (C) 2002
GAV team (http://sourceforge.net/projects/gav/)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _SCREENFONT_H_
#define _SCREENFONT_H_
#include <SDL.h>
#include "LogicalFrameSeq.h"
#define FONT_FIRST_CHAR ' '
#define FONT_NUMBER 104
class FrameSeq;
class ScreenFont {
private:
FrameSeq *_frames;
char _fst; // first character
unsigned char _nchars;
public:
ScreenFont(const char *fname, char fst, unsigned char n) :
_fst(fst), _nchars(n) {
_frames = new LogicalFrameSeq(fname, (int) n);
}
~ScreenFont() {
delete(_frames);
}
void printXY(SDL_Surface *dest, SDL_Rect *r, const char * str,
bool wrapAround = true, FrameSeq *background = NULL);
void printRow(SDL_Surface *dest, int row, const char *str,
FrameSeq *bg = NULL);
inline int charWidth() { return(_frames->width()); }
inline int charHeight() { return(_frames->height()); }
};
#endif // _SCREENFONT_H_
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