File: GameXmlGetStringTemplate.cs

package info (click to toggle)
gbrainy 1:2.3.9-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye, buster, sid
  • size: 14,372 kB
  • sloc: cs: 18,019; sh: 3,662; xml: 1,421; makefile: 558
file content (31 lines) | stat: -rw-r--r-- 932 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
/*
 * Copyright (C) 2010 Jordi Mas i Hernàndez <jmas@softcatala.org>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, see <http://www.gnu.org/licenses/>.
 */

using System;
using Mono.Unix;

// This is an auto-generated file GameXmlToGetString tool. Do not edit manually
public class GameXmlStringFactory
{
	void LoadStrings ()
	{
		int variable = 0;
@STRINGS@
	}
}